Basic walkthrough unlocking all achievements in one playthrough. This game is fun, but a second playthrough for a missed achievement is annoying. Hence I made this walkthrough detailing everything required to unlock every achievement before it can be missed. Areas can’t be revisited (after taking transport) so make sure to have everything I’ve listed before disembarking. Make sure to clear every area for the bonus points. You do need the points at the end for an achievement. I mostly don’t suggest words since they’re not too important. Repeating some is okay.
Prologue
There’s already a missable achievement right at the beginning of the game. Immediately *slide* open the Sliding Door and exit the Train Cabin. Turn right and enter the Observation Car for an achievement.
Sightseer
Enjoy the passing scenery
Now you can return to the Train Cabin and Observation Car and clear both areas before arriving at the station.
First Trial
At the station, clear all the areas and don’t forget the following. Exhaust all conversation with the Seekers and stand in the kiosks to purchase the Themes.
- Station Walkways – Sweet/Sour Seeker (1/4)
- Platform B – Black Ice Theme (1/14) – 80pts
- Platform C – Vanilla Theme (2/14) – 10pts
- Platform C – Cute Meow Theme (3/14) – 100pts
Up the stairs and through the Atrium to the first trial.
- Bapistry – Temple Theme (4/14) – $150
After passing the first trial:
Life
Complete the first trial
Second Trial
Talk to everyone outside. Facing the bridge, look left for a dirt path and continue down that way.
- Past the Rock Slide – Sweet/Sour Seeker (2/4)
Continue through the Storm Drain to the City. Explore all four areas: Apartment, VR Store, Liminal (the nightclub), and the Construction Site.
- City – Handsome/Pretty Seeker (1/3)
- VR Store – Nightlife Theme (5/14) – 150pts
- Liminal – Liminal Theme (6/14) – 400pts
Also inside Liminal, talk to the DJ and *spin* the turntable.
DJ
After clearing the Construction Site, take the Elevator down and repair the boat. While riding on the boat be sure to examine (there’s only one that can be scanned):
- [ONE CHANCE?] Sailboat – Ducks (Animal 1/5)
After leaving the boat, head up the ramp and stairs and look left. Under the rocks is a dark passage. Follow it to the end and find the ???. *Push* it for an achievement.
Secretive
Find the secret passage
Return the way we came for now, as we need to fix the bridge first. Climb up the Span Terminus and *touch* the bridge controls. Use the electric lift to go over the far wall and into the Graveyard.
In the corner of the Graveyard is a sarcophagus. Beat the quiz: Pythagoras, Liberty, Medusa, David.
Quiz Master
Beat the robotic sarcophagus
Reward is a new theme.
- Graveyard – Very Spooky Ghosts Theme (7/14) – 5pts
Activating this theme allows you to see ghosts. There’s one right in front of you. Talk to all 8 of them for an achievement.
- Graveyard – Girl Ghost (1/8)
Head down into the Masoleum and you’ll see where the secret passage exited. Use the secret passage to return over the bridge. Backtrack for the following two ghosts:
- Atrium – Cyber Ghost (2/8)
- Liminal – Skull Ghost (3/8)
Return to the Masoleum and continue with the second trial. In the room with the statue of Gisant is another ghost:
- Tomb – Mask Ghost (4/8)
Finish the second trial.
Death
Complete the second trial
Third Trial
As you exit into the open, examine the animal on the left.
- Cave – Cavewalker (Animal 2/5)
Ignore the ferry on the left and go around to the dam on the right.
- Dam – Sweet/Sour Seeker (3/4)
On the ferry. Don’t pay at the Payment Kiosk and perform these steps on the Frozen Laptop
- “restart” the computer
- “crack” the passwords
- “connect” to the network
- “sniff” the traffic (“capture” should definitely work here but doesn’t, ugh)
- “code” a program
- “compile” the program
- “spoof” the IP address
- “execute” your software
Look at you Hacker
After *blowing* the horn on the ferry, equip the Temple theme and be sure to examine:
- [ONE CHANCE?] Ferry – Seasmaster (Animal 3/5)
Open the security doors with Leander’s assistance. Inside the hangar is another theme. Fix the plane.
- Garage – Mechanised Theme (8/14) – 5pts
Land outside the garden. Fix the intercom and head inside. Don’t forget:
- Garden – Critter (Animal 4/5)
- Garden – Handsome/Pretty Seeker (2/3)
- Garden – Thorn Theme (9/14) – 400pts
- Garden – Tea Time Theme (10/14) – 800pts
Inside the palace, complete the third trial.
Rebirth
Complete the 3rd trial
Ending 1
Do the endings in the order I do them. Especially do Ending 2 before 3. Don’t visit the coordinates Hiero sends you yet!
Leaving the palace, we reach a large open desert. Grab this:
- Shed (2,134) – Shooting Star Theme (11/14) – 150pts
This theme makes you walk faster. Very useful out here. Continue on your trek:
- Barn (100,223) – Out West Theme (12/14) – 200pts
- Desert (29.5,286.6) – Multi Ghost (5/8)
Re-equip the Shooting Star Theme. From the back of the mountain (around 45, 238), spam jump to the highest peak.
Mountain Climber
Return to the front of the mountain and follow the lights up the stairs.
- Viewing Platform – Spooky Ghost (6/8)
- Viewing Platform – Handsome/Pretty Seeker (3/3)
Pretty Handsome
Enter the building past The Object.
- Gift Shop – Tarot Theme (13/14) – $900
- Gift Shop – Seeker Robes – $1000
- Gift Shop – Pants – $500
- Gift Shop – Undershirt – $300
- Gift Shop – Overcoat – $700
- Gift Shop – “sNeekers” – $400
- Gift Shop – Souvenirs – $200
- Gift Shop – Souvenirs – $100
Consumer
Buy everything in the shop
Save once more before going out the exit door in the Gift Shop.
Round Trip
End the game going home
Ending 2
Head to the other end of the desert.
Map Edge (-52,172) – Snake-Deer (Animal 5/5)
Animal Friend
Nearby marked by a lone statue is the Back Path (-21, 156). Head up the path to the first building.
- Animal Shelter – Boy Ghost (7/8)
- Animal Shelter – Pet Theme (14/14) – 1000pts
Collector
Buy all the phone themes
Continue up.
- Back Path – Sweet/Sour Seeker (4/4)
Sweet and Sour
Save again and head down to The Object. *Absorb* it.
True Seeker
End the game on your own terms
Ending 3
Go to the coordinates Hiero gave you (-63, 143) to find a Bunker. Save and head inside.
- Bunker – Robot Ghost (8/8)
Ghost Hunter
Find all the ghosts
Clear the Bunker then *scan* The Object via the Back Path for Eudo. On the way back, help Leander take measurements. Return to the bunker. *Analyse* the data on the desk, then examine the telescope, scan, impact data.
Researcher
Continue helping Eudo. After *donning* the spacesuit but before leaving, *promise* Leander to come back in one piece.
BFF
Leave though the exit near Hiero.
Escape Velocity
End the game helping out
That's everything we are sharing today for this Trackless guide. This guide was originally created and written by alphabetsoup. In case we fail to update this guide, you can find the latest update by following this link.