✅ Source verified via Steam Community
- Patch Title: Patch notes for April 5th
- Patch Release Date: April 6, 2024
The developer of AutoForge has released a new update for the game on April 6, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
Another day of work with some nice crash fixes and many other improvements!
Critical Issues
- Resolved a crash on game load
- Resolved crash when loading a save with a very specific number of saved entities in the world
Resolved Issues
- Resolved issue where item would be destroyed if picked up from a chest and then a toolbar item is activated
- Resolved issue where recovery cube could be interacted with repeatedly
- Resolved issue with tiles near resource nodes having a large quantity
- Resolved issue with some plants not consuming the required fluid: Bonsab, Vessel Cactus, Eldor Tree, and Cedo Tree
- Resolved issue with being able to replace blocks from outside of interaction range
- Resolved an issue with Lava Forge potentially getting into a broken state when running out of lava
Balance Changes
- Increased default inventory space from 20 to 30
General Improvements
- Reverted change: “Rotating items will now always prioritize rotating the grabbed item over something targeted”. This needs more consideration and I’m listening to feedback.
- Progression technologies now list dependencies on its tooltip
- Pump is now placed with the fluid outputs corresponding to the visuals
- Foliage is now disturbed when changing nearby tiles such as vines breaking under placed scaffolding
- Unexplored areas lit up by Ancient Technologies no longer show up on map
- Reduced Miasma Wellspring interaction area
- Structures that use fluids and are placed with pipette will now be created with the correct visuals
To learn more about this new update, check the official source mentioned above.