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Xenonauts 2 Update Patch Notes on April 10, 2024

Posted on 04/20/2024 By Patch Bot No Comments on Xenonauts 2 Update Patch Notes on April 10, 2024
  • Title: Xenonauts 2
  • Release Date:
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  • Publisher:
Information about Xenonauts 2 is still incomplete. Please help us fill the details of the game using this contact form.

✅ Source verified via Steam Community

  • Patch Title: Milestone 3.10.0 Released! (Experimental)
  • Patch Release Date: April 10, 2024

The developer of Xenonauts 2 has released a new update for the game on April 10, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam. 

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) – although note they have slower load times and worse performance than normal builds due to the extra logging they contain!
A few more fixes for bugs, including the “bald soldiers” bug that reappeared in the previous experimental build. This is hopefully now the final update needed for Milestone 3!

Bugfixes:
  • Fixed some soldiers being bald in combat missions. This bug has reoccured several times now due to Unity shenanigans, so we’ve entirely rewritten the system responsible to ensure it stays fixed – but please let us know if this has caused any further bugs!
  • Fixed an issue where the three “On Mission” soldiers would get permanently stuck in the dropship after returning to base if you flew to a Soldier Extraction mission site, then aborted the mission and returned to base.
  • Fixed pressing Esc on the Transfer Items screen not returning to the Geoscape like it does on other strategy UI screens.

To learn more about this new update, check the official source mentioned above.

Patch Notes Tags:Xenonauts 2

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  • Title: Xenonauts 2
  • Release Date:
  • Developer:
  • Publisher:
Information about Xenonauts 2 is still incomplete. Please help us fill the details of the game using this contact form.

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