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InfraSpace – Building Requirements and Productions Rate

Publicado el 09/28/2023 Por JUUDOLF No hay comentarios en InfraSpace – Building Requirements and Productions Rate
  • Título: InfraSpace
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Information about InfraSpace is still incomplete. Por favor ayúdanos a completar los detalles del juego usando esto formulario de contacto.

Are you annoyed because InfraSpace uses different times to build stuff, and you have to use a calculator every time to figure out how much stuff buildings make and need? Lo entiendo! But I can’t make mods, so I made a list of all the buildings that make things, what they need, and how much they make every minute. This also includes buildings that take longer than 60 seconds to finish their job so you can plan better.

This guide is for InfraSpace version 1.4.366.

IMPORTANTE: These numbers are only right after you fix the colony ship. They also assume no bonuses and 100% efficiency with a full workforce. Por aquí, you can design your cities and know how many buildings you need. Desafortunadamente, I didn’t include bonuses between buildings in this guide. If a building gets a boost from a repaired ship part, I’ll tell you in that building’s section.

Not as important note: Some of this info might seem repetitive because buildings like the VR-Edutainment Factory and Superconductor Factory cycle every 60 artículos de segunda clase. But I figured it’s easier to list everything here to avoid confusion about how much they make.

Habitat Buildings

Basic Habitat > Luxury Residential Highrise (52 inhabitants)

Habitats don’t make stuff, but you gotta have ‘em in your city.

Gente, eh? Here’s what you need to turn your Basic Habitats into fancy Luxury Highrises and keep ‘em that way. The amount of stuff you need depends on how many folks are living in the habitat. But to keep it simple, I’m gonna tell you what a big level 6 habitat needs when it’s full with 52 gente.

  • Oxígeno: 1.4
  • Agua: 1.4
  • Survival Food: 0.3
  • Good Meal: 1.1
  • Home Appliance: 0,8
  • Computadora: 0,6
  • Parque: Encendido/apagado
  • Home Robot: 0,6
  • Entretenimiento: Encendido/apagado
  • VR-Edutainment: 0,3
  • Escuela: Encendido/apagado

One VR-Edutainment Factory can take care of a maximum of 26 Highrises. This factory makes 8 VR-sets every minute, and each habitat needs 0.3 VR-sets per minute. Entonces, when you do the math, it’s like this: 8 / 0.3 is around 26.67 habitats for one VR factory. pero recuerda, traffic can slow down your deliveries.

Ahora, if you decide to build a bunch of Basic Habitats to upgrade all at once, it’ll take some time for everything to upgrade because habitats of different levels need different amounts of Survival Food. People in Highrises (nivel 6 habitat) get used to Good Meals and only need 0.3 Survival Food, while folks in Residential Buildings (nivel 4 habitat) necesidad 0.8. Just be patient and let the Survival Foods trickle down from building to building. Or build a few extra Simple Farms to speed things up until everything is upgraded.

Small Mines

  • Sand Mine: 12
  • Sulfur Mine: 12
  • Crude Oil Extractor: 12
  • Iron Mine: 12
  • Copper Mine: 12
  • Aluminum Mine: 6
  • Uranium Mine: 3
  • Iridium Mine: 6

Large Mines

  • Large Sand Mine: 24
  • Large Sulfur Mine: 24
  • Large Crude Oil Extractor: 24
  • Large Iron Mine: 24
  • Large Copper Mine: 24
  • Large Aluminum Mine: 12
  • Large Uranium Mine: 6
  • Large Iridium Mine: 12

Colossal Adamantine Drill

The Colossal Adamantine Drill is one of those buildings that doesn’t pop up instantly. It’s kind of like sending stuff through the Spaceship Construction Facility. Let me lay out the stages and what each of them needs for you:

Escenario 1 (start of construction):

  • Concreto: 1500
  • Acero: 3500

Escenario 2:

  • Sensor: 250
  • High-Tech Tool: 100

Escenario 3:

  • Concreto: 1000
  • Acero: 1500
  • Motor: 150
  • Computadora: 75

Escenario 4:

  • Concreto: 500
  • Acero: 1500
  • Neural Processor: 75
  • Radiation Core: 125

Escenario 5:

  • Concreto: 500
  • Acero: 1000
  • AI Control Unit: 100
  • Superconductor: 150

Construction complete. Colossal Adamantine Drill [Storage Deck]Requiere:

  • Red Science Pack: 1
  • Superconductor: 4
  • Methane (Gas): 8,75

Produces:

  • Adamantino: 3,75

Nota: Colossal Adamantine Drill takes a whopping 4 minutes to complete a single cycle so you’ll need 4x of the listed resources to begin the process.

