✅ Source verified via Steam Community
- Patch Title: Numerous Improvements
- Patch Release Date: April 7, 2024
The developer of AI Roguelite 2D has released a new update for the game on April 7, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
- Fixed some issues with A1111 API and ComfyUI API. If you’re still experiencing issues, please feel free to report them in the Discord or in Steam discussions
- Fixed enemy aggro behavior. They won’t follow you anymore after you exit their aggro radius
- New targeting feature: Hold ALT to target yourself or your allies (for healing or buffs)
- Added NPC heal/injury to NPC-specific event checks
- Changed injury/heal amount to be proportional to your health so you don’t get one-shotted by event checks
- Added NPC health bar on portrait
- Added status effects to event checks
- Added status effects for consumables, both positive and negative (e.g. a lava soup will probably burn you… still worth it for the hunger and HP gain!)
- Fixed damage-over-time effects being OP
- Improved summon placement logic
- Improved max summons logic (starts at 1 and increases with each ability level until cap is reached)
- Fixed AI calling summoned entities “swarm” too often
To learn more about this new update, check the official source mentioned above.