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SCP: Secret Laboratory

SCP: Secret Laboratory Beginner’s Tips and Play Style

Posted on 01/24/2022 By Sim No Comments on SCP: Secret Laboratory Beginner’s Tips and Play Style
  • Title: SCP: Secret Laboratory
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Information about SCP: Secret Laboratory is still incomplete. Please help us fill the details of the game using this contact form.

This guide will be showing you some of the tips that will help you escape, or simply just improve your overall gameplay in SCP: Secret Laboratory.

D-Class Playing Styles

Find an exit and hide on the one that doesn’t show you the Heavy/Exit door (depending on which side of the checkpoint ur on), and wait until it gets opened. Wait a bit, and run past. Sometimes, you die or you don’t. If no one opens it you can find 914 or a card or something since the SCPs probably killed everyone and left. If you get into heavy, you can try to find a scientist keycard on one of the floors of the server room, then find 096’s chamber and open the door. There will be a Sergeant keycard that you can use to hopefully escape the facility, or get guns.

Find a keycard and 914, and upgrade it to an O5 (1:1, Fine, Fine). Then, you can find an exit and do whatever next.

SCP: Secret Laboratory Tips

General Tips

Gunfights

  • In gunfights, if you don’t want your gun to spread like a crazy, standstill. Of course, this could make you die easier but it allows for much more precise shots. Sometimes with Chaos though, if they have heavy attachments they can’t seem to aim at you as well.
  • Use cover to your advantage. Not only can you heal without being shot, but you can have covered so it makes it harder for them to hit you.

A bit of lag usually means MTF or Chaos have spawned. You don’t need this trick for MTF, but for Chaos (if you aren’t any D-Class) this is extremely useful.

Use your stamina wisely.

  • Keep at least half of your stamina at all times, since you might need it to run away from something.

Attachments

  • If you’re going for a short-range type of gun, don’t use heavy attachments. This uses up more of your stamina, and if you’re going for a kind of run and gun type of thing, this is even more important.
  • If you’re going for a long-range type of gun, use attachments that give you less recoil when shooting. This gives you better control of your gun.

SCP Tips

  • As SCP-096, when you are about to head out of range, find cover. MTF can easily kill you if they know what they’re doing, and they don’t run away from you. Your cooldown is your weak point.
  • In SCP-914, take as little time as possible to upgrade your things. 914 is where everyone gets killed since the scientists and D-Class need to escape the facility
  • As SCP-049, make an army, but don’t do it without cover. I see a lot of 049s get killed because they were making an army, but dying quickly.
  • As SCP-106, make a sinkhole in the elevator of MTF or intercom. There’s one problem with the elevator of the MTF, though. Grenades. You do whatever one, though.
  • As SCP-939, you are the best ambush SCP since you can have no footsteps, as well you can talk to people.
  • For any SCP (especially 106), close doors behind you. Sometimes, the person running from you will get in a dead-end, and doors take a bit to open.

That's everything we are sharing today for this SCP: Secret Laboratory guide. This guide was originally created and written by Sim. In case we fail to update this guide, you can find the latest update by following this link.

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  • Title: SCP: Secret Laboratory
  • Release Date:
  • Developer:
  • Publisher:
Information about SCP: Secret Laboratory is still incomplete. Please help us fill the details of the game using this contact form.

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