- Title: Total Conflict: Resistance
- Release Date:
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A guide containing an analysis of the main functions of the global map, as well as combat and tactical game modes.
The global map in this game is the place where you carry out all global strategic actions, from the redeployment of troops to the economic manipulation of political decisions.
On the main interface in the global map mode on top (number “1” in the screenshot below) displays the amount and availability of resources, provisions and funds, when you hover over which information is displayed with the names of the settlements in which they are located . On the side block on the right are buttons that display the corresponding menus: research on production technologies (number “2” in the screenshot below), production (number “3” in the screenshot below), construction ( number “4” in the screenshot below), politics (number “5” in the screenshot below) and trade (number “6” in the screenshot below ). We’ll talk more about these options later. Under the buttons on the right is a list (number “7” in the screenshot below) with the name of the settlements and the number of reservists located in them, as well as the names of the battalions under your control, their level and the number of soldiers in them. Under the number “8” in the screenshot below is the game speed switch.
To select troops or a settlement on the global map, left-click on them. If the troops are standing near a settlement and there is a shield symbol above the name of the battalion (number “1” in the screenshot below), then this means that when enemy troops attack this settlement, your troops will be able to take part in it protection, replenish ammunition with fuel and provisions (number “2” in the screenshot below), rearm with weapons and military equipment available in the settlement (number “3” in the screenshot below) or replenish the battalion with a new detachment (number “4” in the screenshot below). To switch between the settlement and the battalion, in this position of the troops, you must click on it again with the left mouse button. In this menu, regardless of the location of the battalion, it is possible to disband units (number “6” in the screenshot below), as well as the ability to rename the battalion (number “5” in the screenshot below ) or disband this battalion (number “7” in the screenshot below), leaving all weapons and manpower in the nearest settlement. You can also find out the amount of ammunition, weapons, captured military equipment and more by switching to the tab marked with the number “8” in the screenshot below.
Management of battalions.
To move troops, you need to select a battalion and right-click on the area to which you want to send it. In the same way, you can attack an enemy battalion or settlement.
To issue a queue of orders, you must hold down the key “SHIFT”:
Battalions can merge or swap squads by moving a battalion to a space that already has another battalion, as shown in the video below. It is also possible to change units in the battalion in places, for which you need to hover over one of the units and hold down the left mouse button to move it to the desired position:
In the battalion menu, you can see how full of ammunition your military equipment has (number “1” in the screenshot below). Also, if you hover over a squad and click the left mouse button, you can find out what the soldiers in this squad are equipped with and the amount of their ammunition:
The replenishment of battalions with manpower takes place near settlements, as mentioned above (number “4” on screenshot #2). To do this, it is necessary that there are “reservists” and weapons in the settlement. We will tell you about where to take reservists below.
In the game, at the moment, there are 4 types of settlements, namely:
All the main production is concentrated in cities, as in industrial zones, but in industrial zones, in addition to production, ore of various metals is mined, which is necessary for the production of weapons.
On the territory of farms, unlike the above-mentioned settlements, the extraction of resources necessary for the production of provisions (for example, bread or meat), as well as products necessary for stability in your country (such as tobacco and alcohol), is carried out, with a decrease in the level of which armed riots can occur . But the main difference between farms is that with a sufficient “population” (number “1” in the screenshot below), reservists appear in them (number “2” in the screenshot below) needed to create battalions or replenish them with manpower.
There is a tab in the menu of settlements (number “3” in the screenshot below), by clicking on which you can see the units that are on the defensive of this settlement, the number and weapons of which can be changed by analogy with a battalion.
In order to inspect the positions of the defenders of the settlement, you must click on the following button in the above tab:
But let’s get back to the main menu tab of the settlement, which displays the property and reservists located in it. In order to transport something from one point to another, you need to left-click on the item, then, in the menu that opens, select the destination, the amount needed for transportation, and, if necessary, set the automatic weekly repetition of these transportations as shown in the video:
It is worth noting that the weekly repetition of transportation is extremely useful for the automatic delivery of food to settlements.
To destroy an item, in this menu, instead of the settlement, select the line indicated in the screenshot below under the number “1”, and to put it up for sale, the line under the number “2”, but more on this will be discussed later.
As we said earlier, the global map interface has a button that opens the trade menu (number “6” on screenshot #1). The left side of this menu displays items that you put up for sale through the menu shown in screenshot #5. The right side of this menu displays items that your trading partners have put up for sale.
It should be borne in mind that batches of products are sold in full, and not in parts, and therefore, it is recommended to break them into several small batches, because. trading partners may not have enough money to purchase one large batch.
