Skip to content
Riot Bits

Riot Bits

  • Home
  • News
  • Guides
  • Video Guides
  • Patch Notes
  • Report Abuse
  • Toggle search form

Swelter – All Weapons and Stats

Posted on 07/15/2023 By fangexe600 No Comments on Swelter – All Weapons and Stats
  • Title: Swelter
  • Release Date:
  • Developer:
  • Publisher:
Information about Swelter is still incomplete. Please help us fill the details of the game using this contact form.

The inclusion of various firearms in Swelter mirrors their real-life counterparts, encompassing information pertaining to their country of origin, calibers, historical context, and associated narratives. Additionally, a comprehensive guide outlining the effective utilization of these firearms is provided.

Melee Weapons

In Swelter, the utility of melee weapons is somewhat limited, primarily due to the generous availability of ammunition for firearms within the game. Nevertheless, these melee weapons still possess practical value, serving purposes such as opening ammo boxes and removing boards from doors and windows.

Stun Stick

Stats

  • Origin: Combine
  • Ammo: None
  • Caliber: None

The initial armament encountered in the game Swelter is the stun stick or baton, primarily utilized by the civil protection faction during the second map. However, its prevalence diminishes rapidly as players opt to replace it with the more advantageous 9mm pistol (USP Match). Subsequently, the primary function of the stun stick in the game shifts towards being a highly efficient tool for opening boxes.

View the model of the stun stick

Swinging Stun Stick

Hammer

Stats

  • Origin: Earth
  • Ammo: None
  • Caliber: None

The hammer serves as the initial weapon in the supplementary section of the game Swelter titled “Indecent in Aperture.” However, its functionality is promptly superseded by the pre-war submachine gun, rendering it even more ineffectual than the stun stick. This is primarily due to the scarcity of ammo boxes within the bonus chapter. Consequently, the hammer essentially serves as a substitute for the crowbar.

View Model of Hammer

Swinging Hammer

Handguns

The handguns featured in this modification originate from the game “Half-Life 2,” albeit with updated animations and aim-down-sights functionality (ADS). Both handguns serve a practical purpose in engagements that fall within the medium range, occupying the second slot within your inventory.

9mm Pistol (H&K USP Match)

Stats

  • Origin: Germany
  • Caliber: 9×19
  • Mag-size: 18+1

The 9mm pistol holds the distinction of being the initial firearm obtainable within the game and serves as the second weapon encountered. It finds frequent employment among combine units in the early stages and lightly protected resistance units. Notably, the pistol surpasses the submachine gun in both damage output and accuracy, thereby maintaining its utility throughout the mid-game phase.

View Model of USP Match

Showing more of the grip and muzzle break

Iron sights (TRU-DOT Adjustable Night Sights for USP)

Officer’s Revolver .357 (Colt Anaconda)

Stats

  • Origin: USA
  • Caliber: .357
  • Cylinder size: 6

The officer’s revolver is found on a dead combine elite a top of the school building near the end of chapter 1, it’s ammo is very rare, I only found 18 rounds in chapter 1, it is very inaccurate when hip-fired but laser accurate when ads, the revolver fires in single-action, it’s not used by resistance or combine, you mainly want to save its ammo for combine elites, combine shotguners, and fast head crab’s

View Model of Officers Revolver

Empty Cylinder

Loading Speed Loader

Iron sights

Sub-machine Guns

The sub-machine guns are useful in close range but quickly fall off at mid-range, but is made up by the massive amounts of ammo you get for them, both take the 3rd slot of inventory

Pre-war Submacine Gun (MP5-SD)

Stats

  • Origin: Germany
  • Caliber: 9×19
  • Mag-size: 30+1

The pre-war smg is not usable by the player in the main game, its only usable in the bonus chapter “Indecent in aperture” and in the shooting range, its used by the professor in chapter 1, storm troopers in chapter 3, and by liquidators in the bonus chapter, its the only suppressed weapon in the game, it has better damage then the mp7 (smg),

View Model of Pre-war SMG

Removing Mag

Pre-War SMG with No Mag

Iron sights of pre-war smg (fun fact: the ads only uses the front sight)

Aiming HK Style sights IRL

Submacine Gun (MP7-A1)

Stats

  • Origin: Combine (Germany IRL)
  • Caliber: 4.6×30
  • Mag-size: 45+1

The main weapon of combine its first found in the opening levels of act 1 and is used by standard combine troops, resistance, and some anarchists, suffers from low damage but has the highest magazine size in the game and you always get a full-magazine from dropped smgs, unlike in half-life 2 it does not have an under-barrel grenade launcher, but instead has a large red-dot sight.

View Model of Submacine Gun

Inserting Magazine

Pulling Back Charging Handle

Red-dot sight

Assault Rifles

Assault Rifles in Swelter are late Game weapons with High Power and Alt Fires, but are only found in Act 2 and Act 3.

Pre-War Assault Rifles (Ak74 + Gp25)

Stats

  • Origin: USSR
  • Caliber: 5.45×39 / 40mm Caseless
  • Mag-size: 30+1

The pre-war assault rifle is found in act 3 as a secret weapon and is used by storm troopers in act 3, it has the Russian gp25 under-barrel grenade launcher as an alt fire, its a very versatile weapon but has limited ammo in the main game, it has an achievement linked to it.

