Which perks are the best (in my opinion) for all 5 maps currently in the game
The Farmhouse
Evader is a powerful perk that proves advantageous on almost every map, including the Farmhouse. However, it requires good navigation skills and careful avoidance of demons.
Fast Worker is generally strong and useful for faster fuel pouring. Though not as impactful on the Farmhouse, it can still be employed by one person at a time.
The Asylum
Evader continues to be dominant on this map, though slightly less than on the Farmhouse due to accessible safe spots and drops in the Asylum.
Trapper can come in handy for spotting the elusive last rat, known to be quieter and harder to spot than goats. However, it becomes effective only in the late game, leaving you without a perk for the majority of the match.
The Inn
Fast Worker takes the lead as the best perk for this map, considering the presence of three long interactions (cleaning, cleansing, and burning). Having multiple players using this perk is worthwhile.
Immune, though uncommonly used, proves helpful to avoid getting entangled with spiders in the mid to late game.
Evader remains potent but faces challenges from webs and large spider groups that slow you down.
The Town
Repellent, typically regarded as subpar, surprisingly becomes one of the stronger perks for the Town. It aids in avoiding the need to use UV on ghosts holding books or disrupting your team. The perk’s slow effect also stacks, enabling you and your team to counter ghosts effectively.
Fast Worker continues to excel with two long interactions (pouring gas and cursing books), saving time and reducing the risk of getting caught during such tasks.
Team Leader presents a viable alternative to Fast Worker, particularly for pouring gas. However, it may not be as beneficial when cursing, unless you plan to focus on gas throughout the game.
The Slaughterhouse
Crawler was previously considered poor, but after the addition of The Slaughterhouse, it gained a secondary effect that boosts your speed by 50% in vents. This allows you to outpace boars and Nathan in the early game while saving time on traversing the map.
Fast Worker remains a reliable choice, ensuring important tasks are completed swiftly, granting more time for pig collection and less hassle with Nathan.
Team Leader, often overshadowed by Fast Worker, finds its glory on this map. With both long interactions happening in one room, and usually with your team present, the boost is twice as effective as Fast Worker’s. The only drawback is the need for coordination, which might be rare with random teammates.
That's everything we are sharing today for this DEVOUR guide. This guide was originally created and written by Jango #SS03. In case we fail to update this guide, you can find the latest update by following this link.