EarthX is a compact simulation game that puts you in charge of managing a rocket launching company, with the ultimate objective of transforming Mars into a habitable planet. Completing my initial casual run-through took approximately 4 hours, and to acquire all the achievements, only one complete playthrough is necessary.
Rocket Launch Achievements
These accomplishments are attained by sending rockets into outer space. While most of them can be achieved during your initial gameplay, some may necessitate additional effort. The progress towards these achievements is accumulated across all your gameplay attempts.
Launch a rocket into orbit, any size rocket will work.
Amateur
Launch 25 Rockets.
Launch 25 rockets into orbit, any size rocket will work.
Startup
Launch 100 Rockets.
Launch 100 rockets into orbit, any size rocket will work.
Being Serious
Launch 500 Rockets.
Launch 500 rockets into orbit, any size rocket will work.
I Know What I’m Doing
Launch 1000 Rockets.
Launch 1000 rockets into orbit, any size rocket will work.
Are you okay?
Launch 5000 Rockets.
Launch 5000 rockets into orbit, any size rocket will work.
No.
Launch 42,069.
Achieve the feat of launching 42,069 rockets into orbit, regardless of their size. As you progress towards the end game, you will have managers who autonomously handle contract acceptance and rocket launches on your behalf. If you leave your computer idle for a certain period, this achievement will eventually unlock. It is likely to be the final milestone you earn in this game.
Payload Achievements
These achievements are related to launching rockets with specific payloads. While most of these achievements will be unlocked naturally as you make progress in the game, there are three achievements that are based on random number generation (RNG). At the beginning of the game, RNG will determine the available ISS test payload for you. To determine which payload is assigned to you, navigate to the contracts menu and check the details. If the payload does not match the achievement you are aiming for, you can start new game saves until you acquire the desired payload for that particular achievement.
Orbital Potato
Launch a potato and subscribe to him.
This will be one of the first payloads offered to you.
Tintin
Launch the first 2 test-satellites of your own internet connection.
After unlocking the medium rocket, the LinkLink test satellite payload will become available.
Mmm… Still hot!
Launch a pizza to the ISS.
From the start of the game, you can see the ISS test payload from the contracts menu. Launch the pizza to unlock this achievement.
Cheesy
Launch a cheese to the ISS.
From the start of the game, you can see the ISS test payload from the contracts menu. Launch the cheese to unlock this achievement.
Zero-G Indicator
Launch an Earth plush to the ISS.
At the beginning of the game, you can view the ISS test payload by accessing the contracts menu. To unlock this achievement, you need to launch the Earth plush into space.
Supplier
Supply ISS for 3 times!
Once you unlock the cargo capsule, a mission will become available to send supplies to the International Space Station (ISS). You will have more than 10 shipments to complete for the ISS. However, the achievement associated with this task will be unlocked once you successfully deliver the third shipment.
Meow
Launch a cat to the ISS.
Upon unlocking the cargo capsule, a mission will become visible, involving transporting an astronaut’s cat to the International Space Station (ISS). Accept the mission and send the cat in a cargo capsule to successfully unlock the associated achievement.
A Mysterious Payload
Launch a technician to the ISS with a cargo capsule.
Shortly after unlocking the crew capsule, a mission will appear saying that a technician needs to get to the ISS quickly, and that the mission must be a secret. Send up a cargo capsule with the technician and the achievement will unlock.
Made on Earth by Humans
Launch a car.
After unlocking the Heavy rocket, a mission will appear to launch a car. Accept the contract, and send up the car
Rideshare
Launch 4 payloads at once.
The medium rocket can launch up to 5 very small payloads with the rideshare upgrade unlocked, so accept enough contracts to fill a medium rocket with 4+ payloads and launch it.
Rideshare Plus
Launch 10 payloads at once.
To accomplish this achievement, the easiest approach is to launch a cargo starship carrying 10 LinkLink payloads. Keep in mind that this method can be somewhat costly, so it is advisable to pursue it towards the end of the game when you have accumulated sufficient resources.
Fundraising Achievements
These achievements can be obtained by participating in the diverse fundraising campaigns accessible through the Finance tab of the Company menu. While these campaigns require an initial cost to run, the significant payout they offer makes them highly valuable and justifies the initial investment.
Hats
Sell hats.
After unlocking the Medium rocket, the hat fundraiser will be unlocked.
Bricks
Sell bricks.
After unlocking the Large rocket, the brick fundraiser will be unlocked.
Not a Flamethrower
Sell (not) Flamethrowers.
After unlocking the Cargo Capsule, the (not) flamethrower fundraiser will be unlocked.
%%%
Sell rocketquillas.
After unlocking the Heavy rocket, the rocketquilla fundraiser will be unlocked.
Short Shorts
Sell short shorts.
Upon unlocking either the Superheavy rocket or the Cargo Spaceship, you will gain access to the short shorts fundraiser.
LinkLink Achievements
These achievements are unlocked through launching LinkLink satellites into orbit, and building LinkLink terminals on Earth.
LinkLink
Launch 1000 LinkLink satellites.
Each LinkLink payload contains 60 satellites, so once you launch 17 payloads, this achievement will unlock.
Demand
Get 25,000,000 users in LinkLink.
Continue launching LinkLink satellites and constructing terminals until you have the capacity to serve 25 million users. If you encounter challenges in acquiring customers, consider reducing the price of LinkLink to attract more users.
