Welcome to the guide Common Coaster Building Mistakes, where I will be explaining common coaster building mistakes. [Part 1]
• UN-appealing load station
• Over-compact layouts
| UN-appealing load station |
| UN-appealing load station |
Sometimes I have a spark of inspiration, and I rush over to my computer and just start a coaster. When I finish my coaster, I like to show it to my friends, they usually say WOW great coaster… although the loading platform looks bland and UN-appealing, | Solution: Building a cohesive station and queue with a decent amount of scenery and triggerables.
| Over-compact layouts |
I usually start my coasters with a lift-hill, then a pre-drop… THEN an actual drop [ten hours later] I go all out and make a super compact extreme layout. One of the issues with this is it often allows the coaster to ‘Exceed G-Force Limits’ & ‘This ride is too scary’ Solution: Keep it large and open, with lots of scenery.
That's everything we are sharing today for this Planet Coaster guide. This guide was originally created and written by XenoBlocc. In case we fail to update this guide, you can find the latest update by following this link.