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Verdieping vermoorden 2 – Keybinds om te zeggen “Rots en steen”

Geplaatst op 03/26/202203/26/2022 Deur Hashable Geen reacties op Verdieping vermoorden 2 – Keybinds om te zeggen “Rots en steen”
  • Titel: Verdieping vermoorden 2
  • Releasedatum:
  • Ontwikkelaar:
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Information about Killing Floor 2 is nog steeds onvolledig. Help ons alstublieft de details van het spel hiermee in te vullen contactformulier.

Killing floor 2 has support for setting complex keybinds. In deze gids, we’re mapping a single key to cycle through salutes from Deep Rock Galactic into the text chat. You can press this key during a multiplayer match to “Rots en steen!” your successes.

Each line below was sent by just hitting the “V” sleutel:

It’s a lot easier to send these salutes than using the voice comm wheel, and unlike the emotes it doesn’t prevent you from running or shooting things.

Note that this is just text chat and you can customize things further.

Find the keybind file

In order to set this up, you need to find and open your KFInput.ini file.

It can be found in:

Documents\My Games\KillingFloor2\KFGame\Config\KFInput.ini

You can open this ini file in any text editor. Windows comes with “Notepad” which is okay, but if you want a nicer text editor then I recommend Notepad++, Microsoft VSCode, or Sublime Text.

Install the code

Ensure you’re not running Killing Floor 2. If you edit the file while killing floor 2 is running, it will be overwritten when the game exits.

In KFInput.ini, scroll down to (or control-f to search for) the section that starts with the line:

[KFGame.KFPlayerInput]

Avoid the section that starts with [ServerExt.ExtPlayerInput]. Be warned that they look pretty similar!

In the KFPlayerInput section, you should see a whole bunch of lines that look like:

Bindings=(Name=" ....

At the bottom of all these, simply paste in the following:

Bindings=(Name="salute_1",Command="TeamSay Rock on! | SetBind V salute_2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_2",Command="TeamSay Rock and Stone... Yeeaaahhh! | SetBind V salute_3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_3",Command="TeamSay Rock and Stone forever! | SetBind V salute_4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_4",Command="TeamSay ROCK... AND... STONE! | SetBind V salute_5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_5",Command="TeamSay Rock and Stone! | SetBind V salute_6",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_6",Command="TeamSay For Rock and Stone! | SetBind V salute_7",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_7",Command="TeamSay We are unbreakable! | SetBind V salute_8",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_8",Command="TeamSay Rock and roll! | SetBind V salute_9",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_9",Command="TeamSay Rock and roll and stone! | SetBind V salute_10",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_10",Command="TeamSay That's it lads! Rots en steen! | SetBind V salute_11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_11",Command="TeamSay Like that! Rots en steen! | SetBind V salute_12",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_12",Command="TeamSay Yeaahhh! Rots en steen! | SetBind V salute_13",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_13",Command="TeamSay None can stand before us! | SetBind V salute_14",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_14",Command="TeamSay Rock solid! | SetBind V salute_15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_15",Command="TeamSay Come on guys! Rots en steen! | SetBind V salute_16",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_16",Command="TeamSay If you don't Rock and Stone, you ain't comin' home! | SetBind V salute_17",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_17",Command="TeamSay We fight for Rock and Stone! | SetBind V salute_18",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_18",Command="TeamSay We rock! | SetBind V salute_19",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_19",Command="TeamSay Rock and Stone everyone! | SetBind V salute_20",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_20",Command="TeamSay Rock and Stone in the heart! | SetBind V salute_21",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="salute_21",Command="TeamSay Did I hear a Rock and Stone? | SetBind V salute_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="V",Command="salute_1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

Sla het bestand op.

Testen

Once the KFInput.ini file has been saved, you can start up Killing Floor 2.

Every time that you hit the “V” sleutel, you’ll write a salute to your teammates!

The salutes will cycle through in order, and this order will be maintained throughout matches and restarting the game.

Aanpassing

If you want to change which key gets pressed, you need to change both Name=”V” and all the 20+ instances of SetBind V to whatever key you want.

To change the text or add more lines, just edit what’s there and add/remove lines as you need them. Just make sure that the numbers (bijv. salute_123) all link together and loop over when you get to the end.

Dat is alles wat we vandaag hiervoor delen Verdieping vermoorden 2 gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door Hashable. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.

Als u van mening bent dat de inhoud van deze site uw rechten schendt, inclusief uw intellectuele eigendomsrechten, neem dan direct contact met ons op via ons contactformulier.
Gidsen Labels:Verdieping vermoorden 2

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  • Titel: Verdieping vermoorden 2
  • Releasedatum:
  • Ontwikkelaar:
  • Uitgever:
Information about Killing Floor 2 is nog steeds onvolledig. Help ons alstublieft de details van het spel hiermee in te vullen contactformulier.

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