- Title: Beacon Pines
- Release Date:
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Stuck on a specific achievement while wandering around Beacon Pines? This guide will set you on the right Turning Point!
First off, there are NO missable achievements in Beacon Pines, as you can always go back to Turning Points and make choices again!
Second, if you’re particularly stumped on one of the game’s harder achievements but still want to find it yourself, I’ve structured this guide to give hints first before outright spoiling the answer.
The first hint will be more vague, the second will point you in the right direction, and the third will just give you the solution.
Close the Book
Once you finish the game’s Epilogue, this achievement will pop up!
Head south from the Town Square and hit ‘Interact’ on the huge watermelon behind Griffin’s ice cream stand.
Poke around the library
Hit ‘Interact’ on every single bookshelf in the library. There are 7 spots in total.
HINT 2: Maybe if they were already occupied?
SOLUTION: Choose ‘STRUGGLE’ at the Warehouse of Horrors Turning Point. Once you hit Chapter 3, Gran will instruct you to make jam deliveries across town. While you still have the basket in your hands, head back to the huge watermelon behind Griffin and hit ‘Interact’ on it.
HINT 2: They might’ve said it after you left something open.
SOLUTION: During Chapter 1, head into the kitchen and leave the icebox open. After that, make sure you select the ‘S**T’ charm at the Rendezvous with Roxy Turning Point. Once you make it to Chapter 3 and Gran is about to head out the door, she’ll make a comment on how you left the icebox open. The achievement will unlock once she leaves.
Pop goes the Weasel
HINT 2: It might require a little malice on your part.
SOLUTION: At the ‘Vile Vial’ Turning Point, choose the ‘MALICE’ Charm to get an alternative ending. Pop goes the Sharper!
Catch all the “fish”Interacting with the chair near the pond will take Luka into a flashback, where he recounts a time when he fished here with his father. Certain Charms you collect throughout the story will give you different baits to fish up different objects. There are 8 in total:
-TICKLE: You get this right at the beginning of the game, after sneezing away the dandelions.
-JUNK: During Chapter 1, go to the kitchen and check the drawer to get this Charm.
-PULL: In Chapter 2, head out to the balcony of the tree house and look at Rolo’s antenna.
-SMACK: Hitting the watermelon behind Griffin at any time will unlock this!
-CLING: After using the ‘S**T’ Charm at the Rendezvous with Roxy Turning Point, head into town and talk to Yisun, who will be outside of the History Museum tent south of the town square.
-STRUGGLE: Using the ‘STRANGE’ Charm during the Hazardous Hectoring Turning Point will net you this Charm.
-PUNGENT: Use the ‘RUMBLE’ Charm at the Whether Weather Turning Point. Once you’re in Beck’s room, check the flowers by her desk.
-CROOKED: At the M.C.D.C. Turning Point, choose the ‘FLIGHT’ Charm. Before checking out the hole leading to The Source, look at the sign above the Town Hall in the Town Square.
That's everything we are sharing today for this Beacon Pines guide. This guide was originally created and written by Tyjan. In case we fail to update this guide, you can find the latest update by following this link.