- Title: Devils 'n Dragons Arcade
- Release Date:
- Developer:
- Publisher:
here are the basics of the game briefly described (Goto 100)
Game Basics
The player has to pass through levels by killing enemies and performing platform jumps in an arcade-style game like in the 80s.
Players have to achieve a level by killing the boss. the final goal of the game is to kill the big devil
armor class levels :
- 0 (no armor) 1 hitpoint protection
- 1 (metal armor) = 2 hit points protection
- 2 (jade armor) = 3 hit points protection
- 3 (sapphire armor) = 4 hit points protection
- 4 (ruby armor) = 5 hit points protection
- 5 (gold armor) = 6 hit points protection
When a player is hit he loses 1 hit point and so his armor class decreases the same amount (some enemies may have 2 weapons that deal 2 hit points damages, such as some goblins).
Armor class is increased by :
- – scoring (killing enemies) :
- 5000 points = metal armor
- 10000 points = jade armor
- 20000 points = sapphire armor
- 30000 points = ruby armor
- 50000 points = gold armor and extra life
- the points needed to get the next armor class is displayed at the top right of the screen
- – pick up the armor in a treasure chest
- – pick up the armor in a secret place
- – gem :
- 3 amethiste gems = metal armor
- 5 emerald gems = jade armor
- 10 sapphire gems = sapphire armor
- 15 ruby gems = ruby armor
- 20 yellow gems = gold armor
- – coins :
- 500 coins = metal armor
- 1000 coins = jade armor
- 2000 coins = sapphire armor
- 3000 coins = ruby armor
- 5000 coins = gold armor
Armor Class level :
- improve by 1 the damage your weapon inflicts to enemies (jade armor = +2 damage inflicted by your weapon)
- improve the speed of your weapon thrown
- time of your magic shield protection by 1 armor class level
spells :
- protection from evil: prevent 1 hitpoint loss when being touched by enemy
- protection from normal missile: prevent 1 damage received from enemy’s bullet
- protection from fire: prevent 1 damage done by fire
- protection from magic missile: prevent 1 damage done by a magic bullet (will be added in the game asap)
- dispel magic: counter a spell targeted toward the player
protection last is improved by 1 per armor class level
Player weapon :
sword, spear, axe (2 dammages), hammer (4 dammages), bomb (10 dammages), suriken (follow ground), dart (0.5 dammages)
weapons can be picked up in a chest or pot or dropped by an enemy when killed
the ammo amount is displayed at the top left of the screen
Tombs or some rock items when hit makes spawn a ghost, after several hit, a mage appear and cast a spell that curse the player in an animal shape for a while.
But it may be the solution to access someplace (for instance when you are a duck you can fly)
That's everything we are sharing today for this Devils 'n Dragons Arcade guide. This guide was originally created and written by Goto 100 Studio. In case we fail to update this guide, you can find the latest update by following this link.