✅ Source verified via Steam Community
- Patch Title: Patch Notes for Apr 1
- Patch Release Date: April 2, 2024
The developer of Artificer’s Tower Playtest has released a new update for the game on April 2, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
fix: Merchant can be killed by Erratic Essence!
fix: Mages are fleeing combat after nearly dying then running back into the fight…
update: Reduced the number of footsteps that will be played at once
update: Mage management windows will load large amounts of data over multiple frames
update: Massive optimizations on large numbers of mages and enemies to keep framerates above 60 in large battles
fix: Several internally silenced crash bugs that could impact speed
fix: Tutorial pointer getting confused on building vs researching
fix: Window frames can be dragged off-screen
fix: Merchant window not allowing scrolling only key press
fix: Mages that are removed from the game from death allow the Mage Window to stay open causing all sorts of errors
fix: Mouse cursor staying active when in controller mode causing confusion
fix: Several grammatical issues in the tutorial
fix: Selecting rooms with the controller is awkward when the last room is off screen
fix: Game is starting with 0 volume on the master channel
update: New UI tip when trying to build over a locked room in the tutorial
update: Top left HUD design expanded to fit long research names
fix: Order panel text is a mess with long item names
add: New tip for promotions!
fix: Controller button guidance failing to map correctly on New Game – Pick Your Mages
fix: Selecting rooms with the controller when rooms are far apart requires too much precision
To learn more about this new update, check the official source mentioned above.