Hey you, wanna play on 120 поле зрения? Это’s pretty easy.
FOV stands for Field Of View. Чтобы дать вам представление, whenever you Ult with bloodhound or Stim with Octane, the FOV increases to 120, with this config you’ll be playing with that FOV all the time doesn’t matter which legend you’играешь.
If you already have a Config File for apex, just paste this in your config: Маршрут: Пар -> Browse Local Files -> Cfg -> Open your autoexec -> Paste the commands
BEFORE THAT, make sure the file is not ticked as “Только чтение” as it won’t let you save the changes.
fps_max "143" cl_fovScale "1.7" bind_US_standard "F12" "exec autoexec" mat_letterbox_aspect_goal 1.77 mat_letterbox_aspect_threshold 1.77
Примечания:
In the 1st row, type your monitor refresh rate instead of 143, if you have Vsync activated I recommend typing 1 FPS less than your monitor refresh rate (как я это сделал).
In the 3rd row where it says bind_US_standard “F12” “exec autoexec”. Вместо “autoexec”, you gotta type the name of your config without the .cfg. Это будет выглядеть так:
bind_US_standard "F12" "exec __________" (______=name of your file)
Например, if your config file is named “картофель” you just gotta make it look like this:
bind_US_standard "F12" "exec potato"
What this line does is, whenever you change your video settings like, say you are messing around with the FOVs or video settings in-game, just press F12 on your keyboard and it will restore it to the Config File with 120 поле зрения. You can replace F12 with a key of your choice.
Now that you pasted that and typed the name of your config and the refresh rate of your monitor, just click on File > Сохранять.
Хорошо, что’сидеть. Launch apex and see how it looks. Но… what if you don’t have a config file? Хорошо, let me help you create one. Чтобы сделать это:
- Зайдите в свою библиотеку Steam.
- Right-click on Apex Legends
- Нажмите “Управлять”
- Нажмите “Просмотр локальных файлов”
- Как только ты’re there, click the Folder “CFG”
- Without closing the File Explorer, открыть блокнот (the program)
- In notepad paste ALL of the text that’s in the link
Примечание: this config is NOT only for increasing FOV, it’s for maximizing FPS and improving visual clarity, it tunes down the Texture Streaming Budget to 0 every time you launch the game, but if you want to play with your custom video settings and with 120 поле зрения, make sure to follow what the last step says as soon as you finish setting up the config.
fps_max "144" cl_fovScale "1.7" bind_US_standard "F12" "exec autoexec" mat_letterbox_aspect_goal 1.77 mat_letterbox_aspect_threshold 1.77 //cl_drawmonitors "0" //fps_max "0" ai_expression_frametime "0" anim_3wayblend "0" bind_US_standard "F12" "exec autoexec" bink_materials_enabled "0" bink_preload_videopanel_movies "0" building_cubemaps "1" cl_SetupAllBones "0" cl_aggregate_particles "1" cl_allowAnimsToInterpolateBackward "0" cl_always_ragdoll_radius "0" cl_anim_detail_dist "1" cl_anim_face_dist "1" cl_bones_incremental_blend "1" cl_cull_weapon_fx "0" cl_decal_alwayswhite "1" cl_detaildist "0" cl_detailfade "0" cl_disable_ragdolls "1" cl_drawmonitors "0" cl_drawshadowtexture "0" cl_ejectbrass "0" cl_forcepreload "0" cl_gib_allow "0" cl_idealpitchscale "0" cl_jiggle_bone_framerate_cutoff "0" cl_lagcompensation "1" cl_minimal_rtt_shadows "1" cl_muzzleflash_dlight_st "0" cl_new_impact_effects "0" cl_particle_fallback_base "-1" cl_particle_fallback_multiplier "-1" cl_particle_limiter_max_particle_count "10" cl_particle_limiter_max_system_count "10" cl_particle_limiter_min_kill_distance "1" cl_particle_max_count "0" cl_particle_snoozetime "0.166667" cl_phys_maxticks "0" cl_phys_props_enable "0" cl_predict "1" cl_predictweapons "1" cl_ragdoll_collide "0" cl_ragdoll_force_fade_time "0" cl_ragdoll_force_fade_time_local_view_player "0" cl_ragdoll_force_fade_time_on_moving_geo "0" cl_ragdoll_maxcount "0" cl_ragdoll_self_collision "0" cl_show_splashes "0" cl_showfiredbullets "0" cl_showpos "0" cl_simdbones_slerp "1" cl_smooth "0" cl_threaded_bone_setup "1" cl_use_simd_bones "1" csm_cascade_res "0" csm_coverage "0" csm_enabled "0" csm_quality_level "1" csm_renderable_shadows "0" csm_rope_shadows "0" csm_world_shadows "0" disp_dynamic "0" dlight_enable "0" dodge_viewTiltMax "0" dof_enable "0" dof_overrideParams "0" dvs_enable "0" engine_no_focus_sleep "0" env_lightglow "0" exec usersettings.cfg flex_rules "0" flex_smooth "0" fog_enable "0" fog_enable_water_fog "0" fog_enableskybox "0" fog_volume "0" func_break_max_pieces "0" g_ragdoll_fadespeed "10000" g_ragdoll_lvfadespeed "10000" host_sleep "0" host_threaded_sound "0" hud_setting_adsDof "0" hud_setting_minimapRotate "1" hud_setting_pingAlpha "0.400000" hud_setting_pingDoubleTapEnemy "1" hudchat_new_message_fade_duration "1" lightmap_ambient "0" lightmap_realtimelight "0" lightmap_realtimeshadows "0" m_acceleration "0" map_settings_override "1" mat_antialias "0" mat_antialias_mode "0" mat_autoexposure_override_min_max "1" mat_backbuffer_count "0" mat_bloom_max_lighting_value "0" mat_bloom_streak_amount "0" mat_bloom_wide_amount "0" mat_bloomscale "0" mat_bumpmap "0" mat_colcorrection_disableentities "1" mat_colorcorrection "0" mat_colorcorrection_editor "0" mat_compressedtextures "1" mat_debug_tonemapping_disable "1" mat_depthbias_shadowmap "0" mat_depthbias_tightshadowmap "0" mat_depthfeather_enable "0" mat_depthtest_force_disabled "1" mat_diffuse "1" mat_disable_bloom "1" mat_disable_lightmap_ambient "1" mat_disable_lightmaps "1" mat_disable_lightwarp "1" mat_disable_model_ambient "1" mat_dof_enabled "0" mat_dynamic_tonemapping "0" mat_enable_ssr "0" mat_envmap_scale "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastspecular "1" mat_filterlightmaps "0" mat_filtertextures "0" mat_force_bloom "0" mat_forceaniso "0" mat_fullbright "1" mat_fxaa_enable "0" mat_global_lighting "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_hide_sun_in_last_cascade "1" mat_instancing "1" mat_light_edit "1" mat_local_contrast_scale_override "0" mat_maxframelatency "0" mat_mip_linear "0" mat_motion_blur_enabled "0" mat_motion_blur_falling_intensity "0" mat_motion_blur_falling_max "0" mat_motion_blur_falling_min "0" mat_motion_blur_forward_enabled "0" mat_motion_blur_percent_of_screen_max "0" mat_motion_blur_rotation_intensity "0" mat_motion_blur_strength "0" mat_parallaxmap "0" mat_picmip "4" mat_queue_mode "2" mat_reducefillrate "1" mat_reduceparticles "1" mat_screen_blur_enabled "0" mat_screen_blur_override "1" mat_shadercount "0" mat_shadowstate "0" mat_specular "0" mat_sun_highlight_size "0" mat_use_compressed_hdr_textures "1" mat_vignette_enable "0" mat_vsync "0" mat_vsync_mode "0" model_fadeRangeFraction "0" modeldecals_forceAllowed "0" monitor_mat_sharpen_amount "0" mp_decals "0" mp_usehwmmodels "-1" mp_usehwmvcds "-1" muzzleflash_light "0" nb_shadow_dist "0" not_focus_sleep "9999999999999" particle_cpu_level "0" particle_dlights_enable "0" particle_gpu_level "0" pertrianglecollision "0" projectile_faketrails "0" projectile_filltrails "2" prop_active_gib_limit "0" pvs_yield "1" r_DrawBeams "0" r_DrawDisp "0" r_PhysPropLighting "0" r_WaterDrawReflection "0" r_blurmenubg "0" r_createmodeldecals "0" r_decals "0" r_ditherAlpha "0" r_ditherFade "0" r_drawbatchdecals "0" r_drawbrushmodels "0" r_drawentities "0" r_drawopaquerenderables "0" r_drawparticles "0" r_drawscreenspaceparticles "0" r_drawsky "0" r_drawsprites "0" r_drawstaticlight "0" r_drawstaticprops "0" r_drawtranslucentrenderables "0" r_drawworld "0" r_dynamic "0" r_dynamiclighting "0" r_fastzreject "-1" r_forcecheapwater "1" r_jiggle_bones "0" r_lightmap "0" r_lightstyle "0" r_modeldecal_maxtotal "0" r_norefresh "1" r_particle_lighting_enable "0" r_particle_lighting_force "0" r_particle_low_res_enable "1" r_particle_sim_spike_threshold_ms "0" r_particles_cull_all "0" r_queued_ropes "1" r_rimlight "0" r_rootlod "2" r_ropetranslucent "0" r_shadowrendertotexture "0" r_sse_s "0" r_threaded_particles "1" r_threadeddetailprops "1" r_txaaEnabled "0" r_updaterefracttexture "0" r_updaterefracttexture_allowmultiple "0" r_visambient "0" r_vismodellighting "0" r_visualizetraces "0" r_volumetric_lighting_enabled "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_waterforceexpensive "0" r_waterforcereflectentities "0" ragdoll_sleepaftertime "0" rope_averagelight "0" rope_collide "0" rope_rendersolid "0" rope_smooth "0" rope_solid_minalpha "0" rope_solid_minwidth "0.1" rope_subdiv "0" rope_wind_dist "0" rui_overrideVguiTextRendering "1" shadow_capable "0" shadow_default_filter_size "0" shadow_depth_dimen_min "0" shadow_depth_upres_factor_max "0" shadow_enable "0" shadow_filter_maxstep "0" shadow_maxdynamic "0" shadow_maxspotshadows "0" shadow_multisampled "0" shake_offsetFactor_human "0" showfps_enabled "0" showfps_heightpercent "0" showfps_mouse_latency "0" showfps_smoothtime "0" showfps_spinner "0" showhitlocation "0" showmem_enabled "0" shownet_enabled "0" showsnapshot_enabled "0" sleep_when_meeting_framerate "0" sleep_when_meeting_framerate_headroom_ms "0" setting.cl_ragdoll_self_collision "0" setting.csm_enabled "0" setting.r_lod_switch_scale "0.35" sort_opaque_meshes "0" sprint_view_shake_style "1" ssao_blur "0" ssao_downsample "0" ssao_enabled "0" sssss_enable "0" staticProp_max_scaled_dist "1500" static_shadow "0" static_shadow_res "0" stream_cache_high_priority_static_models "1" stream_cache_preload_from_rpak "1" stream_drop_unused "1" stream_enable "0" stream_memory "1" stream_mips_use_staging_texture "0" stream_picmip "4" tf_particles_disable_weather "1" tracer_extra "0" tsaa_blendfactoroverride "1" tsaa_curframeblendamount "0.05" tsaa_numsamples "4" tweak_light_shadows_every_frame "0" viewmodelShake "0" viewmodelShake_sourceRollRange "0" viewmodel_selfshadow "0" violence_ablood "0" violence_agibs "0" violence_hblood "0" violence_hgibs "0" vphysics_threadmode "1" vsm_ignore_face_planes "1" miles_occlusion_server_sounds_per_frame "200" miles_occlusion "0" miles_occlusion_force "0" miles_occlusion_partial "0" snd_mixahead "0.05" snd_surround_speakers 2 snd_headphone_pan_exponent "2" snd_musicvolume "0" snd_setmixer PlayerFootsteps vol 0.1 snd_setmixer GlobalFootsteps vol 1.2 miles_channels 2
Примечание: In the first command that says fps_max “144”, you need to type your monitor refresh rate instead of mine (144).
Once you pasted all of that, save the file as “AutoExec.cfg” on your desktop (без кавычек) ((Файл -> Save As -> Type autoexec.cfg as the file name -> Save it to your desktop))
9. Okay now you have your config, now you just gotta move it INSIDE the CFG folder we were talking about in the 5th step. Either copy/paste or cut/paste it. (ДОН’T CLOSE FILE EXPLORER YET AS WE WILL NEED TO CHANGE SOMETHING IN STEP 11)
10. Сейчас (мы’re almost done), go to your steam library, right-click Apex Legends -> Характеристики -> Общий, and where it says Launch Options paste this:
-dev -novid -fullscreen -high +exec autoexec.cfg
Первый 2 команды (-dev -novid) allow you to skip the Intro, the command “-полноэкранный” makes steam launch Apex Legends always in Fullscreen mode, the -high command makes Apex Legends run with High Priority (increasing performance), и наконец (MOST IMPORTANT) the +exec autoexec.cfg forces steam to launch the game with the config you just created. If you want you can just paste the “exec autoexec.cfg” command and don’t include the rest.
11. Теперь у вас есть 2 параметры:
- Your game most definitely looks like it has PS1 graphics when you launch it, this will drastically increase your FPS, но если ты не’t want it to look like sh$t every time it launches, run the game, adjust your video settings to your preference (I recommend increasing the texture streaming budget if your GPU allows it) и как только ты’все готово, close Apex, go to the Config File (Remember I told you no to close it in step 9?) Right-click the autoexec you just created, перейти в Свойства, and tick the “Read only” коробка. This will save the config with the Video settings you just tweaked and keep the rest of the config.
- Если ты не’t care about graphics quality or you were already playing on the lowest settings, go to the CFG folder we were talking about in step 9, Right-click the autoexec you just created, перейти в Свойства, and tick the “Read only” коробка.
The rest of the config (excluding the FOV part) is what most pros use, all the commands there are targeted to increase FPS / maximize performance. Что’s why when you look for example at ImperialHal’s stream, his game looks like sh$t and textures look like they don’t load properly, but this makes his FPS more stable.
Хорошо, теперь ваша очередь’все готово, now you can play on 120 FOV with the best performance settings out there.
Это все, чем мы делимся сегодня для этого. Апекс Легенды гид. Это руководство было первоначально создано и написано tomS. На случай, если нам не удастся обновить это руководство, вы можете найти последнее обновление, следуя этому связь.