✅ Source vérifiée via Communauté Steam
- Titre du correctif : version 1.0.4
- Date de sortie du correctif : 12 avril 2024
Le développeur de Ludus Mortis a publié une nouvelle mise à jour pour le jeu le 12 avril 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Changelog
- Increased the power of many active skills
- Fixed wining streak bug that caused problems with loot not being collectible
- Changed name of active skill “Faster than light” to “Quicksilver” (there was another passive skill with the same name)
- “No Mercy”, “Focused Block” and “Demon Hunter” passive skills now increase their power with character level
- “Lack of Focus” passive skill depends on enemy level
- Increased morale reduction when missing the enemy
- Increased champions’ power
- Increased “Defense” action effects for enemies: they now gain +20 def (instead of +15) and a 5% bonus to parry chance
- Enemies will use special skills more often
- Changed the “Trap Expert” exploration skill: now disarms the trap and grants some XP
- If the enemy is “Shocked” it does not increase its “special charge” even if he uses “Defense”
- Increased critical chance for all enemies
- Added a couple of decorative effects in the dungeons
- Added enhanced versions of the “Armor Breaker” and “Poison Flask” skills
- Fixed display of custom portraits on the inventory page
- Slightly increased HP for all enemies (and XP given on death)
- Added a new animation for “Rain of Arrows”
- Removed the terms “Round order mod” and “Encumbrance” and replaced them with “Initiative”
It’s a pretty big update so let me know your feedback on the Community Hub or join my Discord server https://discord.gg/RfUNc8w
Pour en savoir plus sur cette nouvelle mise à jour, consultez la source officielle mentionnée ci-dessus.