- Title: Stray Gods: The Roleplaying Musical
- Release Date: August 10, 2023
- Developer: Summerfall Studios
- Publisher: Humble Games
This is the list of 44 songs (43 confirmed) that one needs to play in the game to obtain the Maestro achievement.
Beginner’s Tips
This guide has been substantially tested, but not entirely (currently only 43 out of 44 songs have been confirmed, with the exception being the alternate version of “Challenging a Queen,” which involves intentionally letting Persephone win). Therefore, if you encounter any difficulties while following the guide, please share your concerns in the comments, and I will make necessary updates.
Please note that this guide contains spoilers for the game. I suggest continuing to read only if you have played the game at least once and are now seeking the remaining songs to unlock. One of the songs requires selecting the green (Charisma) trait at the beginning of the game. This is the sole instance where a specific trait is necessary; all the other 43 songs can be revealed with any character trait chosen.
I believe the most straightforward approach, without requiring significant restarts, is to start with a no-romance playthrough. During this playthrough:
- Opt for the Charisma trait at the start.
- At the conclusion of “Old Wounds” / Act I, choose Persephone and engage in a single flirtatious interaction immediately following the song.
- In Act II, delay attending the party until the last possible moment. Prioritize the Reliquary and Medusa segments. While progressing, explore all the romantic options with Pan, but refrain from dancing with him.
- In the realm of Hades, do not revive Freddie.
Once this is accomplished,
- Return to “It’s Time” and embark on the Freddie route from there. Subsequently,
- Proceed to the scene involving Persephone after the party. Select one more romantic choice and initiate the Persephone route from that point onward. Following this,
- Proceed to the Olympus scene with Pan after the Reliquary section and dance with him, activating the Pan route.
- For the Apollo route, you must choose him in the song “Old Wounds,” but it suffices to flirt with him only during the party. Hence, nothing from Act I, apart from this specific song and ensuing conversation, needs to be replayed.
It’s worth noting that this isn’t the sole method to achieve this, and I haven’t explored whether there might be a more efficient sequence for pursuing the routes. Nonetheless, I believe this order is reasonably efficient and time-saving.
In the event that you weren’t aware, the N key (or X button on a controller) can be utilized to skip lines outside of the songs. Use this feature judiciously.
Act I
In Act I, a total of thirteen songs can be unlocked:
- Adrift. The first song counts for the achievement once, even if different traits are chosen.
- Chorus is in Accord. No input from player is required.
- Old Wounds. The final song of Act I where the choice between Apollo and Persephone is made. Any choices within the song are fine, it only counts one for the achievement
The following numbers each have three variations to them (‘Green’, ‘Red’, and ‘Blue’). For the achievement, each variation needs to be played.
- I Can Teach You. The second choice determines the variation. Choose anything you like for the rest of the number.
- Phantom Pains. Variation is determined by the first choice.
- Challenging a Queen. The first choice determines the variation. By having the Charisma trait, a green choice mentioning Calliope unlocks at a certain point of the song. If selected, Grace gets the option to throw the challenge and let Persephone win, which leads to an extra fourth variation of the song.
Act II
Twelve songs (not including the ones specific to romantic routes) are unlocked in this act:
- Cast a Spell. Three variations determined by the first prompt. Here you can get another relatively rare achievement: Arrow of Eros Undone, obtained by choosing the blue option at the very end of the song.
- Look into Me Three variations determined by the first prompt. Here you can get another relatively rare achievement: Snake Charmer, obtained if you have the Intelligence trait from the beginning of the game and choose the blue option at the very end of the song.
- The Ritual. The number counts toward the Maestro achievement six times. A variation of the song is defined by the third choice. For each variation, the final choice determines whether the ritual happens (green) or not (red), with each outcome contributing towards Maestro separately. This is the only song (except for one variation of Challenging a Queen) where the ending of the song is also important for the achievement as well as a choice made in the beginning of the song which determines a variation.
Act III
The six songs can be obtained with any romantic interest chosen (including choosing no one):
- The Throne, with three variations defined from the first choice.
- It’s Time. No matter what choices are made, the song counts once for the achievement.
- Adrift (reprise). There are two different versions of this number depending on whether Grace brought Freddie back from the dead: In one, she uses the power and sings with all the past Muses. In the other, Grace sings solo, since she does not have the power at this point anymore.
Four more songs come from The Trial: unlike other songs, the variations of The Trial are based not on the colors of a particular prompt, but on who of the four potential romantic options stands beside Grace first. If you entered and have not broken off a romantic relationship at this point, your chosen romantic interest will stand by you. Otherwise, it will be either Apollo or Persephone, depending on who you chose at the end of Act I to help you out during Act II.
Epilogue & Romantic routes songs
These nine songs are specific to the chosen romantic route. One song will be played in the epilogue, and the other takes place somewhere in Act II or III. All romantic routes need to be played for the achievement.
- Everything Has Changed. Is played if Grace is not in a romantic relationship by the time the epilogue starts. It does not matter if Freddie is in the song for this achievement.
- If Only + reprise. The two songs in the Freddie route. The first song is played when confronting Freddie before the trial.
- Here for the Ride + reprise. The two songs in the Apollo route. The first song takes place after the ritual (Aphrodite’s party) if Apollo was chosen at the end of Act I.
- Let’s Have This Dance + reprise. The two songs in the Pan route. The first song happens after visiting the Reliquary for the first time.
- You and I + reprise. The two songs in the Persephone route. The first one comes after the ritual (Aphrodite’s party) and conversation with Apollo if Persephone was chosen at the end of Act I.
That's everything we are sharing today for this Stray Gods: The Roleplaying Musical guide. This guide was originally created and written by tonyastark14121. In case we fail to update this guide, you can find the latest update by following this link.