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InfraSpace – Building Requirements and Productions Rate

Geplaatst op 09/28/2023 Deur JUUDOLF Geen reacties op InfraSpace – Building Requirements and Productions Rate
  • Titel: InfraSpace
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Information about InfraSpace is still incomplete. Help ons alstublieft de details van het spel hiermee in te vullen contactformulier.

Are you annoyed because InfraSpace uses different times to build stuff, and you have to use a calculator every time to figure out how much stuff buildings make and need? I get it! But I can’t make mods, so I made a list of all the buildings that make things, what they need, and how much they make every minute. This also includes buildings that take longer than 60 seconds to finish their job so you can plan better.

This guide is for InfraSpace version 1.4.366.

BELANGRIJK: These numbers are only right after you fix the colony ship. They also assume no bonuses and 100% efficiency with a full workforce. Op deze manier, you can design your cities and know how many buildings you need. Helaas, I didn’t include bonuses between buildings in this guide. If a building gets a boost from a repaired ship part, I’ll tell you in that building’s section.

Not as important note: Some of this info might seem repetitive because buildings like the VR-Edutainment Factory and Superconductor Factory cycle every 60 seconden. But I figured it’s easier to list everything here to avoid confusion about how much they make.

Habitat Buildings

Basic Habitat > Luxury Residential Highrise (52 inhabitants)

Habitats don’t make stuff, but you gotta have ‘em in your city.

People, he? Here’s what you need to turn your Basic Habitats into fancy Luxury Highrises and keep ‘em that way. The amount of stuff you need depends on how many folks are living in the habitat. But to keep it simple, I’m gonna tell you what a big level 6 habitat needs when it’s full with 52 mensen.

  • Oxygen: 1.4
  • Water: 1.4
  • Survival Food: 0.3
  • Good Meal: 1.1
  • Home Appliance: 0,8
  • Computer: 0,6
  • Park: On/Off
  • Home Robot: 0,6
  • Entertainment: On/Off
  • VR-Edutainment: 0,3
  • School: On/Off

One VR-Edutainment Factory can take care of a maximum of 26 Highrises. This factory makes 8 VR-sets every minute, and each habitat needs 0.3 VR-sets per minute. Dus, when you do the math, it’s like this: 8 / 0.3 is around 26.67 habitats for one VR factory. Maar onthoud, traffic can slow down your deliveries.

Nu, if you decide to build a bunch of Basic Habitats to upgrade all at once, it’ll take some time for everything to upgrade because habitats of different levels need different amounts of Survival Food. People in Highrises (niveau 6 habitat) get used to Good Meals and only need 0.3 Survival Food, while folks in Residential Buildings (niveau 4 habitat) behoefte 0.8. Just be patient and let the Survival Foods trickle down from building to building. Or build a few extra Simple Farms to speed things up until everything is upgraded.

Small Mines

  • Sand Mine: 12
  • Sulfur Mine: 12
  • Crude Oil Extractor: 12
  • Iron Mine: 12
  • Copper Mine: 12
  • Aluminum Mine: 6
  • Uranium Mine: 3
  • Iridium Mine: 6

Large Mines

  • Large Sand Mine: 24
  • Large Sulfur Mine: 24
  • Large Crude Oil Extractor: 24
  • Large Iron Mine: 24
  • Large Copper Mine: 24
  • Large Aluminum Mine: 12
  • Large Uranium Mine: 6
  • Large Iridium Mine: 12

Colossal Adamantine Drill

The Colossal Adamantine Drill is one of those buildings that doesn’t pop up instantly. It’s kind of like sending stuff through the Spaceship Construction Facility. Let me lay out the stages and what each of them needs for you:

Stage 1 (start of construction):

  • Concreet: 1500
  • Staal: 3500

Stage 2:

  • Sensor: 250
  • High-Tech Tool: 100

Stage 3:

  • Concreet: 1000
  • Staal: 1500
  • Motor: 150
  • Computer: 75

Stage 4:

  • Concreet: 500
  • Staal: 1500
  • Neural Processor: 75
  • Radiation Core: 125

Stage 5:

  • Concreet: 500
  • Staal: 1000
  • AI Control Unit: 100
  • Superconductor: 150

Construction complete. Colossal Adamantine Drill [Storage Deck]Requires:

  • Red Science Pack: 1
  • Superconductor: 4
  • Methane (Gas): 8,75

Produces:

  • Adamantine: 3,75

Opmerking: Colossal Adamantine Drill takes a whopping 4 minutes to complete a single cycle so you’ll need 4x of the listed resources to begin the process.

