This guide is intended to inform the reader of the outcomes of various events during this time. For now, this is based on my own experience. I have not yet determined if the results are random, predetermined, or some combination.
To figure out what happens for each event, I saved a few in-game days prior, selected an option, marked down what happens, and then reloaded. Please feel free to leave your own experiences and information (preferably with screenshots) in the comments so I can expand this guide. Lastly, and it should go without saying, this contains spoilers. Proceed at your own risk!
Anomaly Detected – Shrouded in Storms
Encountered while traveling to an Anomalous Planet in a Warp Storm during Days 150-200. In my case, this was Ferrogar VII.
Bypass
The flavor text claimed that the Edict was teleported to a different planet in the sector, but upon returning to the map the ship hadn’t moved. The planet, however, was replaced by Ferrogar VI, and had no Corruption. As I do not have access to any other sectors, I’m unable to verify if Ferrogar VII disappeared to the Florian system as the effect claims.
Analyze
Suffered 1 Hull Damage, and the same effects as Bypass.
Investigate
Two random Knights are Wounded, as well as Ectar, but you gain some loot. In my case, this was a piece of Tier 2 equipment.
In my opinion, this is the most favorable option early on, assuming you are willing to suffer the wounds to your knights and the increased cost for Purity Seal Upgrades.
Exterminatus
This will result in an Exterminatus on the world. It also Immobilizes the ship for 30 days, and the Grand Masters locks the Armoury for 30 days.
In my opinion, this is the least favorable option.
That's everything we are sharing today for this Warhammer 40000: Chaos Gate - Daemonhunters guide. This guide was originally created and written by unnownrelic. In case we fail to update this guide, you can find the latest update by following this link.