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Stellar Warfare Update Patch Notes on April 2, 2024

postado em 04/04/2024 Por Bot de patches Sem comentários em Stellar Warfare Update Patch Notes on April 2, 2024
  • Título: Stellar Warfare
  • Data de lançamento: Agosto 4, 2021
  • Desenvolvedor: Tense Games
  • Editor: Tense Games

✅ Fonte verificada via Comunidade Steam

  • Título do patch: Infinite waves are here!
  • Data de lançamento do patch: abril 2, 2024

The developer of Stellar Warfare has released a new update for the game on April 2, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam. 

An often requested feature was infinite waves for the wave defense game mode. We’ve had to brainstorm a bit on how to best implement it, but I think we found a good solution. You can now toggle the infinite waves checkbox in the wave survival setup menu. Instead of 1 big boss after 10 waves you now get a mini-boss assault-platform that attacks you every fifth wave! They have long range weaponry but aren’t especially tanky… Their damage output is serious though!
In addition to that we did the following:

  • Added the multi-ion beamweapon
  • Adding a techfrigate with built in self-repair and 4 module slots
  • SAVE/LOAD support in all Single Player game modes
  • Fixed randomizer error preventing type B to be spawn.
  • Added the Support Platform wave miniboss
  • Added the Support Platform type B wave miniboss
  • Improved the visuals for several menus
  • Updated the visuals of the scorescreen
  • Updated the splashscreen
  • Added the Box Attack functionality so that people can try it out to multi-select
  • Tweaked shield visuals and shield impact visuals
  • Doubled the size of Zabu Repairs in Battle Royale
  • Updated score screen functionality
  • In battle royale you can now ‘order’ ships before the game starts from the multiplayer menu
  • Fleet loadouts now can be switched without visiting the fleet editor (multiplayer lobbies only for now).
  • In Battle Royale mode you now will be able to pick your starting fleet
  • Your starting funds in BR will be 3600/3600 minus the cost of your spawned fleet.
  • If you won’t select any starting ship – game will spawn first ship in your loadout

I’ve also decided to experiment with some more engine variations. You can see those changes below:
The following ships now have Green Engine Flames:

  • Fragata
  • Invasor
  • Towerer

The following ships now have Yellow/orange Engine Flames:

  • Abelha

The following ships now have Purple Engine Flames:

  • Colônia
  • Ninho

The following ships now have Teal engine flames:

  • Peixe
  • Hammerer
  • Pedra

The following ships now have Red engine flames:

  • Formiga

Wrapup
That’s it for this update! There’s a few things we still want to improve upon and we will gradually add those as well. May you be safeguarded from The Light. See you in space!

Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.

Notas do Patch Tag:Stellar Warfare

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  • Título: Stellar Warfare
  • Data de lançamento: Agosto 4, 2021
  • Desenvolvedor: Tense Games
  • Editor: Tense Games

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