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- Название патча: Adjustments to Difficulty Levels in ‘NewMe NuMe LuMe: Alien Wars’ (5)
- Дата выхода патча: апрель 24, 2024
The developer of NewMe NuMe LuMe: Alien Wars has released a new update for the game on April 24, 2024. Вот новые вещи, которые вы должны увидеть или изменить в этом новом обновлении.. Эта информация была взята непосредственно из официального объявления в Steam.
Привет!
Во-первых, please understand that this message has been written using a translation tool and may have issues with clarity.
This patch includes difficulty adjustments for store items and the mid-bosses in stages 3 и 4.
Detailed information is as follows:
- Adjustment of player enhancement potion price in the store: decreased by 200
- With the addition of the coin resurrection feature in a previous update, the use of coins has significantly increased.
Следовательно, we have readjusted the price of the player enhancement potion available for purchase after completing a stage.
- Difficulty adjustment for mid-bosses in stages 3 и 4
We have mitigated elements that were considered unpleasant and frustrating, rather than presenting a suitably challenging difficulty.
2-1. Wine Magpie
-Machine gun box regeneration interval changed from 50 секунд до 40 секунды.
-Minor modification in the tracking method: Instead of maintaining distance from Kim Ttolttol, the approach has been adjusted to be more aggressive, allowing Kim Ttolttol to hit the target more easily.
2-2. FoFoFo-x
- Collision damage from the fox orbs removed, no longer causing damage on impact.
-Однако, the collision damage from the fox eye orbs that track Kim Ttolttol remains unchanged.
-Left hand summon pattern removed.
-During the rage pattern, the number of summoned minion rats changed from an average of 108 (минимум 72, максимум 144) to an average of 54 (минимум 36, максимум 72).
This concludes the announcement.
Please continue to provide feedback on any enemy patterns or difficulty levels that you find challenging, so we can actively incorporate your insights!
Thank you very much for your interest in the game I developed!
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