✅ Fonte verificata tramite Comunità Steam
- Patch Title: Build 0.1.4 Released!
- Data di rilascio della patch: 6 aprile 2024
The developer of O Holy Knight has released a new update for the game on April 6, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
- Added Boss enemy system
- Added New boss Dragon
- Added Shrines (Healing, Haste, Experience and Magic) and their systems
- Added New XP calculation and UI system
- Added New game conditions
- Added range indicator for self destructing monsters
- Added DLAA support
- Improved Refactored item indicators
- Improved Magic damage calculation and stat logic
- Improved Player unit damage taking algorithm
- Improved Default option settings to be set to higher graphical fidelity
- Improved Minimap to display more information
- Improved Memory management between waves
- Improved Sound tracks loading to async
- Fixed Item dots not updating immediately on Mini Map
- Fixed Refresh rate related bug
- Fixed VFX particle effects using more GPU on some hardware
- Fixed Discrepancies in unit stat calculation in certain conditions
- Fixed Audio effects not playing in some cases
- Fixed Perk Selection pausing for a second if there isn’t a unit to apply the effects
- Fixed Crashing issue with Lucky Level if all units are Level 10
FYI, Keyboard control rework + formations rework is still WIP.
Buon divertimento!
Per saperne di più su questo nuovo aggiornamento, controlla la fonte ufficiale sopra menzionata.