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People Playground – Robotics Fundamentals and Start Guide

Posted on 11/05/2023 By Dr. Nikbius No Comments on People Playground – Robotics Fundamentals and Start Guide
  • Title: People Playground
  • Release Date:
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Information about People Playground is still incomplete. Please help us fill the details of the game using this contact form.

This guide aims to introduce people to the world of robotics within the PPG game. Since there are currently no other guides available on this topic, this guide can be very helpful for those looking to get started.

Terminology

  • Robotics is a field of applied science focused on creating automated technical systems, serving as a vital foundation for production development.
  • Android refers to a humanoid robot or synthetic organism designed to mimic the appearance and behavior of a human. These robots may have biological-like organs or alternative functional and lifelike components.
  • Electricity is a type of energy generated by the movement of particles in matter.
  • Electromagnetic Pulse (EMP) is a brief release of electromagnetic energy. EMP-induced electromagnetic interference can disrupt communication systems and harm electronic devices.
  • Turret is a mounting structure designed for affixing machine guns or small-caliber automatic cannons.

Android Anatomy

Androids possess exceptional strength and resilience, making them well-suited for tasks like bomb disposal due to their ability to withstand stabbing blows and explosions. However, there are notable limitations that restrict their application in certain areas:

  1. Susceptibility to electrical contact.
  2. Vulnerability to water.
  3. Sensitivity to electromagnetic pulses (EMP).
  4. Sensitivity to cold temperatures.

An android’s structure includes 14 body parts, which are:

  • 1 head.
  • 3 parts of the torso.
  • 2 arm parts (one for each side).
  • 2 legs.
  • 2 feet.

Additionally, an android comprises components such as oil, plating, and a skeleton.

Each android is equipped with the following characteristics:

  • 6 liters of oil.
  • Standard internal temperature: 47°C.
  • Standard external temperature: 43°C.
  • Uniform height of 2.18 meters.
  • Weight: 250 kilograms.

An android comprises three primary components, excluding the body:

  1. Brain (located in the head)
  2. Heart (located in the head)
  3. Oil duplicator (distributed throughout the whole body)

It’s important to note that the body relies on the head, as the head serves as the housing for both the heart and the brain, making it a crucial component for the android’s functionality.

The oil duplicator is a remarkable device capable of creating an infinite amount of oil, defying the principles of the conservation of energy. These oil duplicators are distributed throughout every part of the android’s body, enabling it to replenish any oil losses it may experience.

While the maximum weight an android can support remains undetermined, it’s clear that it exceeds 150 tons.

The android’s systems begin to gradually shut down at an outside temperature of -41°C. On the other hand, it displays a robust resistance to high temperatures, and no critical temperature that could destroy the robot has been identified; it can endure temperatures of up to 2000°C or higher.

4 Parameters

The android is equipped with four parameters, mirroring some human characteristics, in its inspect tab: consciousness, shock, oxygen, and adrenaline. It’s indeed intriguing that the android possesses these four parameters typically associated with living beings. Given that they also have consciousness, one can consider them to be sentient, self-aware, and capable of experiencing pain. When the level of shock reaches 50% or more, they react to it by displaying human-like reactions, such as physical reactions to shocks.

In the inspect tab, android damage is categorized as follows:

  • Dead: Represents the death or malfunction of a limb.
  • Bleeding: Although insufficient data is available, oil loss occurs when the outer shell is compromised, even though it doesn’t manifest as traditional bleeding.
  • Internal Bleeding: Can occur due to blunt force trauma.
  • Numb: Can result from blunt force trauma, causing the android to enter a kind of unconscious state where they lose control of their body but remain conscious. Numbness is self-repairing.
  • Dismembered: A clear state where body parts are separated.
  • Heart Stopped: This malfunction is caused by contact with electricity, water, prolonged exposure to cold, or a very strong blow.
  • Brain-dead: In this state, the android’s brain or computer ceases to function. However, it is possible to restore brain function.

These observations highlight the android’s complexity, resembling and replicating human characteristics and responses to various conditions and damage.

Death

The android’s behavior when facing death is quite intriguing. When its head is separated from the body, it appears relaxed. However, if it’s struck with a wrench, its limbs exhibit reflex-like responses, attempting to straighten and adjust their angles. These reactions seem to be indicative of reflexes.

In terms of oil production and functionality, the android operates under specific conditions:

  • If the android doesn’t create sparks, it produces oil.
  • A lack of oil or the presence of any liquid other than oil within the android can lead to malfunctions.
  • In some cases, these malfunctions can lead to self-recovery if sufficient oil production occurs.

To restore an android’s functionality, a wrench is used, provided the android still possesses an outer skin and its head is connected to the body. It’s worth noting that the head can also function independently from the body, adding to the android’s unique characteristics and capabilities.

Turrets

Sentry Turret

The Sentry Turret, known as the Clock Turret, is a metal device designed to shoot bullets at anything that seems alive, including humans, androids, and highlanders. It can be activated by pressing the F key.

This turret consists of four main components:

  • The back leg.
  • Front leg.
  • Turret.
  • Barrel.

When the Sentry Turret is tipped over, it begins to fire rapidly. However, after tipping over, the green beam on the barrel vanishes, and the turret is deactivated. It can also be disabled using an EMP (Electromagnetic Pulse).

The Sentry Turret’s firing range is limited to a maximum angle of 45° upwards and 45° downwards.

Ceiling Turret

The Ceiling Turret is akin to a typical Clock Turret, with the distinction that it is mounted on the ceiling. It automatically targets and fires at any living beings, as long as the creature is alive or a certain part of its body remains alive.

The turret also rotates automatically. It comprises two key components:

  • Turret.
  • Barrel.

The Ceiling Turret’s range is defined by the extent of its reach. When it’s destroyed, it ceases to function.

Laser Sentry Turret

The Laser Sentry Turret shares similarities with its predecessors, with two noteworthy differences. It has a 360° rotation capability and fires lasers instead of bullets. After firing a shot, it requires one second before it can fire the next one.

The turret consists of two main parts:

  • Turret.
  • Barrel.

Additionally, the turret’s surface possesses a unique property: it can reflect rays, enhancing its functionality.

That's everything we are sharing today for this People Playground guide. This guide was originally created and written by Dr. Nikbius. In case we fail to update this guide, you can find the latest update by following this link.

If you believe that any of the content on this site violates your rights, including your intellectual property rights, please contact us immediately using our contact form.
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  • Title: People Playground
  • Release Date:
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Information about People Playground is still incomplete. Please help us fill the details of the game using this contact form.

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