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Darkest Hour: A Hearts of Iron Game Update Patch Notes on April 10, 2024

Posted on 04/20/2024 By Patch Bot No Comments on Darkest Hour: A Hearts of Iron Game Update Patch Notes on April 10, 2024
  • Title: Darkest Hour: A Hearts of Iron Game
  • Release Date:
  • Developer:
  • Publisher:
Information about Darkest Hour: A Hearts of Iron Game is still incomplete. Please help us fill the details of the game using this contact form.

✅ Source verified via Steam Community

  • Patch Title: Patch 1.05.2 is now available
  • Patch Release Date: April 10, 2024

The developer of Darkest Hour: A Hearts of Iron Game has released a new update for the game on April 10, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam. 

Hello everyone,
Patch 1.05.2, which until now has been available only as download from our game subforum at Paradox, is now available and set as the default version on Steam.
Addressed issues:

  • Removed unit and brigade types and models limitation to allow values above 127 to be used. Fixed crash on start building custom units of type u_88 or above.
  • Province improvements ordered from province panel with Ctrl, Shift or Shift+Ctrl (build to the max) sometimes are one level less (for example order 8 instead of 9 infra levels for prov with 10% infra)
  • Fix CTD on automatic brigade detach from unit in redeployment pool on upgrade to another unit type – 1.02 bug
  • Fixes various issues with expeditionary forces left under command of another country indefinitely. Reclaim and return all expeditionary forces on:
  • separate peace
  • making a country puppet
  • country ban from alliance
  • Recalculate alliance leader when old alliance leader is:
  • made a puppet
  • annexed
  • Fix not deleted units in redeployment pool on accepted peace with forced disarmament clause.
  • Fix issue with auto creation of resource convoy from oversea puppets when the puppet country has own convoys. (for example ENG puppet to GER)
  • Fix issue with maintaining of resource convoys (no transports assigned) from oversea puppets when the puppet has no resources produced in its provinces. (for example OMN puppet to GER)
  • Fix issue with fleets not getting experience from sunk enemy convoys.
  • Change combat distance of convoy attack from 0km to attacking fleet’s desired range.
  • Fix issue with secedearea / secederegion commands with default/old logic ([when = 0] or no [when] specified) together with [which = -1] (secede to current controller) preventing secession of provinces – 1.02 bug

Other changes:

  • Added option for air units on Naval Strike mission to attack enemy convoys.
  • Set the country with most IC as alliance leader when the old leader is removed from the alliance (made puppet or annexed). Note: Player controlled countries still get a bonus of 100 points.
  • Removed cost for trade deals between allied or puppet-master countries.

More on patch 1.05.2 can be found here.
For more details, please refer to the Paradox forum.
Notes:

  • Save-games and mods for 1.04 are NOT compatible with 1.05.2.
  • Save-games and mods for 1.05 or 1.05.1 are compatible with 1.05.2.
  • Patch 1.05.1 and previous patches are still available on the Beta tab.

Checksums should remain unchanged from 1.05/1.05.1:
KVZZ – Darkest Hour Full
TENE – Darkest Hour Light
LNIC – No mods (Darkest Hour Core)

To learn more about this new update, check the official source mentioned above.

Patch Notes Tags:Darkest Hour: A Hearts of Iron Game

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  • Title: Darkest Hour: A Hearts of Iron Game
  • Release Date:
  • Developer:
  • Publisher:
Information about Darkest Hour: A Hearts of Iron Game is still incomplete. Please help us fill the details of the game using this contact form.

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