This is a fairly simple guide on the cars in GRID Legends. I will try to make a short description on a car’s characteristics, how easy/hard is it to drive and how it compares to the others in the class. Hopefully this helps new players choose the best cars (or the one most suited to them) for their career playthroughs or maybe make the veterans try out a car they disregarded earlier.
Introduction
I’ve been playing racing games since 1998 with games like Test Drive 5/6 and the original NFS Hot Pursuit. I’ve played them with keyboard, digital and analogue controllers and with Logitech steering wheels.
I’ve been playing a spectrum of racing games, from the arcade brake to drift Hot Pursuit 2010 to pure simulation like GTR2 and RaceRoom.
I am by no means some racing genius but I would like to think I have a good understanding of driving and racing in video games.
GRID Legends, despite its issues, still has that Codemasters touch with regards to the driving physics. No two cars feel exactly the same and while there are a few overpowered cars in classes, as a general rule skills still make a difference.
Of my 700+h playtime in this game about 500h have been in the multiplayer lobbies. I would say that has given me a good idea of how cars compare to each other.
I will not go into specific tuning for cars as that can depend on driving style. From my experience stiffer setups and taller gears are generally faster.
As of now, I will not go into some classes as my experience with them is not enough. If this guide is decently popular I may look into it.
I have barely any experience in this game’s leaderboard events. I will be writing this from my racing experience, be it in the career mode against AI or in the multiplayer.
I did try to use easier to understand words and phrases as I am aware English is not everyone’s first language.
Lastly, this will be discussing the cars’ characteristics when FULLY UPGRADED. Although some cars will retain their characteristics without them, my experience is mostly with the upgraded cars.
So with that out of the way, lets begin!
Touring
Class TC-G
BMW M3 GTR
We start off with, unfortunately, one of the most imbalanced classes in the game. The BMW is in every single way worse than the Opel. It feels heavy and lazy comparatively and its gears are far too long for its engine power. Only pick if you want a challenge or if you really like the car. May be slightly more forgiving when accelerating hard out of corners – the weight makes it less snappy.
Open Astra V8
By far the better choice in the the class. The Opel is lighter, corners faster, has better acceleration and is much more responsive to steering inputs. The lightness makes it a bit more unstable over kerbs but that’s about it.
Class Clio Cup
Not much to say here. Single car class. It drives like a modern front wheel drive hatchback. Not a lot of power means its fairly easy to power out of corners. The trick with cars like these is to keep your speed up through the corners – momentum is key.
Heritage Supertourers
Ford Sierra Cosworth RS500 Group A
The car to pick out of the class. Lighter, more agile and better accelerating than the Nissan GTR. Key is to keep enough throttle on to keep the revs high but not too much to spin the rear wheels. Take care over kerbs.
Nissan Skyline GTR Group A
The car to pick if you are having trouble managing the rear wheel drive Ford. AWD makes this a good choice for some street circuits and wet races but in general, the Nissan is the slower car. It is well balanced but feels lazy when steering into corners.
Classic Touring Cars
Audi A4 Quattro
A very good pick. All wheel drive means you will not have any problems with traction coming out of corners. Good power and the highest top speed in the class but its cornering speed and acceleration are average. Pick this for wet races or if you don’t like to think about throttle control too much.
Renault Laguna
The best car in the class. Fastest cornering speed, very precise steering feel, very stable in high speed corners. Slow off the line on a standing start and average acceleration are its weaknesses. The acceleration however doesn’t matter a lot since you will be carrying higher speed coming out of corners compared to any other car.
Alfa Romeo 155
A good pick. Good overall although can be a bit unstable on bumpier tracks and over kerbs. A good driver can compete against the Renault on some tracks with this one.
Volvo 850
Not the best pick. Good off the line and stable. Good power in the lower revs but overall slow. Would not recommend as a career pick against Legend AI.
BMW M3
The worst car in the class. Smooth power means the rear wheel drive is not too much of an issue but the car has a tendency to float over kerbs and roll over if you hit them at the right angle. Good off the line but slow.