Basic Industry

Concrete Factory [Storage Deck]

Requires:

  • Sulfur: 6
  • Zand: 6

Produces:

  • Concreet: 48

Steel Mill [Storage Deck]

Requires:

  • IJzererts: 6
  • Koolstof: 6
  • Water: 6

Produces:

  • Staal : 48

Low-Tech Industry

Electronics Factory [Bridge]

Requires:

  • IJzererts: 8
  • Kopererts: 8

Produces:

  • Electronics: 12

Plastic Factory [Bridge]

Requires:

  • Olie: 8

Produces:

  • Plastic: 12

Microchip Factory

Requires:

  • Zand: 6
  • Electronics: 4

Produces:

  • Microchip: 6

Motor Factory [FTL Engine]

Requires:

  • Koperen bar: 3
  • Staal: 7,5
  • Olie: 6

Produces:

  • Motor: 9

Copper Mill [FTL Turbine]

Requires:

  • Kopererts: 6
  • Chemicals: 6

Produces:

  • Koperen bar: 9

Home Appliance Factory [Storage Deck]

Requires:

  • Electronics: 4
  • Plastic: 2

Produces:

  • Home Appliance: 10

Chemicals Lab [Thermal Systems]

Requires:

  • -Niets-

Produces:

  • Chemicals: 18

Stem Cell Lab

Requires:

  • Oxygen: 6
  • Chemicals: 6

Produces:

  • Steam Cell: 6

Mid-Tech Industry

Nanotubes Factory

Requires:

  • Industrial Chemicals: 3
  • Koolstof: 9

Produces:

  • Nanotubes: 6

Neural Processor Factory [Communication Array]

Requires:

  • Nanotubes: 6
  • Microchip: 8

Produces:

  • Neural Processor: 4

Sensor Factory [Hull]

Requires:

  • Plastic: 8
  • Aluminum Ore: 8

Produces:

  • Sensor: 16

Heat Exchanger Factory [Hull]

Requires:

  • Koperen bar: 3
  • Staal: 7,5
  • Industrial Chemicals: 3
  • Olie: 6

Produces:

  • Heat Exchanger: 9

Computer Factory [Computer Deck]

Requires:

  • Plastic: 4
  • Microchip: 4
  • Aluminum Ore: 3

Produces:

  • Computer: 10

Home Robot Factory [Communication Array]

Requires:

  • Sensor: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Home Robot: 8

Industrial Robot Factory [FTL Turbine]

Requires:

  • Sensor: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Industrial Robot: 8

Industrial Chemicals Lab [FTL Fuel Cells]

Requires:

  • Distilled Water: 6
  • Chemicals: 12
  • Methane: 6

Produces:

  • Industrial Chemicals: 9

High-Tech Industry

Reinforced Iridium Factory [FTL Engine]

Requires:

  • Iridium erts: 6
  • Industrial Chemicals: 3
  • Olie: 12

Produces:

  • Reinforced Iridium: 9

High-Tech Workshop

Requires:

  • Reinforced Iridium: 4
  • Nanotubes: 2
  • Sensor: 4
  • Methane: 2

Produces:

  • High-Tech Tool: 6

Holo-Display Factory [Computer Deck]

Requires:

  • Nanotubes: 4
  • Reinforced Iridium: 4
  • Sensor: 8

Produces:

  • Holo-Display: 6

Radiation Core Factory [Radiation Shield]

Requires:

  • Reinforced Iridium: 4
  • Enriched Uranium: 5

Produces:

  • Radiation Core: 6

Uranium Enrichment Plant [Radiation Shield]

Requires:

  • Uranium Ore: 4
  • Chemicals: 8

Produces:

  • Enriched Uranium: 8

VR-Edutainment Factory [Communication Array]

Requires:

  • Neural Processor: 4
  • Holo-Display: 8

Produces:

  • VR-Edutainment: 8

Superconductor Factory [FTL Fuel Cells]

Requires:

  • Iridium ore: 6
  • Sulfur: 10
  • Heat Exchanger: 8

Produces:

  • Superconductor: 3

AI Control Unit Factory [FTL Engine]

Requires:

  • Sensor: 5
  • Neural Processor: 3
  • Methane: 4

Produces:

  • AI Control Unit: 3

Gas and Liquids

Opmerking: Tanks aren’t part of this list since they’re mainly for checking your pipe network and acting as buffers.

