This guide will show you how to obtain and use the golden guns in the Receiver 2 campagne.
Modify default Receiver 2 loadouts
In your steam library, right-click Receiver 2 and pick MANAGE/BROWSE LOCAL FILES, then go to Receiver2_Data\StreamingAssets\PlayerLoadouts\
Here you need to edit the following JSON files:
- IntroLoadout.json
- RandomizedBerettaLoadout.json
- RandomizedDesertEagleLoadout.json
- RandomizedDetectiveLoadout.json
- RandomizedGlockLoadout.json
- RandomizedHiPointLoadout.json
- RandomizedM10Loadout.json
- RandomizedM1911Loadout.json
- RandomizedSAALoadout.json
- RandomizedSig226Loadout.json
Open each file in Notepad or — even better — Notepad++ and find the “gun_internal_name” sectie. It usually looks something like this:
In each file, replace the “normaal” gun model name with the golden gun name by simply adding “_gold” to the end.
Bijvoorbeeld:
- “wolfire.smith_and_wesson_model_10” becomes “wolfire.smith_and_wesson_model_10_gold”
- “wolfire.beretta_m9” becomes “wolfire.beretta_m9_gold”
- “wolfire.hi_point_c9” becomes “wolfire.hi_point_c9_gold”
Be careful to preserve all ” : , symbols as they were. See below for what to do if you mess things up.
Save the .json files.
Gefeliciteerd, now you’re cooking with gold.
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