Ford Sierra RS500 Cosworth
Surprisingly good pick. Can be a bit tricky with the rear wheel drive but the best acceleration in the class. Not as bad as the BMW over the kerbs too although you still need to be careful. Can beat the Renault on power tracks such as Mt. Panorama.
TC-2
Preface : not a lot of difference in this class is the reason for the short descriptions
Volkswagen Golf GTI
2nd best car in class. Good precise steering and smooth power makes this a good pick for anyone.
Ford Focus
3rd best car in class. Bit more lazier feeling than the VW and Audi.
Subaru WRX-STI
Worst car in the class. Worst cornering speeds and poor traction coming out of turns. UI says it has the most power but it barely shows. Pick only if you want to challenge yourself
Audi RS3 LMS
Best car in the class. Good precise steering, great traction for FWD. Very stable. The safest pick in the class.
Supertourers
Preface: Again, not a lot of difference in this class. I’ve seen all 3 cars be competitive in online lobbies.
Holden Commodore
My personal pick. Feels the most stable in class with the smoothest power delivery.
Chevrolet Camaro
I would say the worst in the class. Feels the most prone to sliding and losing cornering speed.
Ford Falcon
Similar to the Holden. May be a bit more tricky when accelerating out of slower or tighter corners.
TC500
Honda NSX-GT
The best out of the two cars in class. Better acceleration and top speed. A bit more tricky out of slow corners caused by the uneven power delivery of the turbocharged engine.
Nissan GTR Super GT GT500
The slower in class, however still a good pick. The smooth power of the V8 makes in easier to handle under hard acceleration coming out of corners. More stable and less prone to snap over kerbs and bumps.
TC-1
BMW 320 Turbo Group 5
Okay pick. Has great cornering speed but the unever power delivery from the turbocharged engine can make it snap into a slide at the worst possible moments – exits of corners. Can be fast on some tracks like Miami or Brands Hatch where there are a lot of high/medium speed corners.
BMW M1 Turbo Group 5
Best car in the class. Great acceleration and top speed, very fast cornering speed and very stable in high speed corners and when braking hard. Power delivery is very smooth despite the turbocharged engine.
Ford Capri Turbo Group 5
Slowest in the class. Has great handling and cornering speed and is very stable and easy to drive. Unfortunately it is the least powerful car in the class by a lot which means its not competitive even on slower tracks. Do not pick unless you really want a challenge.
Porsche 935/78 Group 5
My personal favorite in the class. Very hard to drive (especially on keyboard and controller) but has potential to be faster than the M1. High top speed, great acceleration and great traction coming out of corners for the crazy amount of power it has. HOWEVER, as with most Porsches in this game, the car can be very unstable under braking. Key is to keep some throttle on while braking to keep the car straight. Very fast cornering speed but is almost impossible to adjust and correct your line in the middle of the corner. Feels floaty on the straights and lazy to respond to steering inputs. Drive if you are up for a challenge.
Tuner
Mazda MX5 Cup
Not much to say here…low power and good cornering speed. Neutral handling. As with other low power cars key is to be smooth with braking and steering inputs and keep your speed up through the corners.
Pro Muscle
Dodge Challenger SRT Demon
Slowest car in the class. 1st and 2nd gear are unusable when fully upgraded. However, it is very stable and predictable in high speed corners and over kerbs and bumps. You can slide the rear wheels to help turn the car and not lose speed – it does not snap into an uncontrollable slide because of the wide rear tires.
Ford Mustang Shelby GT500
2nd best car in class. Similar to the Dodge but more agile/responsive. However it is also easier to snap into a slide and lose speed.
Chevrolet Corvette ZR1
Best car in the class by a wide margin. Very neutral handling. Best acceleration, top speed and cornering speed and feels even more responsive to steering inputs.
Time Attack
Audi R8 1:1
Good pick but one of my least favorite cars in the game. Feels slow and lazy to respond to steering inputs especially in slow corners. Best attribute is its instant power delivery, can be very good on acceleration out of medium speed corners.
