Skip to content
Riot Bits

Riot Bits

  • Home
  • News
  • Guides
  • Video Guides
  • Patch Notes
  • Report Abuse
  • Toggle search form

Songs of Syx – Building Guide, Tips, And Tricks

Posted on 01/15/2023 By Richard No Comments on Songs of Syx – Building Guide, Tips, And Tricks
  • Title: Songs of Syx
  • Release Date:
  • Developer:
  • Publisher:
Information about Songs of Syx is still incomplete. Please help us fill the details of the game using this contact form.

Building tips and room plans (Work in Progress)

Workshops

Workbench

3X2

1 Worker

15X2

8 Worker

Auxiliaries

2X1

6X2

9X10

9 Workers

1 Storage tiles

9X11

10 Workers

2 Storage tiles

10X10

10 Workers

1 Storage tiles

10X10

10 Workers

2 Storage tiles

10X16

17 Workers

2 Storage tiles

16X12

21 Workers

2 Storage tiles

16X21

41 Workers

2 Storage tile

19X9

19 Workers

1 Storage tile

19X9

19 Workers

2 Storage tile

19X11

24 Workers

1 Storage tile

20X9

20 Workers

1 Storage tile

Not Perfect Workshops

9X13

8 Workers

1 Storage tile

13X22

27

2 Storage tiles

17X8

11 Workers

2 Storage tiles

20X7

13 Workers

2 Storage tiles

24X9

22 Workers

2 Storage tiles

Refineries

Workstation

4×2

2 Workers

8X2

6 Workers

Auxiliaries

3X1

4X1

4X2

5X2

3X4

9×17

13 workers

3 Storage tiles

20X7

10 workers

3 Storage tiles

15X12

15 workers

2 Storage tiles

22X21

51 workers

2 Storage tiles

Not Perfect Square Refineries

12X16

16 workers

2 Storage tiles

18X13

19 workers

2 Storage tiles

21X11

19 workers

3 Storage tiles

24X16

36 workers

Logistics

Warehouse

Capacity per crate 255

5X21

31 Crates

8X7

15 Crates

8X8

19 Crates

8X9

21 Crates

8X10

26 Crates

8X10

24 Crates

8X10

26

10X8

24 Crates

10X10

32 Crates

8X11

28 Crates

10X11

36 Crates

12X8

32 Crates

8X9

20 Crates

12X8

32 Crates

22X5

29 Crates

Export Depot

5X5 6

13X11 60 Crates

Import Depot

5X5 4 Crates

9X11 40 Crates

Hauler

Transport

Agriculture

Hunting

Size with walls

7X7

Hunters 2

cold climate +20% productivity

Fishing

1 Fisher per 16 tiles of water

You need about 1 tile of auxiliary per fisher

Storage

2X2

Storage 62

11X2

Storage 620

cold climate +10% productivity

Farming

Vegetable

warm climate

temperate climate

cold climate

Fruit

warm climate

temperate climate

cold climate

Grain Farm

warm climate

temperate climate

cold climate

Mushrooms

Only grow indoors

warm climate -90% productivity

temperate climate -60% productivity

cold climate no penalty

Herbs

warm climate -80% productivity

temperate climate -60% productivity

cold climate no penalty

Cotton

warm climate

temperate climate -50% productivity

cold climate -60% productivity

Opiates

warm climate no penalty

temperate climate -60% productivity

cold climate -90% productivity

Husbandry

Auroch

warm climate -90% productivity

temperate climate no penalty

cold climate -30% productivity

Onx

warm climate -80% productivity

temperate climate -50% productivity

cold climate no penalty

Entelodont

warm climate no penalty -30%

temperate climate no penalty

cold climate -30% productivity

Balticrawler

can only be raised indoors.

races other than the Garthimis and Argonosh will suffer a large penalty to Balticrawlers.

Note higher fertility will increase the max number of animal your pastures can have.

