NO missable Achievements
This guide is about achievements
This guide is NOT supposed to give you any real information on how to actually play the game.
The intention is to tell you about the achievements, Et rien d'autre. There are superb guides out there to teach the game to you, so check out those, if you need help.
Ceci étant dit, I do want to give you 3 essential quickfire tips:
- Là’s actually an ingame journal with lots of explanations, especially on what the different Sigils do. You can open it with the [J] bouton.
- Il y a 3 different kinds of shields. The type of shield you’ve equipped determines how many dashes you can chain together. The default one you start the game with will only allows 3 à la fois. Mais là’s also an « Agile Shield », which allows for infinite chaining. Depending on your playstyle, ce’ll massively boost your survivability AND allows you to travel way faster.
- For every crafted spell, you have to pick, que ce soit’s supposed to deal damage (« Destruction »), lock the enemy in place (« Contrôle ») or apply a debuff on enemies to boost received damage (« Maîtrise »). The game will show you tutorial videos for more information. The message I want you to know is:Do NOT sleep on applying Mastery!Nous’re not talking about 10% ou 20% plus de dégats. Il’s starting out with a multiplier of roughly x2 at the very start, then continually goes up until you deal like 20x the damage in a single spell in the endgame.
Histoire, Patrons & Difficulty Setting
Ces 5 are directly story related and will unlock along the way, mostly right at the end of a level.
Donc, every boss has 3 available achievements.
One unlocks per default upon defeating the bosses, l'autre 2 are tied to defeating the bosses on the difficulties « Mage de bataille » et « Badass ».
This game is very generous regarding the difficulty achievements though.
- Tout d'abord, they are downward compatible.
Beat them on « Badass » et tout 3 ouvrir. - Deuxièmement, you can change the difficulty even midfight! All the bosses actually have health bars at the bottom of the screen.
Once that bar is low, just open the menu, change difficulty to « Badass » and make sure to click that « Appliquer » bouton, instead of leaving via [Esc]. - Dernièrement, bosses respawn. Just use fast travel to go to the last checkpoint of a given level, approach the boss room again, and the boss will respawn, still unlock the harder versions of the achievements.
Note though, that changing the difficulty to « Badass » will reset the levels of all currently unequipped sigils back to 1.
The terribly misnamed « Nouveau jeu plus »
Enfiler’ne t'inquiète pas, « Complete an entire New Game Plus sequence » does actually NOT mean, that you have to complete all 8 areas again. Far from it, en fait.
Après vous’ve finished off Shax, toi’ll get access to a « New Game Plus Hub ». That hub consists of nothing else but a balcony with 6 portails.
Those portals have you replay a small part of any of the 8 domaines, se séparer 3 kinds of portals:
- « Escarmouche »: Just reach the end of the level.
- « Chasse »: Defeat x groups of enemies.
- « Désactiver »: Kind of a tower defense mode.
One set of portals will take about 30 à 60 minutes, depending on how many skirmishes you receive, and whether or not you just run to the end with an Agile Shield or not.
Grab a sheet of paper and keep note of which portals you’j'ai déjà terminé. Après vous’ve finished the required 3 sets for one of the achievements above, toi’ll probably run into the problem of being given portals you’j'ai déjà terminé. Not a problem for skirmishes, but annoying for the other 2.
If you run into that problem, just go back to the Main Menu, and upon resuming, choose to reset portals. Répétez ceci, until you get the portals you’tu as disparu.
Plaques & Loot Machines
Il y a 8 « Explorateur » réalisations, which need you to « Find all of the Plaques in [le jeu] ».
Et un autre 4 achievements for completing up to 20 loot machines.
Il y a 30 of them hidden in the game and finding 20 of them shouldn’t pose a problem.
Une fois que vous’ve found a loot machine, just shoot any spell at it to initiate it.
Objets de collection
Là’comme 200 of them in the game, available in all 8 domaines.
Drivasser
The vast majority of these is in Drivasser. Là’s about a handful in the final area, but you should sort this one out in the beginning.
Grey Teeth & Maelstrom
Within the two areas, there are waaay more than 20, so this won’ça ne sera pas un problème.
Pendant que tu’re in Maelstrom, just jump into the lava once.
Zasad & Lost ZasadNothing achievement related here.
Though you may destroy these containers for their loot.Soddentrod
These crates don’t actually drop any loot. Toi’ve got to destroy 20 of them anyway.
The other two achievements unlock, if you destroy one of these crates while I) you and II) an enemy are directly next to it.
Soddentrod & SinkholeSoddentrod already has the crates just above, mais là’s also these plants as the local destroyable loot container.
No achievement related to them, cependant.
Spellcrafting
Easy enough, go into your inventory by pressing the [je] Bouton, go to crafting and just mash some ingredients together. Ne’t need to be useful to earn the achievement.
This can not be unlocked until after beating the final boss. While progressing through the 8 areas of the game, each area increases the tier of dropped materials by 1.
Once the story is done, toi’ll unlock Vortex Portals – see the NG+ chapter above.
The tier of ingredients dropped in a given portal is written in the portals « nom », before you enter it. Just keep crafting & equipping higher tier spells and the portal tiers will increase.
Just keep auto-upgrading materials via the « Smart Inventory », until the message on the right appears.
This indicates, that you have an upgradable legendary shape. So switch to custom inventory, aller à « Synthesis » -> « Mise à niveau » and upgrade those non greyed out legendary shapes.
Synergy spells do count as unique spells, but you can equip a maximum of 3 in your loadout, donc toi’ll have to craft 6 « non-synergy » shapes.
You might need to actually equip every of the 12 unique synergy spells, in order for the game/achievement to register it.
This one is entirely RNG based. It might take quite a while to get a working shape for this one, mais ça’s very likely to drop before you’ve completed all the other achievements.
What you need is a legendary shape, that can still be upgraded and already has the
« +4 Augment Slots »
De là, upgrade it to a « Non-Synergy Shape » and while crafting a spell, throw 4 legendary augments at it.
C'est tout ce que nous partageons aujourd'hui pour cela Lichdom: Mage de bataille guide. Ce guide a été initialement créé et rédigé par Brachragon. Si nous ne parvenons pas à mettre à jour ce guide, vous pouvez trouver la dernière mise à jour en suivant ceci lien.