✅ Source verified via Steam Community
- Patch Title: 0.70 ‘Evolution’ Update is now live!
- Patch Release Date: April 12, 2024
The developer of Acid Planet has released a new update for the game on April 12, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
Hi everyone!
Apologies for the longer-than-usual break between updates. I’m proud to present the biggest update yet.
WHAT’S NEW?
WEAPON EVOLUTIONS
- Powerful new upgrades that ‘evolve’ a weapon or tower into a new form after it has reached max level. Evolutions change how weapons look and have powerful effects. There are 20 to discover already! The following weapons/towers can now evolve, and have 2 evolved forms each:
-Blasgun (Plasma Uzi, Rad Blaster)
-Autosword (Blink Sword, Blade Orbit)
-Briefcase (Briefcase Sentry, Portable Nuke)
-Grenade Pistol (Stun Grenades, Seeker Grenades)
-Cannon (Sniper Cannon, Punch Cannon)
-Minigun (Mini Railgun, Miniroller)
-Claymore beam (Scorching beam, Horizon beam)
-Rocket Launcher (Swarm Rockets, Guided Rocket)
-Nova Tower (Toxic Nova, Frost Nova)
-Flamethrower (Acid Sprayer, Napalmer)
MISSIONS 6 & 7 ADDED
Complete the Rookie campaign with missions 6 & 7 now added. New difficulty levels coming soon.
ELITES
Elites monster variants are here to ruin your plans. They are marked with a blue forcefield. They spawn on a randomly selected pattern as either a tank, ranged or rapid type, and they drop gold when killed.
NEW STATUS EFFECT: VULNERABLE
Enemies afflicted with vulnerable take additional damage. Currently applied via the Toxic Nova, Rad Blaster or the Acid Sprayer.
BRIEFCASE UPDATE
Now drops briefcases onto the map so you don’t need to rely on dying so much. Still drops one when you die.
PERFORMANCE
- Improved overall performance with increased monster populations.
BALANCE + BUG FIXES
-Rebalanced fodder waves and enemy ratios
-Decreased enemy HP on later missions
-Small nerf to minigun range
-Enemy whale guns are slower
-Shield no longer recharges after reaching zero during a wave
-Shield won’t throw enemies and kaiju around
After this update, my next priority is a meta progression system to go along with some new difficulty levels/challenges.
Thanks as always for playing! Let me know what you think about the new levels and features!
-Adam
To learn more about this new update, check the official source mentioned above.