Atmosphere Processor

Produces:

  • Oxygen: 6
  • Koolstof: 6

Oxygen Processor

Produces:

  • Oxygen: 12

Carbon Processor

Produces:

  • Koolstof: 12

Water-Air-Filter

Produces:

  • Water: 12

Ground Water Extractor

Produces:

  • Water: 30

Water Distillery [FTL Turbine]

Requires:

  • Water: 30

Produces:

  • Distilled Water: 18

Methane Drill [Thermal Systems]

Produces:

  • Methane: 12

Methane Fermentation Plant [Thermal Systems]

Requires:

  • Organic Waste: 8

Produces:

  • Methane: 12

Terraforming

Filtering Mesh Factory [Orbital Scanners]

Requires:

  • Heat Exchanger: 1
  • Neural Processor: 1

Produces:

  • Filtering Mesh: 6

Advanced Filtering Mesh Factory [Orbital Scanners]

Requires:

  • Green Science Pack: 1
  • AI Control Unit: 1
  • Filtering Mesh: 3

Produces:

  • Advanced Filtering Mesh: 1,5

Superconducting Coil Factory [Orbital Scanners]

Requires:

  • Superconductor: 2
  • Radiation Core: 4

Produces:

  • Superconducting Coil: 2

Dust Particle Filter

Requires:

  • Filtering Mesh: 2

Produces:

  • Deel 1 of the terraforming process

Fertilizer Drone Hub

Requires:

  • Fertilizer: 8

Produces:

  • Deel 2 of the terraforming process

Ground Acidity Regulator

Requires:

  • Advanced Filtering Mesh: 0,5

Produces:

  • Deel 3 of the terraforming process

Ammonia Extractor

Requires:

  • Advanced Filtering Mesh: 1,5

Produces:

  • Deel 4 of the terraforming process

Magnetic Field Generator

The Magnetic Field Generator is a special building that doesn’t appear all at once. It’s kind of like when you send materials to build a spaceship. In plaats van, it goes through different stages of construction. Let me break down what each stage needs.

FASE 1:

  • Concreet: 3500
  • Staal: 1500
  • Adamantine: 250

FASE 2:

  • -UNKNOWN, HAVE NOT REACHED THIS POINT YET-

Construction complete.Requires:

  • -UNKNOWN-

Produces:

  • Deel 5 of the terraforming process

Wetenschap

Blue Science Pack Factory

Requires:

  • Olie: 8
  • Koolstof: 4

Produces:

  • Blue Science Pack: 4

Green Science Pack Factory

Requires:

  • Zand: 4
  • Chemicals: 8
  • Aluminum Ore: 2
  • Blue Science Pack: 4

Produces:

  • Green Science Pack: 2

Yellow Science Pack Factory

Requires:

  • Motor: 4
  • Organic Waste: 2
  • Methane: 4
  • Green Science Pack: 3

Produces:

  • Yellow Science Pack: 1

Red Science Pack Factory

Requires:

  • AI Control Unit: 1,5
  • Radiation Core: 3
  • Yellow Science Pack: 2

Produces:

  • Red Science Pack: 0,5

Voedsel

Simple Farm [Passenger Deck]

Requires:

  • Water: 6

Produces:

  • Survival Food: 12

Fertilizer Factory

Requires:

  • Sulfur: 6
  • Chemicals: 6

Produces:

  • Fertilizer: 6

Vegetable Farm

Requires:

  • Fertilizer: 3
  • Water: 4,5
  • Oxygen: 1,5

Produces:

  • Groenten: 9
  • Organic Waste: 4,5

Meat Lab

Requires:

  • Water: 4,5
  • Stem Cell: 3

Produces:

  • Vlees: 9
  • Organic Waste: 4,5

Meal Factory [Passenger Deck]

Requires:

  • Groenten: 9
  • Vlees: 9

Produces:

  • Good Meal: 12
  • Organic Waste: 6

Stroom

Wind Turbine

Produces: 20MW

Solar Power Plant + Variation

Produces: 75MW

Methane Power Plant

Requires:

  • Methane: 10

Produces:

  • Stroom: 250MW

Nuclear Power Plant

Requires:

  • Uranium Ore: 3,3
  • Water: 5

Produces:

  • Stroom: 750MW

Fast Neutron reactor

Requires:

  • Enriched Uranium: 6
  • Water: 3

Produces:

  • Stroom: 2000MW

Antares Bonuses

Bridge

Requires:

  • Aluminum Ore: 350
  • Electronics: 250
  • Plastic: 250

Bonus:

  • “Each time Electronic is produced, jij krijgt 1 extra unit.”
  • “Each time Plastic is produced, jij krijgt 1 extra unit.”

