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Going Medieval

Going Medieval – How to Add Custom Map Sizes

Posted on 06/02/202106/11/2021 By Nin No Comments on Going Medieval – How to Add Custom Map Sizes
  • Title: Going Medieval
  • Release Date: June 1, 2021
  • Developer: Foxy Voxel
  • Publisher: The Irregular Corporation

Are you one of the players who want to add custom map sizes in Going Medieval? Fortunately, we found a way to add custom map sizes to the game. Below is the easy way to adding custom map sizes.

How to Add Custom Map Sizes in Going Medieval

First, go to the installation folder of Going Medieval. By default, it is located in

C:\Program Files\Steam\steamapps\common\Going Medieval\Going Medieval_Data\StreamingAssets

Find the file named “MapV2”, inside the folder, there’s a file called “MapSizes.json”, open this file with your favorite text editor and there you’ll find the default map size.

My advice is to add another map size instead of changing the existing one. See the below example of how you can add another map size:

{
"repository": [
{
"id": "default_size",
"width": 190,
"height": 16,
"length": 190,
"blockHeight": 3,
"shownInRelease": true
},
{
"id": "custom_map_size_1",
"width": 380,
"height": 16,
"length": 380,
"blockHeight": 3,
"shownInRelease": true
}
]
}

With this new custom map size, the map is 4 times as big.

That's everything we are sharing today for this Going Medieval guide. This guide was originally created and written by Nin. In case we fail to update this guide, you can find the latest update by following this link.

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  • Title: Going Medieval
  • Release Date: June 1, 2021
  • Developer: Foxy Voxel
  • Publisher: The Irregular Corporation

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