Basic Industry

Concrete Factory [Storage Deck]

Requiere:

  • Azufre: 6
  • Arena: 6

Produces:

  • Concreto: 48

acería [Storage Deck]

Requiere:

  • Mineral de hierro: 6
  • Carbón: 6
  • Agua: 6

Produces:

  • Acero : 48

Low-Tech Industry

Electronics Factory [Puente]

Requiere:

  • Mineral de hierro: 8
  • Mineral de cobre: 8

Produces:

  • Electrónica: 12

Plastic Factory [Puente]

Requiere:

  • Aceite: 8

Produces:

  • Plástico: 12

Microchip Factory

Requiere:

  • Arena: 6
  • Electrónica: 4

Produces:

  • Pastilla: 6

Motor Factory [FTL Engine]

Requiere:

  • Barra de cobre: 3
  • Acero: 7,5
  • Aceite: 6

Produces:

  • Motor: 9

Copper Mill [FTL Turbine]

Requiere:

  • Mineral de cobre: 6
  • quimicos: 6

Produces:

  • Barra de cobre: 9

Home Appliance Factory [Storage Deck]

Requiere:

  • Electrónica: 4
  • Plástico: 2

Produces:

  • Home Appliance: 10

Chemicals Lab [Thermal Systems]

Requiere:

  • -nada-

Produces:

  • quimicos: 18

Stem Cell Lab

Requiere:

  • Oxígeno: 6
  • quimicos: 6

Produces:

  • Steam Cell: 6

Mid-Tech Industry

Nanotubes Factory

Requiere:

  • Industrial Chemicals: 3
  • Carbón: 9

Produces:

  • Nanotubes: 6

Neural Processor Factory [Matriz de comunicación]

Requiere:

  • Nanotubes: 6
  • Pastilla: 8

Produces:

  • Neural Processor: 4

Sensor Factory [Cáscara]

Requiere:

  • Plástico: 8
  • Aluminum Ore: 8

Produces:

  • Sensor: 16

Heat Exchanger Factory [Cáscara]

Requiere:

  • Barra de cobre: 3
  • Acero: 7,5
  • Industrial Chemicals: 3
  • Aceite: 6

Produces:

  • Heat Exchanger: 9

Computer Factory [Computer Deck]

Requiere:

  • Plástico: 4
  • Pastilla: 4
  • Aluminum Ore: 3

Produces:

  • Computadora: 10

Home Robot Factory [Matriz de comunicación]

Requiere:

  • Sensor: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Home Robot: 8

Industrial Robot Factory [FTL Turbine]

Requiere:

  • Sensor: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Industrial Robot: 8

Industrial Chemicals Lab [FTL Fuel Cells]

Requiere:

  • Distilled Water: 6
  • quimicos: 12
  • Methane: 6

Produces:

  • Industrial Chemicals: 9

High-Tech Industry

Reinforced Iridium Factory [FTL Engine]

Requiere:

  • Mineral de iridio: 6
  • Industrial Chemicals: 3
  • Aceite: 12

Produces:

  • Reinforced Iridium: 9

High-Tech Workshop

Requiere:

  • Reinforced Iridium: 4
  • Nanotubes: 2
  • Sensor: 4
  • Methane: 2

Produces:

  • High-Tech Tool: 6

Holo-Display Factory [Computer Deck]

Requiere:

  • Nanotubes: 4
  • Reinforced Iridium: 4
  • Sensor: 8

Produces:

  • Holo-Display: 6

Radiation Core Factory [Radiation Shield]

Requiere:

  • Reinforced Iridium: 4
  • Uranio enriquecido: 5

Produces:

  • Radiation Core: 6

Uranium Enrichment Plant [Radiation Shield]

Requiere:

  • Uranium Ore: 4
  • quimicos: 8

Produces:

  • Uranio enriquecido: 8

VR-Edutainment Factory [Matriz de comunicación]

Requiere:

  • Neural Processor: 4
  • Holo-Display: 8

Produces:

  • VR-Edutainment: 8

Superconductor Factory [FTL Fuel Cells]

Requiere:

  • Iridium ore: 6
  • Azufre: 10
  • Heat Exchanger: 8

Produces:

  • Superconductor: 3

AI Control Unit Factory [FTL Engine]

Requiere:

  • Sensor: 5
  • Neural Processor: 3
  • Methane: 4

Produces:

  • AI Control Unit: 3

Gas and Liquids

Nota: Tanks aren’t part of this list since they’re mainly for checking your pipe network and acting as buffers.