Mitsubishi Lancer Evo 9 TA
Rocket off the line and out of slow corners. All wheel drive means you will have no issues with sliding but also means the cornering speeds are slower than the other cars. A good pick if you want a simple car to drive.
Nissan Silvia S15 TA
Good pick. Fast cornering speed and great acceleration. Very hard to keep from sliding when accelerating hard out of slow corners and hairpins. One weird quirk is it can be hard to drive this car if you use chase cam – the massive rear wing will get in your way!
MCA Hammerhead Nissan Silvia S13
My favorite in the class. Very similar to the S15 but feels more responsive and sharper in steering. Very stable in high speed corners but can be unstable when braking hard. Keep some throttle on to help keep in straight when braking.
Honda CRX MightyMouse
I think the worst car in the class, however it can be fast on some tracks like Miami. As expected with front wheel drive and 500+ horsepower it has very poor traction – very slow off the start and coming out of sharp corners and hairpins. However it is stable and predictable and very responsive to steering input. Fast cornering speeds for medium/high speed corners (Miami, Brands Hatch)
Super Modified
Mitsubishi Lancer Evo 9 TA
Best acceleration in class. Great traction coming out of corners. Slowest cornering speed, however makes this just an okay pick in class.
Auto Gallery Nissan Skyline GTR
Best top speed in class. Great traction and acceleration. Feels more neutral handling than the Mitsubishi – you can get the rear wheels sliding to help turn the car unlike the Mitsubishi. Good pick.
Honda Civic FD2
Similar to the CRX in Time Attack. Great cornering speed and very stable and predictable to drive. Very poor traction means slow off the line and when accelerating out of slow corners and hairpins. Top speed is not great as well.
Mazda RX7 Panspeed
My personal favorite in class. Can be very fast on most tracks but also very hard to drive fast. Rear wheel drive means you have to really manage how much throttle you give when coming out of corners, slow and medium speed ones. However, over 150kph/90mph the car is very stable and very fast in corners. The car also feels very light and agile. Pick this if you want a very fun challenging car.
Subaru Impreza WRX Tomei Cusco
Best car in the class but only overall. Pick this if you’re want to stick to just one car. The Nissan and the Mitsubishi will beat it on tracks like Fuji and Strada Alpina but not anywhere else. Best cornering speed out of all the AWD cars in class. Very stable and predictable.
Muscle
Ford Mustang Fastback 1967
My personal favorite in class. Has only 3 gears but has enough engine power to have good acceleration. Very agile and responsive to steering inputs. Can get into a slide but it does in a very slow, predictable way. Use 1st gear only for hairpins, otherwise keep it in 2nd gear and keep it going more straight than sideways and you will have a very competitive car.
Plymouth GTX 1971
Good pick. Good power means good acceleration. Feels heavy and a bit slow to respond to steering inputs but has surprisingly okay cornering speeds. Can slide but similar to the 67 Mustang it does so in a very slow, predictable way and doesn’t lose much speed while doing so. Use the throttle to help turn the car. Good pick.
Chevrolet Corvette 1967
Great pick. Very good acceleration, probably best in class. It is light but because of the older suspension can be a bit lazy to respond to steering inputs. Not the easiest car to drive fast, but has potential.
Ford Mustang Mach 1 Modified
Probably the slowest in class. Average in every way. Handling feels a bit better than the Z28 and Firebird but that’s really about it. Pick only if you want a challenge.
Chevrolet Camaro Z28 Modified
Average in every aspect. Slightly more agile than the Firebird. Has a tall 4th gear which means once you shift into it you lose all acceleration and power.
Pontiac Firebird Modified
Even worse than the Z28 Camaro. Feels more lazy and unresponsive in cornering. Also has a tall 4th gear which means once you shift into it you lose all acceleration and power.
