✅ Fonte verificada via Comunidade Steam
- Título do patch: Adjustments to Difficulty Levels in ‘NewMe NuMe LuMe: Alien Wars’ (4)
- Data de lançamento do patch: abril 17, 2024
The developer of NewMe NuMe LuMe: Alien Wars has released a new update for the game on April 17, 2024. Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam.
Olá!
Primeiramente, please understand that this message has been written using a translation tool and may have issues with clarity.
We are pleased to inform you about a patch concerning the difficulty levels of stages 2 e 3.
Similar to the second patch, today’s update aims not to lower the attack patterns and health of enemies to make the game easier for players with lower performance devices, but rather to increase the ammunition supply for players with higher performance weapons. Below are the detailed changes:
-
The ammunition for shotguns provided at the start of stage 2 has been increased from 120 para 240 rodadas.
-
Immediately at the start of the latter half of stage 2, a machine gun will now be supplied with its ammunition increased from 120 para 240 rodadas.
-
At the beginning of stage 3, the ammunition for machine guns has been increased from 120 para 240 rodadas.
-
Additional shotguns will be supplied at the beginning of stage 3.
-
The supply method for electromagnetic ball ammunition at the beginning of stage 3 has been changed. Instead of supplying an additional 120 rounds after a certain number of enemies are killed, the ammunition has been increased from 120 para 240 rodadas.
-
The supply of drone friends in the latter half of stage 3 has been upgraded from level 1 to a closer companion at level 2.
-
The ammunition for machine guns in the latter half of stage 3 has been increased from 120 para 240 rodadas.
-
A health recovery item has been added at the beginning of stage 3 at street vendor points.
-
Downgrade patch for alien snipers: Como mencionado, instead of downgrading enemy levels, we chose to increase the supply of ammunition. No entanto, it was decided to downgrade because this enemy was perceived as annoying rather than challenging.
The speed of the scope has been reduced by 20-25%.
This concludes the announcement.
Please continue to provide feedback on any enemy patterns or difficulty levels that you find challenging, so we can actively incorporate your insights!
Thank you very much for your interest in the game I developed!
Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.