Wondering how to make a modular engine in Stormworks: Build and Rescue? Look no further as this guide will give you a step-by-step process on how to make one!
Making the Crankshaft
The Crankshaft holds utmost significance in the engine. While it doesn’t generate power itself, we’ll address that aspect shortly.
Adding the Cylinders
The Cylinders play a vital role as they generate Revolutions Per Second (RPS).
Adding the Expansions
Expansions are necessary to enable the cylinders to produce RPS.
Oops, a Mistake!
It appears we made an error. We need to relocate the coolant expansion to the opposite side.
Installing Additional Components
These expansions require external components to power them. Include a radiator, fluid tank, and other necessary parts to supply power to the cylinders.
Adding the Clutch
The Clutch is essential for converting RPS to the transmission.
Adding the Starter and Drive Belt
To attach a starter to the engine, a Drive Belt is needed. Place it on the side opposite to where the clutch is located.
Adding the Engine Controller
This component is responsible for enabling the engine’s functionality. I recommend using [THI-G] Microcontrollers for the logical operations.
Adding the Auto-Clutch
The Auto-Clutch allows the clutch to function properly. Once again, employing a [THI-G] Microcontroller is advisable for this purpose.
You Did It!
Congratulations on successfully building a modular engine! Now, all you need are a throttle lever and batteries, but that completes the engine.
That's everything we are sharing today for this Stormworks: Build and Rescue guide. This guide was originally created and written by Mr. Glitch. In case we fail to update this guide, you can find the latest update by following this link.