In order to trade with a large number of neighboring states, you need to conclude a trade agreement with them, which we will mention later when talking about politics.
The game has a system of relationships between states. You can build relationships with other states using the tools found in the menu that opens by clicking on the button indicated under the number “5” in screenshot #1. With states that are not with you in the status of “war”, you can conclude trade agreements, non-aggression pacts, and alliances, and also request permission for the passage of troops through their territory. The chance of successfully concluding any contract depends on the number of relationship points (number “1” in the screenshot below), which can be obtained by paying a little money.
To research technologies for the production of new types of weapons, ammunition, and military equipment, you must click on the button indicated under the number “2” in the previously shown screenshot #1. In the menu that opens, there are 3 tabs at the top: ammunition, weapons, and vehicles. When you hover over an unexplored weapon, information about the caliber is displayed (number “1” in the screenshot below). Some types of weapons and ammunition have a modification option, for which you should click on the gear icon indicated on the screenshot below by the number “2”.
For the production of weapons, provisions, and extraction of resources, you must click on the button indicated by the number “3” in screenshot #1. In the menu that opens, items available for production are displayed on the left, hovering over it you can find out the required resources for their production, as indicated in the screenshot below by the number “1”. Items and resources already in production or mining are displayed on the right. It is worth noting that items whose production is suspended due to lack of resources are highlighted in red font (information about the missing resource is indicated in the place indicated in the screenshot by the number “2”). The production or mining speed increases over time from 20% to 225% (number “3” in the screenshot below), and when production/mining is canceled, this indicator is reset.
To create additional production cells, you need to open the “construction” menu, which we will discuss later.
To extract a new type of resource or increase the rate of production/extraction, by adding additional cells to the production menu, the game provides for the construction of factories, plants, farms and other things. The construction menu is opened by pressing the button indicated in screenshot #1 number “4 “. On the left side of this menu, the enterprises that you already have at your disposal are displayed. When you click on one of the cells in this part of the menu, the enterprises available for construction and the products produced by them will be displayed on the right side (number “2” in the screenshot below). When you hover over these cells, information is displayed on the number of products produced by these enterprises, as well as resources with funds required for their construction (number “1” in the screenshot below).
When attacking enemy troops and settlements, as well as when defending against an enemy attack, the game switches to combat mode, the basis of which is to control the units of your battalion.
Combat mode interface.
The bottom left corner of the screen displays the number of soldiers in your battalion (number “1” in the screenshot below) and the number of soldiers in the enemy battalion (number “2” in the screenshot below). In the lower right corner (number “3” in the screenshot below) displays information about the number of cartridges in the clip, the total number of cartridges, the firing mode, the number and type of grenades, as well as the health level of the character on whose behalf you are playing at the moment. The units of your battalion, the number of soldiers and their number are displayed on the right side of the screen (number “4” in the screenshot below).
You can select a squad by pressing a key on the keyboard with a number corresponding to the squad number, after which it becomes available to control it (by pressing the same key again, the squad is unselected). To select all units, press the “Tab” key.
To order a squad to move to a certain place, you need to select it and right-click, as shown in the video:
As you may have noticed, at the bottom of the screen, when choosing units, the game gives us hints:
But also, in this mode, there is an alternative control of the units, carried out through the round menu. This menu is invoked by pressing the keys “1”, “2”, “3”…”0″ or “Tab”.
When you hover over each item of this menu, a hint about their purpose is displayed in its center, but we will discuss some items with you separately.
The number “1” , in the screenshot above, indicates the buttons responsible for turning on or off automatic shelling by artillery, which in some situations allows you to save ammunition; the number “2”, in the screenshot above, indicates a button that allows you to switch between squad members, as shown in the following video:
Squad management also happens in tactical mode, which we will cover in the next chapter of our guide.
We already mentioned the levels of battalions earlier, in the chapter “Global map (part one)”. Recall that the levels of battalions are displayed in the interface of the global map, in the form of a rank icon next to the name of the battalion (number “7” on screenshot #1). These levels increase after successful combat operations and affect the accuracy of shooting and the morale of your soldiers.
In combat mode, you can switch to “tactical mode”, which allows you to control the actions of your units from a bird’s eye view.
To switch to “tactical mode”, you must press the “M” key.
A distinctive feature of unit management in this mode is that it has the ability to select troops by holding the left mouse button, as well as pointing artillery at enemy units, as shown in the video:
Friends, this is where our guide ends, but we will supplement it as new features are added to the game.
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That's everything we are sharing today for this Total Conflict: Resistance guide. This guide was originally created and written by Nash_Bridges. In case we fail to update this guide, you can find the latest update by following this link.