✅ Source verified via Steam Community
- Patch Title: April 11th, 2024 Mage-jor Update Details
- Patch Release Date: April 11, 2024
The developer of Trimurti Online has released a new update for the game on April 11, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
Greetings Adventurers!
This update brings you more Mage fixes as well as buff to Bows, Battleweapons & Staves!
We’ve also implemented an new mechanic the prevents the monsters from going into Towns/Cities.
And above all, we reset everyone’s Chakra & Skill points!
General Fixes
- Added EnemySafeZone to town entrances
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- This feature will prevent monsters from getting into towns even if chases you
- Fixed a critical issue where sometimes you see players T-Posing
- Fixed an issue where the confirmation window is closed when you press {ESC} Key
- Fixed an issue where the monster attack is being queued and will continue to deal damage after it is released from crowd control like stun or sleep
- Fixed a critical issue where at some point in Shambala Dungeon you are randomly being bounced around
- Shambala Dungeon trap update
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- Removed the pendulum, replaced it with trigger only traps
- Fixed an issue where the in game windows gains focus and you can cycle {TAB} through it
- Fixed an issue where you are allowed to store more than the possible available slots in your storage
- Fixed an issue where the alert “Storage is Full” does not disappear until switching maps or switch characters
- Fixed an issue where monsters teleport to caster when they are under crowd control de-buffs
- Updated the level requirements for refine stones in smelting
- Updated the positions of cartable in Smelting according to level requirements
- Added Elemental Vulnerability/Resistance UI/Icons to the monsters
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- This is located under the HP Bar of the monster
- Fixed an issue where NPC are floating the is caused by the new EnemySafeZone mechanics
- Fixed an issue where Pradana Garb & Kajcuka Robe has wrong level requirement
Character
- Fixed an issue with the mage skill’s damage not being sum to the base damage
Balance
- Reduced the HP Regen percentage from monsters by 50%
- Increased the Bow Affinity for Assassins
- Increased the Battleweapon Affinity for Monks
- Increased the 1h & 2h Staff Affinity for Mages
Developer’s Note
Weapon Affinity is the factor for the damage of a class.
So if low affinity is set, this means you’ll have lower damage when wearing that specific weapon.
Mechanics
- Wrecking balls can now knock back players
To learn more about this new update, check the official source mentioned above.