Skip to content
Riot Bits

Riot Bits

  • Home
  • News
  • Guides
  • Video Guides
  • Patch Notes
  • Report Abuse
  • Toggle search form

Momentum Mod Playtest Update Patch Notes on April 8, 2024

Posted on 04/16/2024 By Patch Bot No Comments on Momentum Mod Playtest Update Patch Notes on April 8, 2024
  • Title: Momentum Mod
  • Release Date:
  • Developer:
  • Publisher:
Information about Momentum Mod is still incomplete. Please help us fill the details of the game using this contact form.

✅ Source verified via Steam Community

  • Patch Title: 0.9.30 Changelog
  • Patch Release Date: April 8, 2024

The developer of Momentum Mod Playtest has released a new update for the game on April 8, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam. 

Hi all! This update introduces some experimental water movement changes in TF2-based modes that we’re looking for feedback on, which you can play with with _mom_mv_tf_flatsharking 1 and different _mom_mv_tf_shark_verticalspeed values. Get sloshin’!

Added (3)

  • Experimental sharking movement in TF2 based modes which removes water bobbing RNG
  • mom_mv_tf_flat_sharking cvar to control sharking movement (defaults to 0)
  • mom_mv_tf_shark_vertical_speed cvar to control how much extra speed to add to rocket jumps while sharking

Fixed (14)

  • Can fire stickybombs with zero ammo (game/issues/2137)
  • Increased value of sv_max_allowed_developer to 99
  • Increased value of sv_max_allowed_net_graph to 99
  • Player can no longer fire sticky bombs in the buffer period when out of ammo
  • Player can no longer instantly re-duck in RJ and SJ (fixes losing speed in some water jumps while crouching.)
  • Player can now jump while crouched in TF2-based modes when autohop is enabled
  • Sticky bomb launcher always consumes ammo when firing stickies
  • Fixed -console showing the vgui console in panorama mode, and not working with the panorama console
  • Fixed backslashes not working in older BSPs, and increased the entity lump version to 1
  • Fixed being unable to switch back to default devui theme in the menu bar
  • Fixed crash in the particle editor when attempting to add new item to the root particle node
  • Fixed crash when loading malformed or missing VCDs
  • Fixed issue in the particle editor on Linux related to adding new operators
  • Fixed issue with dynamic mounts in Hammer when running in Wine or Proton

Improved (4)

  • All modes now produce soft and hard landing sounds
  • mom_impact_view_punch_enable is no longer cheat protected
  • mom_mv_disable_impact_view_punch is renamed to mom_impact_view_punch_enable and defaults to 0
  • Misc engine stability improvements

To learn more about this new update, check the official source mentioned above.

Patch Notes Tags:Momentum Mod

Post navigation

Previous Post: Bulwark: Falconeer Chronicles Update Patch Notes on April 8, 2024
Next Post: Churn Vector Update Patch Notes on April 8, 2024

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Title: Momentum Mod
  • Release Date:
  • Developer:
  • Publisher:
Information about Momentum Mod is still incomplete. Please help us fill the details of the game using this contact form.

Disclaimer

All content cited is derived from their respective sources. If you think we have used your content without permission, make sure to reach us and we will be taking it seriously.
  • About Us
  • Contact Us
  • Privacy Policy
  • Terms of Service

Copyright © 2025 Riot Bits.

Powered by PressBook News WordPress theme