Chevrolet Camaro SSX Concept
It was the fastest car in the class by far before the 3rd DLC. Its a modern car and it feels like it. 6 gears means you will have great acceleration, the car feels responsive to steering and stable. A bit more snappy in 2nd or 3rd gear corners than the old cars but still – the safest pick in the class
Modified (NOT COMPLETE)
I really don’t have a lot of experience in this class. I think the Nissan 2000 GT-R is the slowest in class. The Honda S2000 and the Datsun 240Z seem to be the best based on what people online pick but again, not really sure. Generally not a fun class to drive, too little power and too much cornering grip.
Nissan Skyline TA
Single car class so not much to say. For an AWD car it handles great, very quick cornering speed and instant power delivery. Take care on street circuits – the wide front wings are modelled and will clip inside walls!
GT
Ginetta Cup
Single car class so not much to say. More grip than power makes for a boring driving experience. As usual with low power cars, key is smooth braking and steering inputs to help keep up cornering speeds and momentum.
Vintage Prototype
Bentley Speed 8
Not a very good pick, unfortunately. Long gears, unstable when braking and high speed cornering make for a very tricky car. If you can drive it perfectly its still only faster than the Porsche in the class. Only pick if you want a challenge or just like the car.
BMW V12 LMR
The easiest car to drive fast in class. Not the best at anything but very stable and predictable.
Porsche 962C
My personal favorite in the class but definitely the slowest in class. Has good acceleration up to 5th gear, but a very tall 5th gear means you have to slipstream/draft other cars to keep up. Fastest cornering speed in the class but only just. Very stable especially when braking hard. 1st and 2nd gear are almost not necessary when fully upgraded, best to keep it in 3rd and keep half throttle applied to keep the turbo spooled up. Can slide when accelerating out of corners but the slide is easy to hold and it does not lose you speed. Pick if you want a challenge.
Mazda 787B
Best car in the class by far. Best acceleration and top speed in class. Tricky to keep from sliding coming out of slow corners but otherwise the car to pick.
GT Group 4
Ginetta G55 GT4
The best handling car in class. Great cornering speed makes it a great choice for tracks like Miami, Yokohama Docks and other similar ones. Low power makes it slower on some tracks but also easy to drive.
Aston Martin Vantage GT4
Good pick but can be hard to drive fast. Good acceleration means you can keep up with the Mustang. Feels agile but can get into a slide that will lose you speed exiting corners. Not the most stable when braking hard. Pick if you want a challenge.
Nissan 350Z
Good pick. Isn’t very good at anything in particular but isn’t very bad at anything in particular as well. A jack of all trades, master of none. Medium power means its also fairly easy to drive fast.
Ford Mustang GT4
Probably the best car in class. Best acceleration and power. Can be a bit lazy and unresponsive to steering inputs. Heavy, but the weight helps keep some traction. May not be a good pick for street circuits but otherwise very good.
Porsche 997 GT4
My favorite in class. Very good pick. Good acceleration and power. Very good traction as usual with Porsche 911 and their rear engine layout – great pick for wet races! Stable when braking hard as well. Be careful when going over kerbs – once you get into a slide it can be very hard to correct and recover.
Chevrolet Camaro GT4.R
Slowest in class overall. Easy to drive but that’s about it. Low top speed, average at everything else. Not very fun to drive either.
GT Group 2
Porsche 911 RSR
My personal favorite. Very good traction coming out of slow and medium corners. Probably fastest cornering speed in the class. Okay acceleration and top speed. However, it can be VERY unstable when braking hard and in high speed corners, as well as when running over bumps and kerbs. Still, potential is there to be a very, very quick car.
Chevrolet Corvette C7.R
Probably the slowest in class but not by much. Still a good pick. Arguably the easiest car in the class to drive fast. Very stable when braking and cornering at high speed. Surprisingly good in the wet, thanks to the smooth V8 engine and generally predictable handling.
Ferrari 488 GTE
Probably the fastest car in the class. Very good acceleration and top speed, very precise steering feel. Stable in high speed corners. Take care going over kerbs, bumps and when acceleration out of slow corners – the car can easily slide in 1st, 2nd and 3rd gear. Can be slow if you choose the wrong gear and let the revs drop too far.
