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Черные мессы

Черные мессы – Как заставить работать мультиплеер и кооператив

Опубликовано 09/21/202109/21/2021 К BLB Без комментариев на Черные мессы – Как заставить работать мультиплеер и кооператив
  • Заголовок: Черные мессы
  • Дата выпуска:
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Information about The Black Masses is still incomplete. Пожалуйста, помогите нам заполнить детали игры, используя это контактная форма.

Playing with friends in The Black Masses can be tricky, but highly rewarding and fun. This guide is to identify and address bugs/issues regarding multiplayer and provide what we currently know to make cooperative play as smooth and fun as possible. Конкретно, issues where you can’t connect, может’t see other players or friends, может’t progress your quest, are desynced from your friends or other players, or want a better understanding of what you CAN and CAN’T do in multiplayer.

Helpful Multiplayer Information

  • Creating a public game allows for any user in the game to join your game (regardless of player level and “Story quest”). “Story quest” is what the game refers to when checking if players have matching progression points. I.e., side quests DO NOT affect progression points towards joining your game.
  • Creating a private game only allows friends to join.
  • You can join friends through Steam or the “Просматривать” меню.
  • You can change profiles (то есть. game save state) by selecting a different profile before clicking “Play Online”.
  • Players don’t need to be near each other in the game to progress or complete the steps of a quest.
  • Players don’t need to be near each other in the game to finish quests. (Например, two players could be across the map from each other, one could complete the quest, and BOTH would receive credit.)
  • Players can not drop items for other players.
  • Unless dueling, there is no friendly fire or player-on-player collision.
  • Resetting the server and rehosting resets loot, enemy mobs, and interactable.
  • Loot respawns overtime without resetting the server.

Story Quest

Понимание того, как “Story Quest” works will help you greatly in joining friends and random players, without causing problems with your own personal save files, and make cooperative play smoother.

“Story quest” is how the game keeps track of your game progression in terms of the main story of the game. As you interact with the game world, you will either do things or hit specific triggers that mark a sort of ‘контрольно-пропускной пункт’. Когда это произойдет, the game refers to your profile within the game files and marks whether you’ve completed it or not (more details with images provided later). This is important because when you join another player’игра, the game will check both players’ profiles to see if their “Story Quest” state is matching and if so, they can play with each other and their progress will be SAVED. If a player joins, и их “Story quest” does NOT match the host, the unmatched player’с “Story Quest” progress will NOT be saved, only the player’s stats and items/inventory.

По сути, you want to make sure that if you’re playing with friends, you’re all on the SAME story quest so that you can save your game state and progress.

Хостинг

  • Start a game with a new profile selected and click “Play Online”
  • Create a game through “Create Public” или “Create Private (Только друзья)”.
  • WAIT to load into the game fully, and tell your friends to NOT join your game yet. Кончик: don’t click or do ANYTHING while the game stalls at 90%.
  • This is an optional step, but it is HIGHLY RECOMMENDED. Finish the starting area until you get the quest “Find a safe place”, and have your friends do the same in their OWN SOLO WORLDS before joining, to ensure you have the same “Story quest” прогрессирование. Your screen, карта, and quest log should look like this:

Confirm you and your friends are on the same “Story quest” by checking if the quest title on your profile selection screen is the same. As long as they say the same thing (например, they both say, “Find a safe place”) you and your friends are good to host/join.

Примечание: When joining a game from the “Просматривать” меню, a RED colored game is NOT on the same “Story quest” как ты, and a GREEN colored game IS on the same “Story quest” как ты.

Advanced Hosting and Troubleshooting

The contents of this guide below this point are niche issues that we’ve identified и solved.

Quest Desync Issue

When playing online, there will be instances where you and your friends are playing, and your quests will become desynced. A player’s quest may not update properly or the game might think the player is on a different ‘контрольно-пропускной пункт’ than the other players. This is why understanding the concept of “сюжетный квест” and how it works is important. Один раз 2+ player’s quests become desynced, then you won’t be able to progress and save because of the quest mismatch between players. Более того, there is a recurring issue where desynced players can’t see each other in-game. We can fix this though.

To fix this issue and be able to play with your friends (while still progressing and being able to save your game), we need to edit the game’s save files.

Quest Desync Fix

Access your “Черные мессы” directory folder. По умолчанию, Вы можете найти это здесь:

С:\Программные файлы (х86)\Steam\steamapps\common\The Black Masses\The Black Masses_Data

Однажды здесь, there are two files that the “Рассинхронизировано” player will have to edit backup+prof-0.текст и prof-0.текст using any text editor such as the default notepad of Windows OS.

ВАЖНОЕ ПРИМЕЧАНИЕ: When editing a profile save state, the number correlates to the number 1 HIGHER in-game. Например, editing backup+prof-0.txt and prof-0.txt would change Profile 1 в игре!

Пример:

There are three things you have to edit, которые; fequest*[QuestName] / s*storyquest*[QuestName] / and s*[QuestName]*.

ПРИМЕЧАНИЕ: Где сказано “[QuestName]”, you will insert the name of the quest you wish to sync to. The quest must be entered as it appears in-game.

Примеры:

fequest*[QuestName] / s*storyquest*[QuestName]: If you wish to sync to “Find a safe place”. You would edit the profile txt to fequest*Find a safe place, and s*storyquest*Find a safe place on both the backup+prof-0.txt and prof-0.текст.

s*[QuestName]: On both documents find the name of the quest near the bottom of the document. There should be some numbers, that are either a 1 или 0. А 1 indicates the player has completed that stage of the quest and a 0 indicates the player has not. Change the 1s and 0s to the same as the host.

Once these have been edited and changed to be the same as the host’s profile, тот “desynced” player may join as normal, and continue to quest, исследовать, и т. д.. while still being able to save. Поздравляю! You are now resynced!

Примечание: Это’s possible for your quest to not progress or “desync” in a single player. This method of editing the profile is not Txt is viable for fixing a solo save state to make the game progress.

Backup Your Files

A benefit we have of our save profiles being a .txt, is that it’s very simple to backup! Just create a copy of the files you wish to back up and store them in a separate folder on your PC, just in case your files get deleted or corrupted in your game directory.

Это все, чем мы делимся сегодня для этого. Черные мессы гид. Это руководство было первоначально создано и написано BLB. На случай, если нам не удастся обновить это руководство, вы можете найти последнее обновление, следуя этому связь.

Если вы считаете, что какой-либо контент на этом сайте нарушает ваши права, включая ваши права интеллектуальной собственности, пожалуйста, свяжитесь с нами немедленно, используя нашу контактную форму.
Путеводители Теги:Черные мессы

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  • Заголовок: Черные мессы
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