View Model of Pre-War Assault Rifle

Inserting Magazine

pulling Charging Handle

Aiming Down Sights (Custom AK Night sights)

Loading Gp-25 Under-barrel Grenade launcher

Combine Pulse Assault Rifle (AR2)

Stats

  • Origin: Combine
  • Caliber: Pulse cells / Energy Balls
  • Mag-Size: 30+1

The ar2 is a only found in chapter 3 and is used by heavy combine and combine elites, it is the highest damage automatic weapon in the game, it starts with a low recoil pattern but after 20 shots visual recoil kicks in, energy ball alt fire is rare but can instantly kill any enemy on contact.

Combine Pulse Assault Rifles

Combine Pulse Assault Rifle with No Mag

Loading Energy Balls

Aiming Down Holo-Sighs

Special Weapons

Special weapons in swelter are very powerful but with the trade off of semi-rare ammo and special use cases, all special weapons have a section after gaining them that shows off there power and use cases.

Shotgun (Spas-12)

Stats

  • Origin: Combine (Italy IRL)
  • Caliber: 12 gauge
  • Tube-Size: 6+1

The shotgun is first gained in the 3rd map of chapter 1, its model is inspired by the og hl2 shotgun, it’s a very powerful weapon that you have constant ammo for, the shotgun has a long range for a shotgun in a source game, it alt-fire fires two shots rapidly unlike in og hl2 where it fires two shots at the same time, it’s used by combine shotgunners, resistance shotgunners, and anarchist storm troopers.

View Model of Shotgun

Pumping Shotgun

Alt-Fire of Shotgun

Loading Shell into Shotgun

Aiming Down Sights

Sniper Rifle (Mosin-Nagant M1938 + PU Scope)

Stats

  • Origin: USSR
  • Caliber: 7.62x54mmR
  • Clip-size: 5

The sniper rifle is first gained in the 4th map of chapter 1, it’s ammo is semi-rare, its based on the m1938 one of the many mosin-nagant carbines and is used with the soviet pu scope, it has the highest power for a ranged weapon (not counting the grenade launcher), it can one shot ant-lions and civil protection, 2 to 3 shot combine shotguners and chapter 3 combine, its not used by any npc accept the miner in chapter 2.

View Model of Sniper Rifle

Cycling Bolt (Bolt Seems to be a Custom M44 Bolt)

Loading a round into the Sniper Rifle

Aiming Down the Scope (Uses a Custom Optic rather then an Actual PU Optic)

Correct Optic for PU Scopes

Grenade Launcher (M79)

Stats

  • Origin: USA
  • Caliber: 40mm
  • Tube size: 1

The grenade launcher is first gained in the last map of chapter 2, its ammo is rare, it is the most powerful gun in the game, and can kill big groups of hostiles is a single shot, it’s based on the Vietnam-era m79 which was the main grenade launcher of the USA till getting replaced in 1969 by the m203, it is the only gun in the game to not be able to use iron sights, its ammo is found before the grenade launcher and can be thrown as a impact grenade.

View Model of grenade Launcher

Emptying Spent Round

Empty M79

Loading Grenade

Grenades

Grenades are rare but powerful, they can easily clear out hordes of hostiles, they all occupy the 5th slot of the inventory.

Grenade (M18 Smoke Grenade)

Stats

  • Origin: USA
  • Ammo: None
  • Caliber: None

The grenade despite being a frag grenade is based on the m18 smoke grenade that is used irl since 1942, its the first grenade given to the player in the game, it has a quick fuse time and can be thrown a long distance away.

View Model of the Grenade

Throwing the grenade (all grenades use the same throw animation).

Grenade for Grenade launcher (40mm)

Stats

  • Origin: USA
  • Ammo: 40mm
  • Caliber: None

The grenades for the grenade launcher are found before the actual grenade launcher, they work as impact grenades and have lower throw distance then the standard grenade but have a instant effect on target.

View Model of the Grenade for Grenade launcher

Readying Grenade

Throwing the Grenade for Grenade launcher

Bug Bait

Stats:

  • Origin: Probably Russia?
  • Ammo: None
  • Caliber: None

The bug bait did not appear for me in my play though of this game, but it attracts bugs like ant lions to stop attacking you for a moment.

View Model of Bug Bait

Throwing Bug Bait

Bonus Mod Options

The game has mod options that effect the handing of weapons for example you can make it so you lose any ammo in your magazine after a non-empty reload, or have to cycle the bolt manualy on the sniper rifle.

My settings I used for my play-though and guide photos.

That's everything we are sharing today for this Swelter guide. This guide was originally created and written by fangexe600. In case we fail to update this guide, you can find the latest update by following this link.

If you believe that any of the content on this site violates your rights, including your intellectual property rights, please contact us immediately using our contact form.
Guides Tags:Swelter

Post navigation

Previous Post: Learning Factory 100% Achievement Guide
Next Post: How to Fix Alpaca Stacka Crashing, Crash at Launch, and Freezing Issues

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Title: Swelter
  • Release Date:
  • Developer:
  • Publisher:
Information about Swelter is still incomplete. Please help us fill the details of the game using this contact form.

Disclaimer

All content cited is derived from their respective sources. If you think we have used your content without permission, make sure to reach us and we will be taking it seriously.
  • About Us
  • Contact Us
  • Privacy Policy
  • Terms of Service

Copyright © 2025 Riot Bits.

Powered by PressBook News WordPress theme