This is a tier list sorting every moveset in the game by how quickly they can cover ground using aerial movement. I am working only from my own observations for the first draft, so the data given here is only approximate.
I put this together for my own uses, but I figured the rough data I’ve collected may be of interest to others.
Nivel S: Wavedashers
S Tierscan directly jump-cancel out of aerial attacks upon landing, and additionally carries fast air momentum while chaining the attack.
Among weapons, these two are notably faster and easier to pull off than all the rest.
- Zhong Hui (Flying Swords)
- Zhou Tai (Curved Sword)
- Cai Wenji (Arpa) ← This wavedash is extremely difficult to pull off consistently.
- Daqiao (Pugil Stick)
- Espada
- Wang Yi (Emei Piercers)
- Xiao Qiao (Paired Fans)
- Zhang él (Garras)
- Zhurong (Bumerang)
un nivel: Gliders
A diferencia de
S Tiers,
A Tierscannot cancel a landing aerial into another jump. Sin embargo, they still have access to powerful aerial moves and usually double jumps as well.
- Bao sanniang (Danger Yoyo)
- Huang Zhong (Arco)
- Iron Fan
- Jia Xu (Cadena & Hoz)
- Xing Cai (Espada & Blindaje)
- Zhuge liang (War Fan) ← Very difficult to pull off; usually lands in B Tier unless mastered
Nivel B: Air Stallers
B Tiershave very similar movement capabilities to
A Tiers, but the aerial attacks they have access to will gimp their horizontal speed and are only really useful for extending air time.
Guan suo (Sabatons) gets special note for becoming able to wavedash so long as you can keep hitting enemies with its aerial attack. This only works while enemies are present, sin embargo, so it isn’t useful for traversing huge distances.
Xu Shu (Espada & Gancho) gets special note for being able to drastically reduce landing lag if you land a hit with its aerial attack.
- Guan suo (Sabatons) ← Capable of wavedashing if charge aerial hits enemies
- Xu Shu (Espada & Gancho)
- Guo Jia (Orbe & Scepter)
- Tong Ling (Nunchaku)
- Lu Xun (Swallow Swords)
- Punzón (Shadow Fan)
- Zhang Jiao (Shaman Rod)
- Zhou yu (Personal)
Nivel C: Double Jumpers
C Tiershave access to double jumps, which lets them jump-cancel out of grounded attacks. Sin embargo, they can’t jump-cancel out of aerial attacks nor do they have any notable aerial moves that give them a significant speed or stall boost.
Zhen Ji (Flauta) gets special note for gaining significantly more speed than normal from double jumps.
- Zhen Ji (Flauta)
- Chen Gong (Art of War Scroll)
- Guan Xing (Wingblades)
- Jia Chong (Throwing Axes)
- Liu bei (Twin Swords)
- Liu shan (Estoque)
- Sun Shang Xiang (Ruedas)
- Wang Yuanji (Lanzar cuchillos)
- Wang Yi (Trishula)
- Xun Yu (Formation Rod) ← Technically can jump-cancel but it’s painfully slow and does not help
- Yuan shao (Extension Blade)
- Yue Jin (Dual Hookblades)
- Zhang Chunhua (Wired Gloves)
- Zhu Ran (Flame Bow)
Nivel D: Single Jumpers
D Tierscan’t jump cancel or double jump, which slows them down drastically. What separates
D Tiersde
F Tierses eso
D Tiers at least have a great aerial move that could have given them a much better placing if they had better intrinsic movement.
Deng ai (Lanza) gets special note for having an aerial move that has zero landing lag.
- Deng ai (Lanza)
- Alto (General’espada)
- Cao Ren (Escudo con púas)
- Dong zhuo (Bomba)
- Liangshi (Ballesta)
- Lu Bu (Alabarda)
- Lu Su (Rastrillo)
- Sol Jian (Nine Rings Blade)
- Yo llamo que (tonfa)
- Sun Quan (Flame Blade)
- Taishi ci (Twin Rods)
- Wen Yang (Javelin)
- Xiaohou ba (Siege Spear)
- Xiaohou Dun (Podao)
- Zhang Bao (Flail Sword)
- Zhang Fei (Double Pike)
Meng huo (Guantes) gets special note because its best aerial for movement gets completely stalled if it hits an enemy.
- Meng huo (Guantes)
Merodeo: Basura
F Tiershave no good aerial movement whatsoever: No jump-cancels, no double jumps, and no good aerials.
- PI alto (Dual Blade)
- Dian Wei (Hacha)
- Ding Feng (Circle Blade)
- Fa Zheng (Woven Cloth)
- Ganar (Mayal) ← Can run faster with running attack combo, but this isn’t aerial movement
- Gran espada
- Guan Yinping (Dual-headed Mace)
- Guan Yu (Crescent Blade)
- Guo Huai (Arm Cannon)
- Han Dang (Short Pike)
- Huang Gai (Bote) ← Can move at speed with Strong Attack 0, but this isn’t aerial movement
- Liangshi (Mandarin Duck Hooks)
- Li Dian (Wheeled Halberd)
- Liu shan (Banco)
- Lu Lingqi (Crossed Pike)
- Lu Meng (Lucio)
- Vamos (Brocha)
- Meng huo (Stele)
- Pang de (Maza)
- Sima (Horsehair Whip)
- Sima zhao (Striking Sword)
- Lanza
- Wei Yan (Double Voulge)
- Xiaohou yuan (Arco & Vara)
- Xu Huang (Gran hacha)
- Xu Zhu (Club)
- Yu Jin (War Trident)
- Yueying (Bladebow)
- Yueying (Dagger-Axe)
- Zhang liao (Twin Axes)
- Zhao yun (Lanza de dragón)
- Zhuge Dan (Short Rod)
- 口 (Talisman Cards)
Eso es todo lo que estamos compartiendo hoy para este Guerreros de la dinastía 8 Imperios guía. Esta guía fue originalmente creada y escrita por Enderspoons. En caso de que no actualicemos esta guía, puede encontrar la última actualización siguiendo este enlace.