✅ Source verified via Steam Community
- Patch Title: v1.0071
- Patch Release Date: April 24, 2024
The developer of Steel Symphony has released a new update for the game on April 24, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
General:
- Max AI Invader count 4 -> 8
- Default builds minor updates.
Bug Fixes:
- AI Desync Issues fixed.
- AI in replays fixed.
- AI naming revised (starts at 1 instead of 0).
- AI Players button tooltip fixed.
- AI Players button highlighted if set to > 0.
- AI Players button renamed to AI Invaders.
- RoF exploit eliminated.
- Artillery class normalized to 34 RoF
- EKW class normalized to 32 RoF (excluding Peacemakers)
- Cryogenic class normalized to 30 RoF (excluding Peacemakers)
- Plasma class normalized to 22 RoF (excluding Peacemakers)
- Explosive cannons class normalized to 24 RoF (excluding Peacemakers)
Chassis:
- Aquila Energy: 3 -> 4
- Bertha Energy: 15 -> 6
Weapons:
- Mortar Damage: 120 -> 125
- RSC Damage: 150 -> 145
- RSC RoF: 34 -> 33
- Pulse Laser Energy Usage: .125 -> .05
- Pulse Laser Damage: 58 -> 50
- Flame Thrower
- Gravity: 0.0375 -> -0.001
- Max Lifetime: 175 -> 12
- RoF: 45 -> 2
- EMP 0 -> .008
- Damage .725 -> .75
- Damage to Shields: 0.0375 -> 5
- Effectively .00375 -> .5
- Radius: .375 -> .5
- Number of Shots 15 -> 1
- Solar Incinerator
- Gravity: 0.0375 -> -0.001
- Max Lifetime: 1000 -> 12
- RoF: 47 -> 2
- EMP 0 -> .00925
- Damage to Shields: 0.07 -> 9.5
- Effectively .007 -> .95
- Radius: .375 -> .65
- Number of Shots 15 -> 1
- Ice Cannon
- Gravity: -0.034 -> -0.001
- Velocity: 0.31 -> 0.16
- Max Lifetime: 12 -> 6
- Knockback: -0.0001 -> 0
- Damage: 50 -> 12.5
- Damage to Shields: 430 -> 250
- Effectively 43 -> 25
- Duration: 45 -> 10
- Weapon Path: Flak -> Multi Rocket
- Blizzard Cannon
- Gravity: -0.034 -> -0.001
- Velocity: 0.31 -> 0.16
- Max Lifetime: 12 -> 6
- Knockback: 0 -> 0.005
- Damage: 50 -> 25
- EMP: 3 -> 0
- Damage to Shields: 430 -> 500
- Effectively 43 -> 50 Damage
- EMP Duration: 1 -> 4
- Effectively ~1s of EMP state.
- Duration: 75 -> 15
- Energy Use 0.159375 -> .172
- Number of Shots: 2 -> 1
- Weapon Path: Flak -> Multi Rocket
- The Absolute Zero
- Gravity: -0.034 -> -0.001
- Velocity: 0.31 -> 0.16
- Max Lifetime: 12 -> 6
- Knockback: 0 -> 0.01
- Damage: 50 -> 75
- EMP: 3 -> 0
- Damage to Shields: 430 -> 1000
- Effectively 43 -> 100
- EMP Duration: 1 -> 8
- Effectively ~2 seconds.
- Duration: 115 -> 30
- Number of Shots: 4 -> 1
- Weapon Path: Flak -> Multi Rocket
- Cold Blue Weapon Path: Flak -> Cryogenics
To learn more about this new update, check the official source mentioned above.