Atmosphere Processor

Produces:

  • Oxígeno: 6
  • Carbón: 6

Oxygen Processor

Produces:

  • Oxígeno: 12

Carbon Processor

Produces:

  • Carbón: 12

Water-Air-Filter

Produces:

  • Agua: 12

Ground Water Extractor

Produces:

  • Agua: 30

Water Distillery [FTL Turbine]

Requiere:

  • Agua: 30

Produces:

  • Distilled Water: 18

Methane Drill [Thermal Systems]

Produces:

  • Methane: 12

Methane Fermentation Plant [Thermal Systems]

Requiere:

  • Organic Waste: 8

Produces:

  • Methane: 12

Terraforming

Filtering Mesh Factory [Orbital Scanners]

Requiere:

  • Heat Exchanger: 1
  • Neural Processor: 1

Produces:

  • Filtering Mesh: 6

Advanced Filtering Mesh Factory [Orbital Scanners]

Requiere:

  • Green Science Pack: 1
  • AI Control Unit: 1
  • Filtering Mesh: 3

Produces:

  • Advanced Filtering Mesh: 1,5

Superconducting Coil Factory [Orbital Scanners]

Requiere:

  • Superconductor: 2
  • Radiation Core: 4

Produces:

  • Superconducting Coil: 2

Dust Particle Filter

Requiere:

  • Filtering Mesh: 2

Produces:

  • Parte 1 of the terraforming process

Fertilizer Drone Hub

Requiere:

  • Fertilizante: 8

Produces:

  • Parte 2 of the terraforming process

Ground Acidity Regulator

Requiere:

  • Advanced Filtering Mesh: 0,5

Produces:

  • Parte 3 of the terraforming process

Ammonia Extractor

Requiere:

  • Advanced Filtering Mesh: 1,5

Produces:

  • Parte 4 of the terraforming process

Generador de campo magnético

The Magnetic Field Generator is a special building that doesn’t appear all at once. It’s kind of like when you send materials to build a spaceship. En cambio, it goes through different stages of construction. Let me break down what each stage needs.

PHASE 1:

  • Concreto: 3500
  • Acero: 1500
  • Adamantino: 250

PHASE 2:

  • -UNKNOWN, HAVE NOT REACHED THIS POINT YET-

Construction complete.Requires:

  • -UNKNOWN-

Produces:

  • Parte 5 of the terraforming process

Ciencia

Blue Science Pack Factory

Requiere:

  • Aceite: 8
  • Carbón: 4

Produces:

  • Blue Science Pack: 4

Green Science Pack Factory

Requiere:

  • Arena: 4
  • quimicos: 8
  • Aluminum Ore: 2
  • Blue Science Pack: 4

Produces:

  • Green Science Pack: 2

Yellow Science Pack Factory

Requiere:

  • Motor: 4
  • Organic Waste: 2
  • Methane: 4
  • Green Science Pack: 3

Produces:

  • Yellow Science Pack: 1

Red Science Pack Factory

Requiere:

  • AI Control Unit: 1,5
  • Radiation Core: 3
  • Yellow Science Pack: 2

Produces:

  • Red Science Pack: 0,5

Alimento

Simple Farm [Passenger Deck]

Requiere:

  • Agua: 6

Produces:

  • Survival Food: 12

Fertilizer Factory

Requiere:

  • Azufre: 6
  • quimicos: 6

Produces:

  • Fertilizante: 6

Vegetable Farm

Requiere:

  • Fertilizante: 3
  • Agua: 4,5
  • Oxígeno: 1,5

Produces:

  • Verduras: 9
  • Organic Waste: 4,5

Meat Lab

Requiere:

  • Agua: 4,5
  • Stem Cell: 3

Produces:

  • Carne: 9
  • Organic Waste: 4,5

Meal Factory [Passenger Deck]

Requiere:

  • Verduras: 9
  • Carne: 9

Produces:

  • Good Meal: 12
  • Organic Waste: 6

Fuerza

turbina eólica

Produces: 20megavatio

Solar Power Plant + Variation

Produces: 75megavatio

Methane Power Plant

Requiere:

  • Methane: 10

Produces:

  • Fuerza: 250megavatio

Nuclear Power Plant

Requiere:

  • Uranium Ore: 3,3
  • Agua: 5

Produces:

  • Fuerza: 750megavatio

Fast Neutron reactor

Requiere:

  • Uranio enriquecido: 6
  • Agua: 3

Produces:

  • Fuerza: 2000megavatio

Antares Bonuses

Puente

Requiere:

  • Aluminum Ore: 350
  • Electrónica: 250
  • Plástico: 250

Prima:

  • «Each time Electronic is produced, obtienes 1 extra unit.»
  • «Each time Plastic is produced, obtienes 1 extra unit.»

