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Oxygen Not Included

Oxygen Not Included Walkthrough Guide

Posted on 03/10/202203/10/2022 By SinQ No Comments on Oxygen Not Included Walkthrough Guide
  • Title: Oxygen Not Included
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This guide is in the process of being written. ETC: 14/6/2022 A brief summary of basic operations a player needs to do when starting a colony. This guide assumes that the player is on survival mode, and has the inherent settings.

Early Game

First Steps

A generally good configuration is to have the following duplicates in order to complete the most basic tasks when in the very early game. The following preset (figure 1.0) is strongly advised, however individual playstyle may vary.

  • Have 1 duplicate with x – any level of interest in the building (construction)
  • Have 1 duplicate with x – any level of interest in researching (science)
  • Have 1 duplicate with x – any level of interest in digging (excavation)

Figure 1.0

Once this is done, the first few steps should be to ensure that the dimensions of your colony are defined. Personally, I ensure that rooms (aka. sections) are 26×4 in the area (as shown in figure 1.2). A 4 tile height parameter is typically a measurement that is applicable to rooms that do not have liquid management functionality and gas management functionality. It seldom occurs one will have to re-purpose the height of a room this early in a playthrough, as most machines are less than 4 tiles in height.

Figure 1.2

Initial Colony Construction Framework

Once duplicates are digging, (and especially if your settings have defaulted for disease), it is recommended to prioritize latrines. This may sound counter-intuitive and ill-considered however the decision is logical. The reasoning for this decision being liquid waste has the potential of contaminating the ration box (the yellow chest to the left of the printing pod as also shown in figure 1.4). If this were to occur, then your duplicates would become sick and work efficiency would slow down significantly. Most work on this section of the game (aka. early game) will be done as soon as you start building.

Figure 1.4

Ration Box is an item used to store and maintain your Food.

Therefore, it is in the players’ best interest to ensure that either

a) The ration box is sectioned off in order to prevent contamination via:

  • Polluted Oxygen
  • Liquid Waste
  • Lack of CO₂

b) The player builds latrines and ensures that the ration box is, in a lineal sense, depressed; therefore creating a framework for the Sterile Environment tile property. As the name implies, this trait ensures rations will not spoil. They will stay fresh indefinitely.

This guide is currently a work in progress. Be the first to get the newest update from here.

That's everything we are sharing today for this Oxygen Not Included guide. This guide was originally created and written by SinQ. In case we fail to update this guide, you can find the latest update by following this link.

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  • Title: Oxygen Not Included
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