So I improved the graphics a bit, pretty much everything.
No more tree lod popping, all lods increased: Büsche, Felsen, details. Absolutely nothing pops up anymore. Greatly increased grass distance. Shadows improved, also distance. clouds improved. fog optimized and improved. True sky activated. Better taa, sharpness enabled. Anisotopic filtering enabled 16x for better tecxtures. Brightness and color adjusted, no more fading. Better vision at night. Post process effects like motion blure, Getreide, and chrome aberration disabled. Screen space reflections improved. Improved water tessellation.
Um dies zu tun, proceed as follows:
Gehen Sie in den folgenden Ordner: C:/Users/Name/AppData/Local/VicingOyunu/Saved/Config/WindowsNoEditor and open the Engine.ini with a double click.
Now copy and paste the following (leave one line blank)::
[SystemSettings] r.Streaming.Boost=1 r.FastVRam.EyeAdaptation=1 r.bForceCPUAccessToGPUSkinVerts=1 r.ViewDistance=4 r.ViewDistanceScale=4 r.MaxAnisotropy=16 r.LandscapeLODDistributionScale=3 r.LandscapeLOD0DistributionScale=3 r.StaticMeshLODDistanceScale=0.50 grass.CullDistanceScale=3 foliage.LODDistanceScale=8 foliage.ditheredLOD=0 foliage.MinimumScreenSize=0.00000001 foliage.MaxOcclusionQueriesPerComponent=128 foliage.MinInstancesPerOcclusionQuery=65536 grass.DensityScale=0.75 foliage.DensityScale=0.75 r.HLOD=1 r.HLOD.DistanceScale=2.0 r.HLOD.MaximumLevel=1 r.Emitter.FastPoolEnable=1 r.EmitterSpawnRateScale=2.0 r.MipMapLODBias=0 r.MaxQualityMode=1 r.DetailMode=2 r.MaterialQualityLevel=1 r.SkeletalMeshLODBias=-2 r.SkeletalMeshLODRadiusScale=0.01 r.LandscapeLODBias=-1 r.TessellationAdaptivePixelsPerTriangle=128 r.Water.WaterMesh.TessFactorBias=12 r.Fog=1 r.FogDensity=0.03 r.FogStartDistance=5 r.VolumetricFog.GridDivisor=30 r.VolumetricFog.GridPixelSize=8 r.VolumetricFog.GridSizeZ=64 r.VolumetricFog.Jitter=1 r.VolumetricFog.InjectShadowedLightsSeparately=1 r.VolumetricFog.InverseSquaredLightDistanceBiasScale=1.000000 r.VolumetricFog.LightFunctionSupersampleScale=2.000000 r.VolumetricCloud.HighQualityAerialPerspective=1 r.VolumetricRenderTarget=1 r.TranslucencyVolumeBlur=0 r.TranslucentLightingVolume=1 r.TrueSkyQuality=1 r.SkyLightingQuality=1 r.LightFunctionQuality=1 r.LightShaftQuality=1 r.VolumetricCloud=1 r.VolumetricCloud.SkyAO=1 r.VolumetricCloud.SkyAO.Filtering=1 r.VolumetricCloud.ShadowMap=1 r.VolumetricCloud.ShadowMap.MaxResolution=2048 r.VolumetricCloud.SkyAO.MaxResolution=2048 r.VolumetricRenderTarget.Mode=1 r.SkylightIntensityMultiplier=0.4 r.SkyAtmosphere=1 r.SupportSkyAtmosphere=1 r.SkyAtmosphere.LUT32=1 r.SkyAtmosphere.FastSkyLUT=0 r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1 r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=0 r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0 r.SkyAtmosphere.AerialPerspectiveLUT.Depth=96 r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0 r.SkyAtmosphere.SampleCountMin=64.0 r.SkyAtmosphere.SampleCountMax=128.0 r.SkyAtmosphere.DistanceToSampleCountMax=128 r.ShadowQuality=4 r.Shadow.CacheWholeSceneShadows=1 r.Shadow.WholeSceneShadowCacheMb=500 r.Shadow.FilterMethod=0 r.Shadow.RadiusThreshold=0.01 r.Shadow.DistanceScale=5.0 r.Shadow.CSMDepthBias=20 r.Shadow.MinResolution=2048 r.Shadow.MaxCSMResolution=2048 r.Shadow.MaxResolution=2048 r.Shadow.CSM.TransitionScale=1.0 r.Shadow.PreShadowResolutionFactor=1.0 r.CapsuleShadows=1 r.CapsuleMaxDirectOcclusionDistance=600.000000 r.CapsuleMaxIndirectOcclusionDistance=400.000000 r.CapsuleShadowsFullResolution=1 r.DistanceFieldShadowing=1 r.Shadow.PerObject=1 r.ContactShadows=1 r.AllowLandscapeShadows=1 r.Shadow.AllowForegroundShadows=1 r.AmbientOcclusionLevels=2 r.AmbientOcclusionMaxQuality=100 r.DistanceFieldAO=1 r.DFShadowQuality=3 r.DFFullResolution=1 r.HLOD.ForceDisableCastDynamicShadow=1 r.Shadow.FadeResolution=0 r.HighQualityLightMaps=1 r.LensFlareQuality=3 r.ParticleLightQuality=2 r.RefractionQuality=3 r.SSR.Quality=4 r.SSR.MaxRoughness=1 r.SSS.Scale=1 r.SSS.SampleSet=2 r.SSGI.Quality=4 r.DefaultFeature.AntiAliasing=2 r.PostProcessAAQuality=6 r.ScreenPercentage=100 r.TemporalAASamples=32 r.TemporalAACurrentFrameWeight=0.12 r.TemporalAAFilterSize=1.0 r.TemporalAACatmullRom=1 r.TemporalAAPauseCorrect=1 r.BloomQuality=3 r.EyeAdaptationQuality=3 r.Color.Mid=0.35 r.SceneColorFormat=4 r.TonemapperGamma=2.6 r.Tonemapper.Quality=3 r.TonemapperFilm=1 r.Tonemapper.Sharpen=0.33 r.FastBlurThreshold=0 r.MotionBlurQuality=0 r.MotionBlurQuality=0 r.MotionBlur.Amount=0 r.MotionBlurSeparable=0 r.DepthOfFieldQuality=0 r.DepthOfField.FarBlur=0 r.DefaultFeature.MotionBlur=0 r.SceneColorFringe.Max=0 r.SceneColorFringeQuality=0 r.MotionBlur.Max=0 r.Tonemapper.GrainQuantization=0
Speichern und schließen.
If you don’t see the AppData folder, you have to enable this in the advanced folder options in windows: show hidden folders and files.
For better Performance activate dlss.
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