Housing

Apartment

3X3

100% privacy

Housing for 2

House

3×5

75% privacy

Housing for 4

Dormitorie

5×5

50% privacy

Housing for 7

Longhouses

5×9

0% privacy

Housing for 15

Resource used to furnish a home also change the appearance depending on resource.

Chamber

Only houses nobles and nobles will only live in a chamber.

A servants is required to maintain chambers.

Size 7X8

Housing for 2 nobles

Law

Guardpost

Small

2 Guards

3X4 Tiles

Medium

3 Guards

5X5 Tiles

Large

8 Guards

8X8 Tiles

Scaffolds

Chopping Block

8X3

4 Executions

.8 Executioner

Gallows

10X3

5 Executions

.8 Executioner

14X6

1 Executioner

5 Executions

10X8

1 Executioner

4 Executions

Stocks

3X3 1 Prisoner

7X3 5 Prisoners

Dungeon

Cells

5X3

8 Prisoners per

.4 Guards

Slaver

Slave Station

1×3

1 Slave Making Capacity

Court

Court

5X6

Need 20 Spectators per Court

16X9

1 Judge

Military

Training Ground

2X2

Capacity 1

7X4

Capacity 6

2X4

Capacity 2

7X4

Capacity 12

19X16

60 Recruits

Archery Range

3X9 Capacity 1

12×9 Capacity 10

Army Supply Depot

5×5

9X8

Fortification

Stairs used to climb on to fortification

Palisade

Strength

Stone Wall

Strength 1,875

Grand Wall

Strength

Entertainment

Speaker

Size 3X3

Serves for 50

Stage

Booth

4X4

4 Actors

Serves for 40

Quantity 50%

Bandstand

7X7

8 Actors

Serves for 80

Quantity 65%

Pavilion

10X10

12 Actors

Serves for 120

Quantity 100%

Arena

Fight pit

12X11

Prisoners 2

Serves for 22

Quantity 40%

Arena

17X17

Prisoners 4

Serves for 111

Quantity 60%

Grand Arena

50X33

Serves for 918

Prisoners 10

Quantity 100%

Eatery

8X10

26 Capacity

Canteen

16X12

27 Capacity

20X13

Cooks

45 Capacity

21X12

45 Capacity

27X11

48 Capacity

Tavern

23X13

54 Capacity

24X12

64 Capacity

Resthome

Note needs at least 1 table and 1 Dance Floor

Tables

1X3

Serves for 1

1X7

Serves for 5

3X4

Serves for 2

7X4

Serves for 10

Dance Floor capacity 1 per tile.

2X2

Serves for 4

2×3

Serves for 6

3X3

Serves for 9

4X4

Serves for 16

19X12

73 Capacity

Health

Lavatory

Every basin spot can support 4 toilets.

Toilets

3X2

Capacity 3

7X2

Capacity 7

3X3

Capacity 6

7X3

Capacity 14

Basins

1X5

Capacity 4

2X5

Capacity 8

9X10

18 Toilets

10X9

18 Toilets

11X9

20 Toilets

11X9

21 Toilets

Well

3X3

Capacity 4

4X4

Capacity 8

5×5

Capacity 12

Bathhouse

Baths

3X3

Capacity 2

3X4

Capacity 3

5X6

Capacity 10

22X8

3 Basin Operators

Capacity 24

30X9

6 Basin Operators

Capacity 37

Physician

Workbench

1X4

Capacity 1

2×6

Capacity 4

Every 4 workbench spots gives 1 Physician

Need 2 tiles of shelves for every workbench spot

17X12

5 Physicians

Capacity 19

18X13

6 Physicians

Capacity 22

Hospital

Beds

1X3

Capacity 1

5X5

Capacity 10

9X10

16 Patients

11X15

33 Patients

12X10

21 Patients

Asylum

Knowledge

Laboratory

18X20

71 Scientist

24X19

76 Scientist

37X12

94 Scientist

Library

Shelfs

4X2

Capacity 1

12×2

Capacity 5

School

Desks

3X2

Capacity 1

24X13

48 Students

10X8

Capacity 8 Students

University

Podium

5X2

Capacity 5

5X4

Capacity 9

7X4

Capacity 12

9X6

Capacity 20

Including walls

23X18

84 Students

Administration

Clerical stations

3X2

1

9X2

7

You need about 1 tile of shelf spot per clerk or 2 tiles of carpet per clerk.

