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The Sinking City – How To Boost Shadow Distance And Quality

Posted on 03/09/2023 By Zeptomonkey No Comments on The Sinking City – How To Boost Shadow Distance And Quality
  • Title: The Sinking City
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Information about The Sinking City is still incomplete. Please help us fill the details of the game using this contact form.

I know shadow draw distance and such can be an annoying thing in this game so I am here to show you how to tweak it.

  1. locate the Engine configuration file: To do this you need to locate the “Local AppData” folder so in the windows search bar type %localappdata%. then scroll down till you see a file called “TSCGame” open this then open the folder called “Saved” then “Config” then “WindowsNoEditor” then locate the configuration file labeled “Engine”.
  2. Above the line labeled “[Core.System] type [/script/engine.rendereroverridesettings]
  3. Below it copy r.Shadow.DistanceScale=1.0. this current value is what I use and it is already higher this setting makes primarily static shadows become seen from further away at higher detail this value can range from 1.0 to 10.0 so feel free to experiment it’s mainly GPU intensive from what I’ve found.
  4. r.Shadow.CSM.TransitionScale=1.0 this controls the distance of dynamic shadows or moving ones this setting is very GPU intensive its values can go from 1.0 to 2.0. I tend to leave it at one since I find that’s a good distance and balance with my GPU but you can increase it for better quality.
  5. r.DistanceFieldShadowing=1 this makes it show that lower resolution shadows will get rendered from further away making the transition much more seamless I like to keep this at one but if it’s too taxing on your GPU you can leave it off.
  6. r.DistanceFieldAO=0 this causes ambient occlusion to be rendered from further away only real use for this is if you combine this with distance field shadowing otherwise it’s just not particularly noticeable and this is very taxing on the GPU.

And that is all I have for now I hope this guide helped whoever is reading this to get nicer shadow distances. let me know if I should do quality guides on other config settings for this game. Also, let me know if I left anything out.

That's everything we are sharing today for this The Sinking City guide. This guide was originally created and written by Zeptomonkey. In case we fail to update this guide, you can find the latest update by following this link.

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  • Title: The Sinking City
  • Release Date:
  • Developer:
  • Publisher:
Information about The Sinking City is still incomplete. Please help us fill the details of the game using this contact form.

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