Matriz de comunicación

Requiere:

  • Neural Processor: 150
  • VR-Edutainment: 300
  • Home Robot: 250

Prima:

  • «Each time Neural Processor is produced, obtienes 1 extra unit.»
  • «Each time VR-Edutainment is produced, obtienes 2 extra units.»
  • «Each time Home Robot is produced, obtienes 2 extra units.»

Computer Deck

Requiere:

  • Computadora: 250
  • Holo-Display: 100

Prima:

  • «Each time Holo-Display is produced, obtienes 1 extra unit.»
  • «Each time Computer is produced, obtienes 2 extra units.»

FTL Engine

Requiere:

  • Reinforced Eridium: 125
  • AI Control Unit: 225
  • Motor: 350

Prima:

  • «Each time Reinforced Eridium is produced, obtienes 1 extra unit.»
  • «Each time AI Control Unit is produced, obtienes 2 extra units.»

FTL Fuel Cells

Requiere:

  • Industrial Chemicals: 300
  • Super Conductor: 75
  • Yellow Science Pack: 125

Prima:

  • «Each time Superconductor is produced, obtienes 1 extra unit.»
  • «Each time Industrial Chemicals is produced, obtienes 1 extra unit.»

FTL Turbine

Requiere:

  • Neural Processor: 150
  • Barra de cobre: 350
  • Distilled Water: 150

Prima:

  • «Each time Copper Bar is produced, obtienes 1 extra unit.»
  • «Each time Distilled Water is produced, obtienes 1 extra unit.»
  • «Each time Industrial Robot Bar is produced, obtienes 2 extra unit.»

Orbital Scanners

Requiere:

  • Superconducting Coil: 75
  • Advanced Filtering Mesh: 200

Prima:

  • «Each time Advanced Filtering Mesh is produced, obtienes 1 extra unit.»
  • «Each time Superconducting is produced, obtienes 1 extra unit.»
  • «Each time Filtering Mesh is produced, obtienes 2 extra unit.»

Passenger Deck

Requiere:

  • Agua: 500
  • Oxígeno: 500
  • Good Meal: 250
  • Survival Meal: 250

Prima:

  • «Each time Survival Food is produced, obtienes 1 extra unit.»
  • «Each time Good Meal is produced, obtienes 1 extra unit.»
  • «15% reduction for all habitat needs.»

Cáscara

Requiere:

  • Heat Exchanger: 350
  • Sensor: 350
  • quimicos: 350

Prima:

  • «Each time Sensor is produced, obtienes 2 extra unit.»
  • «Each time Heat Exchanger is produced, obtienes 2 extra unit.»

Radiation Shield

Requiere:

  • Radiation Core: 450
  • Uranio enriquecido: 350

Prima:

  • «Each time Radiation Core is produced, obtienes 4 extra unit.»
  • «Each time Enriched Uranium is produced, obtienes 3 extra unit.»

Storage Deck

Requiere:

  • Concreto: 1500
  • Acero: 1500
  • Home Appliance: 200

Prima:

  • «Each time Concrete is produced, obtienes 3 extra unit.»
  • «Each time Steel is produced, obtienes 3 extra unit.»
  • «Each time Home Appliance is produced, obtienes 2 extra unit.»

Telescopio

Requiere:

  • Adamantino: 150
  • Red Science Pack: 50

Prima:

  • «Each time Adamantine is produced, obtienes 5 extra unit.»

Thermal Systems

Requiere:

  • Aceite: 250
  • quimicos: 250
  • Methane: 250
  • Blue Science Pack: 150

Prima:

  • «Each time Chemicals is produced, obtienes 1 extra unit.»
  • «Each time Organic Waste is produced, obtienes 1 extra unit.»
  • «Each time Methane is produced, obtienes 1 extra unit.»

Laser Cannon

Requiere:

  • Pastilla: 75
  • Nanotubes: 75
  • Green Science Pack: 100

Prima:

  • «Antares’ laser cannon is powerful enough to melt rocks. Clear your map from obstacles from orbit!»

Eso es todo lo que estamos compartiendo hoy para este InfraSpace guía. Esta guía fue originalmente creada y escrita por JUUDOLF. En caso de que no actualicemos esta guía, puede encontrar la última actualización siguiendo este enlace.

Si cree que alguno de los contenidos de este sitio viola sus derechos, incluyendo sus derechos de propiedad intelectual, por favor contáctenos inmediatamente usando nuestro formulario de contacto.
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  • Título: InfraSpace
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  • Revelador:
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