Aston Martin Vantage GTE
Okay pick. Similar to the Corvette C7R but a bit faster – however it is more tricky to keep from sliding coming out of slow corners. Stable in high speed corners but can also feel slow to respond to corrections.
SRT Viper GTS-R
Good pick. Not the best at anything but fairly easy to drive. Good acceleration in any gear. Great choice for many street circuits. Good stability although not the best.
Ford GT GTE
Very close to the Ferrari. I think it has slightly better acceleration and top speed however it also can be even harder to control coming out of slow corners. Still a great pick for many tracks.
GT Group 3
Bentley Continental GT3
The closest this game has gotten to pay to win. Best car in the class although not by much. Great power, acceleration, top speed. Surprisingly agile for how big and heavy it is.
Ginetta G55 GT3
Best handling car in class. Very easy to drive fast. Best cornering speed in class. Very stable. Very hard to slide.
BMW M6 GT3
SImilar to the Bentley, but the turbocharged engine means you’ll lose a ton of acceleration if you let the revs drop too much. Slow off the line and coming out of hairpins. Can feel lazy on steering inputs but is stable and predictable to drive.
Renault RS01
Bit of a strange one. Its good at everything but not great at anything. Can be hard to catch a slide at high speeds. Good pick but drives very differently to all the other cars in class, thanks to the mid-engine layout.
Prototype
Beltra Enduro & Cadillac DPI
Both these cars are incredibly similar to each other. The Beltra seems to be the easier to drive but with slightly worse acceleration.
GT Group 1
Porsche 911 GT1
The best car in the class. Good acceleration and great top speed. Very stable and easy to drive. Great traction. Has an unusually long 1st gear so acceleration off the line and out of hairpins can be poor. Still a great pick on most tracks in the game.
Panoz GTR-1
Easy car to drive fast. Incredibly stable at high speed cornering as well as over bumps and jumps and when braking hard. Great acceleration, best in class. So what’s the bad? Well, the top speed is awful. High speed cornering is also not the fastest. Do not pick this track for Fuji, Mt Panorama or Strada Alpina. Pick it for twisty street circuits.
Lotus Elise GT1
Probably the worst in class overall. Slightly worse than the Porsche in every aspect. Can be unstable over bumps, kerbs and when braking hard.
Drift Overview
I have only limited experience in drifting in this game (career and about a dozen online events)
From my experience, in Clubman the Mazda is the better choice. In Pro, its between the Silvia and the 350Z and I would pick the Silvia. Anyone who’s put in time in drifting in this game, feel free to chime in the comments section.
Trackday
Lotus Cup
Another single car class. It is however one of the better ones. The fully upgraded Lotus is a great learner car. Good acceleration, good brakes, good precise steering feel. Can be a bit unstable when braking and at high speeds but still feeling predictable. A genuinely good car to get a feel for GRID Legends’ car physics. Still, as usual with lower power cars, its all about being smooth with inputs and carrying speed through the corners as much as possible.
Super Hatches
MINI Hatch JCW
The only front wheel drive car in the class. Slow off the line and coming out of sharp corners, but has sharp, responsive steering and good acceleration once you get up to 3rd gear. Probably the fastest cornering speed in the class too. Good choice for racetracks – not very much so for street circuits, especially ones with tall kerbs like Havana or London.
Lancia Delta HF Integrale
Fairly easy car to drive. A lot of grip overall. Great traction coming out of hairpins. Can feel a bit lazy changing direction. Poor cornering speeds, especially at high speeds – tap the brakes to get the front pointed where you want it. Use the handbrake for sharper corners – helps this car a lot in particular
Audi S1 Quattro
Best car in class. Similar to the Lancia but just better overall. Better cornering speed, sharper steering. If you have to pick just one car, pick this.
