✅ Source verified via Steam Community
- Patch Title: 0.5
- Patch Release Date: April 14, 2024
The developer of The Classrooms has released a new update for the game on April 14, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
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New Level – The Poolrooms: Explore the newly unveiled “Poolrooms” level, featuring large, sprawling, eerie abandoned swimming pools filled with secrets and dangers, adding to the game’s atmospheric tension and environmental storytelling.
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New Entity – Whispering Wyrm
[url=https://clan.cloudflare.steamstatic.com/images//42721145/7591e433cda24e9b84f560b682b0fd9002c56c2f.gif][/url] -
New Entity – ???:
[REDACTED] - KNOWN ISSUE Occasionally FPS is low in Poolrooms, this can usually be resolved by either waiting or pressing Rewind to generate a new level.
- Inventory Size Increase: Players can now carry more items, enhancing strategic possibilities and allowing for greater preparation and resource management in navigating the superstructure.
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Improved Flashlight: Experience an upgraded flashlight with enhanced lighting, crucial for exploring darker areas and evading entities lurking in the shadows.
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Improved Reflections: The reflections in the game have been reworked from the ground up to be physically based. They are much more accurate and less prone to glitches an imperfections.
- Lighting Performance Increase: Enjoy a significant upgrade in lighting performance, ensuring smoother gameplay and more realistic lighting effects that contribute to the game’s chilling atmosphere.
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Anomalous Microwave Object
- Camera Cover Item
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Steam/Mist now Damages Camera
- Collectable Loonie Item
- Rewind (Restart Level) Added to Pause Menu
- Improvements to VHS Effects
- Improved Buoyancy Physics
- Improved Water Sound and Effects
- Added Rope Physics System
- New Rope Light Object
- Entity ARC-216 (Cloak Figure) now causes flashlight to flicker and turns it red when manifested
- Natural light sources are now incorporated into the light mechanics for all entities that are affected by or that affect lights.
- Endgame Procedural Mockup of Level 6
Bug Fixes
- Fixed bug where balloon string wasn’t swinging
- Fixed rendering of transparent object underwater
- Mangler Entity is red in death animation now
- Many more small bug fixes and quality improvements
To learn more about this new update, check the official source mentioned above.