✅ Source verified via Steam Community
- Patch Title: 1.01.15: Mahogany treetops
- Patch Release Date: April 11, 2024
The developer of Fractal Block World has released a new update for the game on April 11, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
New weapon modes added: High Velocity Rockets and Big Radius Rockets.
New area in I3: The tops of Mahogany trees. Inside the tree tops there is a smaller tree (the Inner Tree) which is challenging. Also added Red Mushrooms, which can be found inside Yellow Mushrooms.
Now the information displayed on the upper left and upper right of the HUD is specified by Lua scripts.
The user can create their own Lua scripts to display whatever information they want. This is done by adding Lua scripts to the directory Input/HUD/SideDisplays. The Lua scripts that are built in are found in Data/Packages/base/Windows/HUD/SideDispalys.
Now key bindings are saved for each package in a new directory called PackageState. This way when the player changes back and forth between different packages, they do not need to constantly reset their key bindings for each package.
Procedural world generation can now set block variables of the chunk being created. Also procedural world generation can get the block variables of the chunk being created and its parent chunk.
New saved games store the version of the engine that was used when the user first created that player. When the player “reboots” their game, this version number is updated. Now the procedural world generation looks at this version number and if the version is at least 1.02.00 or more, then the world seed is used when generating random numbers. So, new games created after 1.02.00 will look slightly different.
To learn more about this new update, check the official source mentioned above.