Track Day Specials
Ford GT
Arguably the faster car. Better cornering at high speed, better acceleration than the Ferrari. Does feel a bit heavier and less responsive at times. Need to be careful of letting it slide too far – can be almost impossible to recover past a certain point. Would pick this if I had to choose but they are close.
Ferrari 599XX EVO
Sharper, more precise steering (maybe one of the best in the game) than the Ford. Better brakes as well. Need to be more careful when accelerating hard out of slow corners.
Track Day Performance
Porsche 991.1 GT3 RS
One of the best handling cars in the game. Very stable at high speeds, very good traction exiting corners as well as under hard braking. Very good in wet races.
Alfa Romeo Giulia GTAm
Harder to drive than the Porsche, traction out of slow corners is worse in particular. However it does have more engine power and thus, better acceleration than the Porsche. Slightly worse cornering speed but not by much. Both cars are competitive online.
Track Day Hypercars
Koenigsegg Jesko
A good pick. Good cornering speed compared to the others and the car feels more willing to turn. This also does mean that it can feel a bit more unstable than the others. Surprisingly good traction in 3rd gear, where the car still has enough power to pull out from hairpins and off the line.
Aston Martin Valkyrie
The best handling car in class. Feels very light and responsive to steering inputs and changing direction compared to the others. Can be a bit more unstable although its not very snappy. Can have trouble with kerbs and bumps. Great pick for most tracks although will lose to the Koenigseggs on the power tracks (Fuji, Strada etc)
Ford TFZ-P1
Overall average. It is relatively stable at high speed cornering but can be very snappy accelerating out of slow corners and especially over kerbs.
Bugatti Veyron Supersport
Arguably the easiest car in the class but still quick. As with most all-wheel drive cars it does slower cornering speed but not by much. It can be unstable when braking hard but is the quickest out of the slow corners.
Koenigsegg Agera RS
If you have to pick one car this is it. Great acceleration, great top speed and relatively stable handling. Slightly worse at high speed cornering than the Jesko and Valkyrie, but still the quickest overall.
Track Day GT
Aston Martin Vulcan
Probably the slowest car in the class. Very stable at high speeds and when braking hard, good, precise steering. However, the cornering speed is not very good relative to the others. A good pick for a beginner, but not much more.
Mazda Furai
The handling car of the class. Stable and responsive, but just doesn’t have the engine power to keep up with the others. Could work on tracks like Miami and Yokohama but otherwise pick one of the others.
Ferrari FXX
A very good pick. Good acceleration and top speed, good cornering speed. Can at times feel slow to respond to steering and change of direction but is stable and predictable.
Brabham BT62
The hardest car to drive fast in the class. Surprisingly good when accelerating hard out of corners and has good cornering speed as well as acceleration, but can slide the rear easily on medium speed corners. Almost feels like some of the rear engined Porsches. Can be made to work on most tracks. The car to pick if you want a challenge.
Pagani Zonda Revolucion
Similar to the Ferrari. Very good traction when accelerating out of slow corners makes it a great pick for wet races. Precise if a bit unresponsive steering feel. Very stable at high speed and when braking hard. My pick for the best car in the class.
GT Hypercar
Another one car series. Similar to the Valkyrie from Track Day Hypercars, but faster and more stable. Can be hard to manage traction out of slow or even medium speed corners.
Shelby Cobra Cup
Yet another one car series. The Cobra here is not the monster 427 engine version that is usually seen in racing games, but the 289. Still a powerful engine, but much more manageable. Another great car to learn the feel for GRID Legends’ physics. Good balance of power, grip and agility makes for a fun car for newbies and veterans.
Amateur Track Day
One of my least favorite car classes in the game. Another single car class, and again a car with too much grip and too little power to be any challenge and fun. I guess it could be useful for learning tracks.
Open Wheel
Formula X Cup
This is the hardest car to drive quickly in the game by far. It never feels stable, whether you are accelerating, braking or cornering at medium/high speed. Can snap into a slide/spin that is impossible to recover from very quickly and easily for no good reason. My advice would be to 1) not go 100% throttle until your front wheels are pointing straight and 2) avoid kerbs completely if possible.