Communication Array

Requires:

  • Neural Processor: 150
  • VR-Edutainment: 300
  • Home Robot: 250

Bonus:

  • “Each time Neural Processor is produced, jij krijgt 1 extra unit.”
  • “Each time VR-Edutainment is produced, jij krijgt 2 extra units.”
  • “Each time Home Robot is produced, jij krijgt 2 extra units.”

Computer Deck

Requires:

  • Computer: 250
  • Holo-Display: 100

Bonus:

  • “Each time Holo-Display is produced, jij krijgt 1 extra unit.”
  • “Each time Computer is produced, jij krijgt 2 extra units.”

FTL Engine

Requires:

  • Reinforced Eridium: 125
  • AI Control Unit: 225
  • Motor: 350

Bonus:

  • “Each time Reinforced Eridium is produced, jij krijgt 1 extra unit.”
  • “Each time AI Control Unit is produced, jij krijgt 2 extra units.”

FTL Fuel Cells

Requires:

  • Industrial Chemicals: 300
  • Super Conductor: 75
  • Yellow Science Pack: 125

Bonus:

  • “Each time Superconductor is produced, jij krijgt 1 extra unit.”
  • “Each time Industrial Chemicals is produced, jij krijgt 1 extra unit.”

FTL Turbine

Requires:

  • Neural Processor: 150
  • Koperen bar: 350
  • Distilled Water: 150

Bonus:

  • “Each time Copper Bar is produced, jij krijgt 1 extra unit.”
  • “Each time Distilled Water is produced, jij krijgt 1 extra unit.”
  • “Each time Industrial Robot Bar is produced, jij krijgt 2 extra unit.”

Orbital Scanners

Requires:

  • Superconducting Coil: 75
  • Advanced Filtering Mesh: 200

Bonus:

  • “Each time Advanced Filtering Mesh is produced, jij krijgt 1 extra unit.”
  • “Each time Superconducting is produced, jij krijgt 1 extra unit.”
  • “Each time Filtering Mesh is produced, jij krijgt 2 extra unit.”

Passenger Deck

Requires:

  • Water: 500
  • Oxygen: 500
  • Good Meal: 250
  • Survival Meal: 250

Bonus:

  • “Each time Survival Food is produced, jij krijgt 1 extra unit.”
  • “Each time Good Meal is produced, jij krijgt 1 extra unit.”
  • “15% reduction for all habitat needs.”

Hull

Requires:

  • Heat Exchanger: 350
  • Sensor: 350
  • Chemicals: 350

Bonus:

  • “Each time Sensor is produced, jij krijgt 2 extra unit.”
  • “Each time Heat Exchanger is produced, jij krijgt 2 extra unit.”

Radiation Shield

Requires:

  • Radiation Core: 450
  • Enriched Uranium: 350

Bonus:

  • “Each time Radiation Core is produced, jij krijgt 4 extra unit.”
  • “Each time Enriched Uranium is produced, jij krijgt 3 extra unit.”

Storage Deck

Requires:

  • Concreet: 1500
  • Staal: 1500
  • Home Appliance: 200

Bonus:

  • “Each time Concrete is produced, jij krijgt 3 extra unit.”
  • “Each time Steel is produced, jij krijgt 3 extra unit.”
  • “Each time Home Appliance is produced, jij krijgt 2 extra unit.”

Telescope

Requires:

  • Adamantine: 150
  • Red Science Pack: 50

Bonus:

  • “Each time Adamantine is produced, jij krijgt 5 extra unit.”

Thermal Systems

Requires:

  • Olie: 250
  • Chemicals: 250
  • Methane: 250
  • Blue Science Pack: 150

Bonus:

  • “Each time Chemicals is produced, jij krijgt 1 extra unit.”
  • “Each time Organic Waste is produced, jij krijgt 1 extra unit.”
  • “Each time Methane is produced, jij krijgt 1 extra unit.”

Laser Cannon

Requires:

  • Microchip: 75
  • Nanotubes: 75
  • Green Science Pack: 100

Bonus:

  • “Antares’ laser cannon is powerful enough to melt rocks. Clear your map from obstacles from orbit!”

Dat is alles wat we vandaag hiervoor delen InfraSpace gids. Deze handleiding is oorspronkelijk gemaakt en geschreven door JUUDOLF. Voor het geval we er niet in slagen deze handleiding bij te werken, U kunt de laatste update vinden door dit te volgen link.

Als u van mening bent dat de inhoud van deze site uw rechten schendt, inclusief uw intellectuele eigendomsrechten, neem dan direct contact met ons op via ons contactformulier.
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  • Titel: InfraSpace
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