Richness in your blood I feel
Make $1 billion a year from your own internet constellation.
It is possible to earn this achievement while working towards the “Demand” achievement. However, if you haven’t obtained it yet, continue sending satellites into space and constructing terminals until you successfully unlock the achievement.
Mars Colonizing Achievements
These achievements can be unlocked by performing various actions related to the colonization of Mars.
Colony
Land on Mars.
By sending your initial supply ships to Mars, you will unlock this achievement.
City
First People on Mars.
Produce Martians within a Giga Factory located on Earth, and subsequently transport them to Mars using a Crew Starship. This action will enable you to unlock the associated achievement.
Home 2.0
Terraform Mars.
Mars is terraformed by detonating nukes on the surface of Mars, or by launching Martian LinkLinks into Mars Orbit. Reach 100% terraforming to unlock this achievement and win the game.
CEO Name Achievements
To unlock these achievements, you need to designate your CEO with specific names at the beginning of the game. Once you have unlocked one achievement, you can promptly start a new game to pursue the next achievement in the series.
Fanboy #1
Name your CEO “Elon
Sniper
Name your CEO “Tory”
Jeff Who?
Name your CEO “Jeff”
The Gender does not Count
Name your CEO “Gwynne”
American astronauts on American rockets from American soil
Name your CEO “Jimmy”
King of Carbon Fiber Rockets
Name your CEO “Peter”
Virgin Boi
Name your CEO “Richard”
Air Launch Pads
Name your CEO “Paul”
Young Relative of Space
Name your CEO “Tim”
The Falcon Heavy may some day come about. SLS is real.
Name your CEO “Charles”
Elon 2.0?
Name your CEO “Joe”
Deep Space Explorer
Name your CEO “Hiroshi”
Norminal
Name your CEO “John”
EarthX Creator is a Nerd
Name your CEO “Denis”
Adrian
Name your CEO “Adrian”
Indicator
Name your CEO “Earth Plush”
Expedition 67
Name your CEO “Kayla”
For rockets and the people behind them.
Name your CEO “Morgan”
“Every time we get a chance to get ahead they move the finish line. Every time.
Name your CEO “Mary”
Miscellaneous Gameplay Achievements
In this section, we will address the remaining achievements that have not been covered in the previous sections. The focus here is to ensure all these achievements are properly completed and accomplished.
Big F*cking Rocket
Launch a Spaceship.
Construct and launch a spaceship for the very first time. You will require a Superheavy rocket to propel it into space. Once the launch is successfully executed, the achievement will be unlocked.
Bad Guy
Explode 50 rockets during the flight.
There are two approaches to achieving this particular milestone. The first method involves starting a game in hard mode and launching small rockets. Some of these rockets will inevitably explode during their missions. As you progress and unlock medium rockets, you can choose to ignore the static-firing test, which will increase the probability of explosions. If the explosion probability drops too low, you can restart a new game and repeat the process.
The second method is applicable during the end game stage when the chance of failure is only 1%. At this point, managers will be constantly launching rockets on your behalf. By leaving the game idle and focusing on the “No.” achievement, you will eventually make progress towards earning this particular achievement as well.
The Falling Bag of Money
Catch 3 fairings.
The large rocket can be upgraded to include a mechanism for catching the fairings of a launched rocket. However, whether you successfully catch them or not appears to be a random occurrence. Once you have obtained the upgrade, launching a few large rockets should eventually lead to unlocking this achievement.
Missed Again!
Lose 3 fairings in the water.
Once you have upgraded the large rocket to include the fairing catching feature, you will have the ability to attempt catching the fairings of launched rockets. However, the success of catching the fairings appears to be random. After acquiring the upgrade, launching several large rockets should eventually lead to unlocking this achievement.
Reusability Master
Land with 100 rockets.
The medium rocket can be upgraded to enable manual landings on the ground at the conclusion of a mission. On the other hand, large rockets, Superheavy rockets, and Starships have an upgrade that allows for automatic landings. By launching a significant number of rockets, you will gradually unlock this achievement.
Of Course I Still Love You
Land with 500 rockets.
After upgrading the medium rocket, you gain the ability to manually land it back on the ground at the conclusion of a mission. In contrast, large rockets, Superheavy rockets, and Starships come with an upgrade that enables automatic landing. By continuously launching a considerable number of rockets, you will progressively unlock this achievement over time.
Economy
Reuse 100 rockets.
After successfully landing a rocket, you will have to pay a cost to refurbish the rocket. After refurbishment, the rocket is ready for another mission. You will probably unlock this achievement not long after “Reusability Master”
How dare you?!
Build 50 factories.
Any factory counts toward this achievement. If you don’t unlock it while completing the game, then start building small factories on Earth until the achievement unlocks.
Without Interest
Launch a payload for free.
In the contracts menu, some contracts are available for open bidding, with the lowest bidder winning the contract. Bid $0 on a contract, and after the bidding timer is done, the achievement will unlock.
Gigaproduction
Build 10 Gigafactories.
Gigafactories are expensive, so I would advise doing this later in the game. Just build 10 of them anywhere on Earth and the achievement is yours.
That's everything we are sharing today for this EarthX guide. This guide was originally created and written by chasebrad. In case we fail to update this guide, you can find the latest update by following this link.