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Stellar Warfare Update Patch Notes on April 2, 2024

Posted on 04/04/2024 By Patch Bot No Comments on Stellar Warfare Update Patch Notes on April 2, 2024
  • Title: Stellar Warfare
  • Release Date: August 4, 2021
  • Developer: Tense Games
  • Publisher: Tense Games

✅ Source verified via Steam Community

  • Patch Title: Infinite waves are here!
  • Patch Release Date: April 2, 2024

The developer of Stellar Warfare has released a new update for the game on April 2, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam. 

An often requested feature was infinite waves for the wave defense game mode. We’ve had to brainstorm a bit on how to best implement it, but I think we found a good solution. You can now toggle the infinite waves checkbox in the wave survival setup menu. Instead of 1 big boss after 10 waves you now get a mini-boss assault-platform that attacks you every fifth wave! They have long range weaponry but aren’t especially tanky… Their damage output is serious though!
In addition to that we did the following:

  • Added the multi-ion beamweapon
  • Adding a techfrigate with built in self-repair and 4 module slots
  • SAVE/LOAD support in all Single Player game modes
  • Fixed randomizer error preventing type B to be spawn.
  • Added the Support Platform wave miniboss
  • Added the Support Platform type B wave miniboss
  • Improved the visuals for several menus
  • Updated the visuals of the scorescreen
  • Updated the splashscreen
  • Added the Box Attack functionality so that people can try it out to multi-select
  • Tweaked shield visuals and shield impact visuals
  • Doubled the size of Zabu Repairs in Battle Royale
  • Updated score screen functionality
  • In battle royale you can now ‘order’ ships before the game starts from the multiplayer menu
  • Fleet loadouts now can be switched without visiting the fleet editor (multiplayer lobbies only for now).
  • In Battle Royale mode you now will be able to pick your starting fleet
  • Your starting funds in BR will be 3600/3600 minus the cost of your spawned fleet.
  • If you won’t select any starting ship – game will spawn first ship in your loadout

I’ve also decided to experiment with some more engine variations. You can see those changes below:
The following ships now have Green Engine Flames:

  • Frigate
  • Raider
  • Towerer

The following ships now have Yellow/orange Engine Flames:

  • Bee

The following ships now have Purple Engine Flames:

  • Colony
  • Nest

The following ships now have Teal engine flames:

  • Fish
  • Hammerer
  • Flint

The following ships now have Red engine flames:

  • Ant

Wrapup
That’s it for this update! There’s a few things we still want to improve upon and we will gradually add those as well. May you be safeguarded from The Light. See you in space!

To learn more about this new update, check the official source mentioned above.

Patch Notes Tags:Stellar Warfare

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  • Title: Stellar Warfare
  • Release Date: August 4, 2021
  • Developer: Tense Games
  • Publisher: Tense Games

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