This guide helps you understand the Class Evolution upgrades in Synthetik 2. You’ll encounter these upgrades after defeating each boss. The guide presents screenshots of the available choices for each class, with some helpful notes based on experience. Everything is sorted alphabetically, from classes to upgrade choices.
Class Evolution upgrades in Synthetik 2 are notably potent. They offer passive bonuses, new attacks, items, or summoned allies to aid your class. These upgrades significantly enhance your capabilities in combat.
In this guide, I’ll also be detailing the Class Evolution upgrades for several classes in Synthetik 2. While some sections are currently empty and marked “under construction,” I’ll fill them out as I gain more experience with those classes. Additionally, I aim to include videos showcasing the more visually impactful upgrades.
The following classes have detailed Class Evolution upgrades along with personal notes:
- Chrono Interceptor
- Commando
- Demolisher
- Eliminator
- Heavy Gunner
- Machine Hunter
- Riotguard
These upgrades significantly enhance your abilities, offering passive bonuses, new attacks, items, or summoned allies to aid you in combat. Keep an eye out for updates as I continue to expand and improve this guide.
Chrono Interceptor Class Evolution Upgrades
Fusion Mage
While I don’t frequently play this class, the significant reduction in weapon damage seemed to diminish my effectiveness. Additionally, the faster cooldowns, resembling the effects of the Brawndo beverage item, didn’t seem worth the tradeoff.
Heavy Telefrag
Commando Class Evolution Upgrades
Bunnyhop
If you enjoy sending your Commando dashing through enemies regularly, this upgrade is a solid choice. However, if dashing through enemies isn’t your preferred playstyle, you might want to skip this upgrade.
Commando Weapon Mastery
A great option for Commandos who enjoy darting through enemy lines! Combine this with Full Reset below, and you’ll transform into a nimble, dancing Commando on the battlefield.
Full Reset
Hyper Blade
If you’re a fan of relentless slashing, this upgrade is a must-have! The reduced cooldown, in particular, allows you to unleash your slashing attacks much more frequently.
Particle Cloud
Plasma Shots
Personally, I’m a fan of this upgrade. While I’m unsure of the exact percentage chance for the plasma shots to trigger, they seem to fire off frequently enough to be quite useful.
In my experience, if you prefer focusing on shooting rather than dashing, this upgrade is a standout choice. However, if your playstyle leans more towards dashing and slashing, keep an eye out for upgrades like Hyperblade, Full Reset, and Commando Weapon Mastery, as mentioned earlier.
Rapid Supplier
If your Commando frequently finds themselves running low on ammo, this upgrade is a solid choice.
Super Stacker
Another excellent option for Commandos who prefer close-quarters combat and slashing through enemies.
Demolisher Class Evolution Upgrades
Bodyslam
This upgrade enhances the Rocket Run / Rocket Boost Class Movement Ability by adding more impact and, importantly, damaging enemies along its path.
Explosive Shots
Unlike the “explosive ammo crate,” this upgrade doesn’t require you to stand within its radius to utilize its effects. Simply pick up some ammo to gain 15 explosive shots to unleash.
Long Shot
Magnetic Chain
If your playstyle revolves around creating explosions and wreaking havoc among enemies on the screen as frequently as possible, this upgrade is the perfect choice for you.
Grenadier
Personally, I found Grenadier underwhelming because in the heat of combat, I rarely have the time to point my character in a specific direction when reloading, resulting in many of my grenades failing to impact any enemies.
Reactive Core
Super Resonator
A must-have for Demolishers aiming to unleash explosive chaos upon everything on the screen as often as possible.
Eliminator Class Evolution Upgrades
Elite Roll
This upgrade provides a significant boost in combat with its quick reload and firing rate buff. However, be cautious with small-magazine weapons, as the firing rate buff may deplete your magazine faster than desired.
Finesse
Useful if your Eliminator is equipped with a rapid-firing machine gun or SMG, but it may not be as effective with most other types of weapons.