Rookie Cup
The classic Formula Ford from the old ToCA games. The beginner open wheel car. As expected, low power and lots of grip makes for a very easy car to drive. Almost impossible to spin out. Feel free to push very hard with this one. It can corner surprisingly quickly although the steering can feel lazy.
F1000
Feels and drives like a faster, more powerful and more stable Rookie Cup car. Still can be pushed hard, although smoother is faster. This one can actually spin out when accelerating hard out of slow corners.
Renault R26
As you would expect, a Formula 1 car is very good. Very quick off the line and to get to its top speed. Very stable at high speed, very precise steering. However, need to be very careful when accelerating out of slow corners – the high power makes it very easy to snap into a slide/spin that is impossible to correct. Straighten out the front wheels before going 100% throttle when below 150kmh/90mph.
Lightweights
Ariel Atom
Overall the better choice in this class. Very stable, very easy to push hard with. Slightly slower cornering speed but not by much.
KTM X-BOW
Has potential to be quicker on some tracks because of faster cornering speed. However it is also much more unstable when braking hard and in medium to high speed corners. Pick if you want a challenge.
Trucks Overview
My least used category in this game apart from drift. Its all one car per class as well.
The stadium truck, Dumont T36 Brawler, is the most interesting here. The soft suspension makes for a unique handling feel compared to anything else. My personal experience found that it is best to keep it as straight as possible, as traction will be very poor when the wheels lift. Handbrake usage for hairpins is recommended.
The DMG Colossus is not very fun to drive. Limited top speed makes it a very boring driving experience.
The Dumont Stampede is the one that feels like a racecar the most. Can be snappy when accelerating hard out of corners but otherwise very stable and boring.
The Dumont T37 Wolf is the NASCAR-like truck, and feels like a slower, more boring version of the two other stock cars in the Specials category.
Electric
Lotus E-Cup
Probably my favorite of the category, the Evija, when fully upgraded, is ridiculously fast. Great traction and amazing acceleration make for a fun drive. The challenge doesn’t come from its flaws, but from its sheer speed. The hardest aspect of it is getting your braking points right – expect to run very wide or off the track if you miss them even a little bit.
Jaguar I-Pace
Not much advice to give here…Awful, unfun. Run the career races with it and forget about it. Slow to accelerate, slow cornering speed, poor braking and the most annoying electric motor noise in the game
Porsche E-Performance
As is the tendency with the electric cars, the Porsche Taycan feels heavy and has slow cornering speed. Avoid 1st gear for all but the sharpest hairpins. Use the brakes to help the car steer.
Super E
Yet another boring electric car. This one has good cornering speed but very little engine power. As usual with these, the key is to maintain speed by being accurate with braking and smooth with steering inputs. The UI says it is rear wheel drive however it feels more like all wheel drive so no need to manage the throttle inputs too much.
Hyper Hybrids
The only class to have a choice of cars, and arguably the most fun to drive (not surprising considering they are hybrids)
Beltra FZ
The more agile of the two cars. Faster cornering speed but slower acceleration and generally more unstable at high speeds. Can be faster on tracks like Miami, Brands Hatch, or Zhejiang.
Tushek TS900
Slower cornering speed but easier to drive faster and much more stable. Generally the faster of the two on most tracks.
Specials
Vintage GT
Nissan 300ZX Turbo Le Mans
The slower of the two in class, but not by much and very track dependent. The Nissan has more power and better acceleration. It is very stable and has precise steering. However, it is much harder to accelerate hard out of slow/medium corners – if you let the revs drop it will barely accelerate and if you keep the revs high it will easily snap into a slide, losing you valuable speed at the exit of a corner.
Can work on tracks like Fuji or Strada Alpina.
Ferrari F40 LM
The faster overall in class. Not as stable or as responsive to steering, but still very good. Can take corners faster than the Nissan. It also has the power issue if you let the RPMs drop but not nearly as bad as on the Nissan. That alone makes it the easier car to drive fast. It also handles hard acceleration much better, although it can also snap, though it is easier to catch/correct when it does.
