- Title: Wolvesville
- Release Date: September 1, 2023
- Developer: Wolvesville GmbH & Co. KG
- Publisher: Wolvesville GmbH & Co. KG
For those who are just beginning to play this game and are in the process of assembling their team in the village but are unsure of what steps to take, here is a beginner’s guide on how to navigate the game, along with some insights into hidden role mechanics designed specifically for the team village.
Let’s commence with a rundown of the fundamental rules of the game. In both the quick game and sandbox modes, you will find yourself among 16 players, each assigned a unique role. Among these roles, there will consistently be 4 Werewolves (referred to as ‘ww’), 1 Solo Killer (known as ‘rk’), 1 Solo Voter (‘sv’), 1 Team Role Changer, and 9 Villagers.
As a member of the team village, your primary objective is to eradicate all the nefarious roles, which include the team Werewolves and the Killer, either through the process of lynching or by directly eliminating them using roles within the village dedicated to such actions. It is crucial to accomplish this while avoiding falling victim to the schemes of the solo voter and the cunning tricks employed by the Werewolves.
In the team village of the game, there exist a total of 49 roles, comprising 20 basic roles and 29 advanced roles. Basic roles are those that are acquired automatically and free of charge. Below, you will find a compilation of the basic roles in Team Village, along with brief descriptions and associated mechanics. The auras associated with these roles are enclosed in parentheses for your reference.
Here’s a breakdown of the basic roles in Team Village, including their descriptions and mechanics:
- Villager (Good): This role has no special abilities and is commonly known as “forky.”
- Doctor (Good): You can protect one player from direct attacks, such as those from werewolves, serial killers, alchemist black potions, corruptors, and most solo killer attacks. Indirect attacks, like alchemist red potions, siren songs, arsonists, and berserk werewolf skills, will be ignored.
- Bodyguard (Good): Similar to the Doctor, but you have only one shield that can protect even yourself from direct attacks.
- Vigilante (Unknown): During the voting phase (Day 1) or discussion phase (Day 2 and beyond), you can reveal or shoot a player of your choice. You can use this ability once per day.
- Jailer (Unknown): During the day, you can choose a player to be jailed in the next night, where you can interrogate or kill that player. The jailed player cannot use their abilities, kill, or be killed during that night unless you die, which would release them from jail.
- Red Lady (Good): At night, you can visit any player. If you’re attacked during your visit, you won’t die. If your visiting target dies by any means, you will also die. If your visiting target gets converted by a werewolf, you will be converted as well. If your visiting target is an evil role (solo or werewolf), you will also die.
- Priest (Good): During the day, you can choose to throw holy water to instantly kill a werewolf. Throwing it at a non-werewolf target will result in your own death. (Only true werewolves will die; cursed or wwfs who are not turned will not.)
- Seer (Good): During the night, you can check a player’s role.
- Aura Seer (Good): During the night, you can check a player’s aura. Solos are always unknown, werewolves are evil, and villagers are good. Some villagers and werewolves have unknown auras.
- Detective (Good): During the night, you can check two players’ current team. An equal sign (=) indicates they are on the same team, while a pound sign (#) means they are on different teams.
- Sheriff (Good): During the night, you can check two players to identify potential killers. If they are killed during the night, there will be two potential suspects. If the killer is a werewolf, one of the marked players will be the weakest werewolf.
- Medium (Unknown): During the night, you can revive a team village player once. Players with unknown revealed roles cannot be revived. If you die while using this ability on someone, that player will still be revived at the end of the night.
- Mayor (Good): You can reveal yourself as the town mayor and permanently gain one additional vote during voting phases. You will lose this ability if your role is converted.
- Witch (Unknown): During the night, you can either heal a directly attacked player or kill one player. You can only heal on the first night but can use both abilities on subsequent nights.
- Beast Hunter (Unknown): During the night, you can place a trap on any player, including yourself, which activates during the next night. Trapped players cannot die, even from indirect attacks, which will also remove the trap. The weakest werewolves will be killed by the trap.
- Loudmouth (Good): If you die, you can reveal the role of any player of your choice.
- Flowerchild (Good): You can protect one player from being lynched during the voting phase. This is particularly effective against Shadow Werewolves.
- Cupid (Good): This role is a team-changing one. On the first night, you can choose two players to become a couple. If either of them dies, the other will die as well. While not exactly a team village role, if their couple dies, they will become part of the village.
- Cursed (Good/Evil): Initially, you are a villager until attacked by werewolves, which will transform you into a regular werewolf.
- President (Good): This special role only appears in custom games. You automatically reveal yourself on the first night, and if you die, the village loses the game, with all evil roles winning (including team werewolves and solo players).
Here are some valuable tips to keep in mind while playing the game:
- Embrace Loss: Don’t be afraid of losing; it’s a common part of the game. Every round offers a chance to learn and improve.
- Seek Assistance: Always be open to asking for help. The game often involves teamwork, and collaborating with others can lead to better outcomes.
- Trust the Proven: Trust players who have proven themselves, especially Seers who have accurately identified roles. Their insights can be crucial.
- Avoid Random Actions: Avoid making random decisions, as they can disrupt the game and break its rules. Only resort to random actions when it’s your last option.
- Know the Roles: Familiarize yourself with the various roles in the game. Understanding each role’s abilities and limitations will help you make informed decisions and contribute to your team’s success.
That's everything we are sharing today for this Wolvesville guide. This guide was originally created and written by Adhan. In case we fail to update this guide, you can find the latest update by following this link.