Heavy Gunner Class Evolution Upgrades
Belt Feeding
While I haven’t personally used this upgrade, it’s likely most effective with weapons boasting extremely large overall ammo capacities. Therefore, if your favorite weapons have limited overall capacity, this may not be the optimal choice. Regarding the Active Reload mechanic, it’s possible that a successful Active Reload is required to initiate the belt-feeding of ammo directly from your backpack, although further experimentation may be necessary to confirm this.
Fire-Power
Similar to Class Evolution upgrades triggered upon reloading, this upgrade may not always be advantageous, as you may not always want to eject or reload a weapon when near enemies. Consider this aspect carefully when contemplating this upgrade.
Master of Weaponry
While this choice provides a generous amount of weapon upgrade kits (5) and doubles weapon attachment power, it comes at a significant cost in item power. Therefore, if you heavily rely on powerful items during a run, this upgrade may not be the best choice. However, if you don’t heavily depend on items and are eager for weapon upgrade kits, then this upgrade is perfect for you.
Metal Storm
The auto-deployed turret associated with this upgrade can only fire in a straight line, rendering it nearly useless on more open maps or levels with wider corridors. While it can be effective when pointed at a narrow passageway, it’s fair to consider this a “niche” Class Evolution upgrade primarily useful on specific types of maps, such as the snow base levels. Consider the layout of upcoming maps when encountering this choice.
Popcorn Box
I haven’t tested this upgrade yet due to reservations about weapons that fire in “random” directions. However, the allure of “popcorn” is hard to resist!
Rapid Onslaught
The Heavy Gunner class is notably slow when equipping a machine gun, so the primary appeal of this Class Evolution upgrade lies in the buffs to movement and dodge chance. It’s useful if you want your Heavy Gunner to be more agile.
Super Onslaught
This upgrade is beneficial if you want your Heavy Gunner to unleash rapid-fire lead as quickly as possible. However, some smaller magazine machine guns might deplete too quickly, even with the increased ammo regeneration. Consider your weapon choices carefully when selecting this upgrade.
Machine Hunter Class Evolution Upgrades
Assault Mode
If you frequently encounter low-ammo issues, this Class Evolution pick can provide some relief.
Combat Initiator
This Class Evolution pick offers remarkable buffs at the onset of any combat engagements, making it an excellent choice for initiating battles.
HIgh-Volume Shots
Mag-L Hyperrail
Turtle Mode
As the only Machine Hunter Class Evolution upgrade to introduce some welcomed albeit slow health regeneration, this upgrade proved invaluable to me. Machine Hunter’s Snappy tracked drone occupies the utility slot, leaving the class without direct-healing abilities.
Vehicle Stopper
Vehicle Stopper can aid in preventing you from becoming overwhelmed by hordes of fast enemies, particularly on levels like the Data Center and the snow base. However, the constant “blinking” animation of the Vehicle Stopper tracks being laid down can be somewhat distracting.
Waylaying
This upgrade didn’t resonate with me, primarily because I rarely find myself standing still for extended periods in Synthetik 2. Your experience may differ!
Riot Guard Class Evolution Upgrades
Hot Shots
This Class Evolution upgrade provides you with an ITEM that, when activated, causes your Riotguard to kneel and unleash four heavy-damage rounds. Additionally, while kneeling, your Riotguard briefly enjoys a 100% dodge chance. While it sounds useful, I haven’t personally tried it yet.
Static Charged
Support Dispatch
This powerful Class Evolution upgrade is one of my favorites in the game. It spawns multiple heavily-armed bikes to fight alongside you. However, be cautious as they are fragile and extremely aggressive. While they can take out bosses or tough enemies quickly, they may also attract the attention of an entire map’s worth of enemies. Additionally, you have no manual control over when they deploy; they appear when you’re in combat, and the cooldown period isn’t in effect.
Thunderlord
This Class Evolution passive seems to be a leftover from an earlier version of Riotguard in Synthetik 2, which could shoot out electrical blasts.
That's everything we are sharing today for this SYNTHETIK 2 guide. This guide was originally created and written by BlackjackGT. In case we fail to update this guide, you can find the latest update by following this link.