Classic Ferrari Cup
Another one car class, but this one is one of my favorites. The 512BB LM is one of the most fun and challenging cars when fully upgraded. Great traction out of slow cornering, fantastic cornering speed and good stability overall, although can be unstable when braking hard. Key with this car is to be accurate with your steering – once you start turning it can be hard to correct your line. Very similar to the Moby ♥♥♥♥ from TC-1 Touring, but more forgiving to mistakes.
Kei Car
Very slow but very fun to drive! The little Autozam has a lot of front grip and much less in the rear. This makes for a car that has very accurate and quick steering response, but also a car that you need to be ready to snap into a slide and correct before it happens. It also has a tendency to tip and roll over – avoid kerbs if possible. Its a shame the AI has issues handling this car – online racing with it has been hilarious.
Classic Oval Stock
The most fun of the NASCAR-like stock cars, the 90s inspired Jupiter Classic Stock is the fastest of them. Its surprisingly agile and quick in the corners. Pretty quick acceleration, high top speed yet stable.
VW Fun Cup
A one car series. A fun car to drive but underpowered. Feels like a really slow Porsche, which it should. No tips to give, fairly simple.
Group 7 Specials
Porsche 917/30
The more powerful of the two, but also a bit more unstable. Good pick for faster tracks like Strada Alpina and Fuji.
McLaren M8D
The car with the better handling. Faster cornering speed but not by much. Much more stable though, especially over kerbs and bumps. Very good pick for street circuits.
Ferrari Cup
Probably the most boring Ferrari in the game. Unremarkable performance and characteristics. Need to be careful when accelerating hard exiting sharp corners. Fairly stable at higher speeds but can sometimes snap into a slide that is very hard to recover from.
Classic Mini Cup
Slow car but still fun. Front wheel drive means it will not like to accelerate hard and steer into corners in medium and high speed corners so managing the throttle is key. Otherwise simple to drive.
Classic GT
Porsche 911 Carrera RSR 3.0
My personal favorite (I am a bit of a Porsche fanboy) and probably the fastest car in class. Solid acceleration, great traction out of slow corners – very fast in wet races. Surprisingly stable when braking hard. Good cornering speed but can feel a bit lazy when trying to make quick steering moves. Can spin easily if you do not correct slides quickly.
Alpine A110
A fun car to drive. Has very soft suspension which means it feels like it floats over the track rather than stick to it. Can feel very lazy to respond to quick steering inputs. Very easy to spin out at medium and high speed corners and unstable when braking hard. Unfortunately it has much less power than the others. Pick if you want a challenge but otherwise avoid.
Ferrari 365 GTB4
The most powerful car in the class but also the slowest in the corners. Very stable and predictable all around. Good pick still, but only the fastest on power tracks like Fuji.
Lancia Stratos
Just as quick as the Porsche in the class. Very good cornering speed but more unstable when braking hard and at high speed corners. Has softer suspension which means it will feel slow to respond to steering inputs although not as bad as the Alpine. Good pick.
Oval Stocks
Similar to the classic oval stock as you would expect but slower in the corners and even less responsive to steering. Not a very fun car to drive, although stable and predictable.
Historic GT
Ford GT40
While it is the more powerful of the two, the Ford is simply too floaty to be as good. Cornering speed is good but it always feels very unstable, on the edge of sliding and/or spinning of the track. Mistakes are generally impossible to recover from at medium and high speed. Acceleration is good, but the 4 gears are spaced out causing fairly similar performance to Ferrari.
Ferrari 330 P4
Less powerful but overall the better car to pick. Power is smooth making slow medium and high speed corners all feel good and easy. Its still a vintage car so it can be slow to respond to steering inputs but its generally very stable and predictable.
That's everything we are sharing today for this GRID Legends guide. This guide was originally created and written by necrogoatlord. In case we fail to update this guide, you can find the latest update by following this link.