✅ 출처는 다음을 통해 확인되었습니다. 스팀 커뮤니티
- Patch Title: Virvius Update (April 12th 2024)-Early Access Patch v2
- 패치 출시 날짜: 12년 2024월 XNUMX일
Virvius 개발자는 12년 2024월 XNUMX일에 게임에 대한 새 업데이트를 출시했습니다. 이 새 업데이트에서 확인하거나 변경해야 할 새로운 사항은 다음과 같습니다. 이 정보는 Steam의 공식 발표에서 직접 선별되었습니다.
로그 – 04/12/24
배송 시 요청 사항: A gift came early for AZERTY users! Virvius now has button/key mapping!
I’ve been paying attention to the thoughts and feedback from the wonderful boomer shooter community. I’ve addressed some of the issues that have come up and I hope I can continue to bring a better experience to you. This update also includes fixes for a few other important factors that have been brought up a few times,
- Firstly the graphics not matching the trailers or screenshot. This is because of the Exponential Squared Fog that was implemented in the lighting, Some of the screen shots were taken before that was implemented, this has been updated and the game looks like it used too.
- Secondly, is the sound. I had currently reverbed the sound effects for the player, this has been removed and the sound has been amped up. To me, the sound now feels more impactful.
Both the EA and Demo have been updated with these changes, Feel free to express any thoughts or concerns or any other game inquiries to the Steam 토론 게시판 or Enfenyx Gaming – Virvius Discord 서버. 나는 당신에게서 듣고 싶습니다!
——–> https://steamcommunity.com/app/2335370/discussions/
——–> https://discord.gg/HSVPTCCs9E
추가/변경된 기능
- Control/key mapper is now the first option in the Controls 카테고리.
- Vibration strength was now added to the options under Enable Vibration.
- Removed Secret/Reviver power up from Level 3 and added a grenade launcher instead.
- Added lighting and props to some levels.
- Added a specific hurt sound for being in acid.
- Added damage sounds for player taking damage above 100 health.
- Added Diabolic death messages.
- Added Necrosis death messages.
게임 수정
- Changed Exponential Squared fog to linear with distance to fixed graphics.
- Grunt enemies have less accuracy and their shotgun shots are now dodge-able.
- Photon projectiles had a green glow instead of blue.
- Added more ammo/health to to a few levels.
- Grunt Enemies take more damage from afar.
- Sword swing speed increased X0.5.
- Removed reverb from audio mixer and added a volume enhancer for player sounds.
- Changed the jump sound (may need to be assessed again)
- When Diabolic mini boss killed the player it would display elite grunt death messages.
- Fixed Rocker launcher height in level 10.
- Fixed extra secrets showing up in level 3.
- Fixed player would load their save and health wouldn’t reduce upon load if they had over 100 health.
- Fixed sound issues with minigun playing sounds on wrong mixer.
- Changed the Spiker cannon dmg to enemies from 7.5 to 15.
게임 문제
- Player controller with game pad is not great and needs to be addressed.
- 초당 프레임은 수류탄 발사 거리에 영향을 미칩니다.
- 플레이어는 완전한 갑옷과 체력으로 레이저에서 살아남을 수 있습니다.
- When entering the griever cave in level 4 and jumping, the player can randomly die.
- 베르세르크 파워업은 레벨 6에서 바닥으로 떨어집니다.
- 비가 올 때는 레인 트리거가 반응하지 않습니다.
- 레벨 6의 크러셔는 신 모드에서 플레이어를 붙잡아 플레이어를 꼼짝 못하게 만들 수 있습니다.
- 레벨에서 죽인 적의 수가 해당 레벨의 총 적 수와 일치하지 않습니다.
- 움직이는 플랫폼에서 눈에 띄는 지터.
- 레벨 6 메인 엘리베이터에 적들이 플레이어에게 달라붙습니다.
- 적들이 피해를 입거나 방금 죽었을 때 애니메이션 호출이 늦어집니다.
- Bosses can still be gibbed.
- When saving and loading at mini boss level 5 the battle music doesn’t play.
- Players get stuck going into water at rock secret in level 2.
- Sword sometimes doesn’t collide with enemy.
- Weapon out of ammo when grabbing berserk stops weapon from shooting.
- Player hurt sounds happen too often in Lava.
- Player hurt sounds still play in acid while divinity power is active.
다가오는 작업
- Fixing the player controller with momentum.
- Make the screen red when obtaining Punisher Power.
- 무기 휠 선택 동작을 키보드에서 마우스로 변경합니다.
- 게임에 더 나은 시각적 질감을 디자인합니다.
- 간신히 살아남은 체력을 추가하여 플레이어에게 힘을 실어주세요.
- 피해 타이머 대신 체력 기반 적 푸시백을 추가합니다.
- 핵심 대안으로 룬문자 열쇠를 디자인하세요.
- 룬키를 UI에 구현해야 합니다.
- 적에게 3-1-3 움직임을 추가합니다.
이 새로운 업데이트에 대해 자세히 알아보려면 위에 언급된 공식 소스를 확인하세요.