A quick guide on the basic mechanics of the Needs system, which might not be immediately apparent to some as the game doesn’t go into much detail about it.
El comienzo, Middle and End
This might not be immediately apparent to some but I was having trouble figuring out why some values for actions were giving me unexpected results. Por ejemplo: Why doesn’t Eat Chicken Wings fill my Hunger meter as much as Eat at Home, even though they both state that they give the same 6.00 Hunger increase?
The answer is quite simple but the game doesn’t actually specifically state it anywhere:
The number values are based on a PER HOUR basis. También, the numbers represent percentages.
The Eat Chicken Wings action takes 5 hours to finish. 5 X 6.00(%) = 30(%) increase in Hunger stat.
The Eat at Home action takes 10 horas. So you get a 10 X 6.00(%) = 60(%) increase in Hunger stat.
The Needs stats also decays over time, sin embargo, and that also gets taken into account.
The Hunger stat decreases by 1% cada hora. The Health stat seems to decay at a rate of 1% cada 10 horas. Hygiene and Alcohol seem to go down 1% cada 5 horas (I think Smoking as well). The fun doesn’t seem to decay at all. Not sure about Happiness.
If you Eat Chicken Wings, que toma 5 horas, then you’ll lose 5% Hunger *while eating*. So that 30% increase becomes a net total of a 25% increase to your Hunger stat. For Eat at Home you would gain 50%.
Larga historia corta: Multiply the numbers by the hours it takes to complete and then minus the periodic decay for the total percentage values gained/lost.
Bear in mind that this might not always apply in some select cases. When hiring services from home, Por ejemplo, if you click the » ? » button in the Personal Trainer option it’ll say something like (-5 horas, +10 Salud). Eso +10 Health part is actually the TOTAL percentage gained FOR the five hours. Nothing needs to get multiplied. You’ll get a 10% increase in Health (minus the decay over the 5 hours taken).
Tal vez sea el » + » in front of the Health that denotes whether it’s a total gain or not? If you see it elsewhere then it might not be something you need to multiply by the hours taken.
The game stats makes a bit more sense to me now, de todos modos. Hope I wasn’t the only one having a problem understanding this.
Eso es todo lo que estamos compartiendo hoy para este This Grand Life guía. Esta guía fue originalmente creada y escrita por GhostKnight13. En caso de que no actualicemos esta guía, puede encontrar la última actualización siguiendo este enlace.