Skip to content
Riot Bits

Riot Bits

  • Home
  • News
  • Guides
  • Video Guides
  • Patch Notes
  • Report Abuse
  • Toggle search form

METAL GEAR SOLID 3 Snake Eater – Adding 16x Anisotropic Filtering on Steam Deck

Posted on 10/26/2023 By CurtisG2000 No Comments on METAL GEAR SOLID 3 Snake Eater – Adding 16x Anisotropic Filtering on Steam Deck
  • Title: METAL GEAR SOLID 3: Snake Eater Master Collection Version
  • Release Date:
  • Developer: KONAMI
  • Publisher: KONAMI
Information about METAL GEAR SOLID 3: Snake Eater Master Collection Version is still incomplete. Please help us fill the details of the game using this contact form.

This guide will show you how to easily add 16x Anisotropic Filtering on the Steam Deck version of METAL GEAR SOLID 3: Snake Eater Master Collection Version.

How to Avoid Steam Deck Crash

To make Metal Gear Solid 3 work on the Steam Deck without crashing, you can use a “xaudio2_9.dll” workaround. Here’s how to do it:

  1. Read through this link for detailed instructions.
  2. Get the “xaudio2_9.dll” file from your PC’s System32 folder.
  3. Copy this file to your USB-C Stick.
  4. Add the “xaudio2_9.dll” file from the USB-C Stick to the METAL GEAR SOLID 3: Snake Eater Master Collection Version directory on your Steam Deck.
  5. Add a launch option to your METAL GEAR SOLID 3: Snake Eater Master Collection Version by using this command: WINDLLOVERRIDES="xaudio2_9=n" %command%

This should help you run Metal Gear Solid 3 on your Steam Deck without any crashes.

How to Add 16x Anisotropic Filtering

METAL GEAR SOLID 3: Snake Eater Master Collection Version lacks display options, which causes it to appear somewhat rough from certain angles. The absence of Anisotropic Filtering contributes to this issue, making the game look less sharp. However, there is a simple way to address this problem. You’ll need to create a text file named “dxvk.conf” and place it directly in the METAL GEAR SOLID 3: Snake Eater Master Collection Version directory.

To access the METAL GEAR SOLID 3: Snake Eater Master Collection Version directory, put your Steam Deck into desktop mode. Once there, open the Steam Application, navigate to your Steam Library, find the METAL GEAR SOLID 3: Snake Eater Master Collection Version game, and right-click it. Select MANAGE > BROWSE LOCAL FILES. Inside the METAL GEAR SOLID 3: Snake Eater Master Collection Version directory, create a new text file by right-clicking and choosing Create New > Text File…. Rename the text file to “dxvk.conf” (without the quotation marks).

Using the Steam Deck’s built-in text editor, insert the line “d3d11.samplerAnisotropy = 16” into the “dxvk.conf” file (without the quotation marks). After making the changes, click on File in the top left and then select Save. Return to the Steam Deck’s game mode, launch METAL GEAR SOLID 3: Snake Eater Master Collection Version, and check if the changes have been applied, which they should be if you followed the steps correctly.

That's everything we are sharing today for this METAL GEAR SOLID 3: Snake Eater Master Collection Version guide. This guide was originally created and written by CurtisG2000. In case we fail to update this guide, you can find the latest update by following this link.

If you believe that any of the content on this site violates your rights, including your intellectual property rights, please contact us immediately using our contact form.
Guides Tags:METAL GEAR SOLID 3: Snake Eater Master Collection Version

Post navigation

Previous Post: The Druid – Recommended Build That You Can Try
Next Post: How to Fix Sanguo’s Ambition 4: Three Kingdoms Crashing, Crash at Launch, and Freezing Issues

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Title: METAL GEAR SOLID 3: Snake Eater Master Collection Version
  • Release Date:
  • Developer: KONAMI
  • Publisher: KONAMI
Information about METAL GEAR SOLID 3: Snake Eater Master Collection Version is still incomplete. Please help us fill the details of the game using this contact form.

Disclaimer

All content cited is derived from their respective sources. If you think we have used your content without permission, make sure to reach us and we will be taking it seriously.
  • About Us
  • Contact Us
  • Privacy Policy
  • Terms of Service

Copyright © 2025 Riot Bits.

Powered by PressBook News WordPress theme