10X15

25 Clerks

Procreation

1 Furnishing can support 4 cribs.

12X18

32 Capacity

14X14

29 Capacity

Non Perfect Square Nursery

17X20

48 Capacity

Inn

You need about 7 tiles of carpet for 1 room or 4 tiles of decorations.

carpet .15

decorations .30

Temples

Alter

7X4

Priest 3

Serves 8

11X5

Priest 6,.6

Serves 18

Including walls

34 Height

38 With

Space for 5 Large Alters and 1 Small

100% Grandeur and Space

32 Priest

Serves 120

Graves

Mass Grave

Can be built both indoors and outdoors

Note Edge tiles can not hold a grave only inner tiles.

3X3 room for 1 grave

4X4 tiles room for 4 graves

5X5 room for 9 graves

6X6 room for 16 graves

Graveyard

Can only be built outdoors

Crypt

Can only be built indoors

Species

Argonosh

Material Preference

Religion

Only Shmalor

Lawfulness 1.00

Cantors

Material Preference

Religion

Only Athuri

Lawfulness 1.00

Cretonians

Wood building

Religion

Majority Crator

Lawfulness 0.70

Dondorians

Material Preference

Mountains

Religion

Majority Athuri

Lawfulness 0.90

Garthimis

Religion

Majority Aminion

Some Shmalor

Lawfulness 0.10

Humans

Material Preference

Grand building

Religion

Mixed but favouring Athuri and Crator

Lawfulness 0.20

Tilapis

Material Preference

Wood building

Religion

Majority Crator

Lawfulness 0.50

Decorations

Tree

1 Tile

Gives Harmony 6 tiles in every direction.

2X2

Gives Harmony 10 tiles in every direction.

3X3

Gives Harmony 14 tiles in every direction.

Flowerbed

1 Tile

Gives Harmony 6 tiles in every direction.

2X2

Gives Harmony 10 tiles in every direction.

3X3

Gives Harmony 14 tiles in every direction.

Pillar

1 Tile

Gives Awe 6 tiles in every direction.

2X2

Gives Awe 10 tiles in every direction.

3X3

Gives Awe 14 tiles in every direction.

Statue

1 Tile

Gives Awe 6 tiles in every direction.

2X2

Gives Awe 10 tiles in every direction.

3X3

Gives Awe 14 tiles in every direction.

Touch

1 Tile

Gives off light 5 tiles in every direction.

2X2

Gives off light 11 tiles in every direction.

Humidifer

1 Tile

Gives Dread 6 tiles in every direction.

2X2

Gives Dread 10 tiles in every direction.

Bench

Size ranges from 1 Tile to 1X8

That's everything we are sharing today for this Songs of Syx guide. This guide was originally created and written by Richard. In case we fail to update this guide, you can find the latest update by following this link.

If you believe that any of the content on this site violates your rights, including your intellectual property rights, please contact us immediately using our contact form.
Guides Tags:Songs of Syx

Post navigation

Previous Post: Shenmue I & II – All Arcade Game Locations Guide
Next Post: How to Fix Janken Cards Crashing, Crash at Launch, and Freezing Issues

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Title: Songs of Syx
  • Release Date:
  • Developer:
  • Publisher:
Information about Songs of Syx is still incomplete. Please help us fill the details of the game using this contact form.

Disclaimer

All content cited is derived from their respective sources. If you think we have used your content without permission, make sure to reach us and we will be taking it seriously.
  • About Us
  • Contact Us
  • Privacy Policy
  • Terms of Service

Copyright © 2025 Riot Bits.

Powered by PressBook News WordPress theme