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HoloParade Update Patch Notes on

postado em 05/23/2024 Por Bot de patches Sem comentários em HoloParade Update Patch Notes on
  • Título: HoloParade
  • Data de lançamento: dezembro 1, 2023
  • Desenvolvedor: Roboqlo
  • Editor: holo Indie

✅ Fonte verificada via Comunidade Steam

  • Título do patch: 💡Update Information for 4/25💡
  • Data de lançamento do patch:

The developer of HoloParade has released a new update for the game on . Aqui estão as novidades que você deve esperar ver ou mudar nesta nova atualização. Esta informação foi selecionada diretamente do anúncio oficial no Steam. 

I have implemented the following updates for #HoloParade:
â–  Update Details
・Implementation of Skill Upgrade
  After reaching Lv30, you will now earn Skill Upgrade points every 40 Skill obtaining.
  You can perform a Skill Upgrade by consuming one point in the Talent Upgrade screen,    
  selecting one of the possessed skills, and upgrading it (to one rank higher within the same type).
  Gold is the highest rank.Aiming for the highest rank previously incurred extremely high costs for
  refining skills. Considering the addition of high-difficulty stages in recent updates, I have made it
  easier to refine skills.
  
  In high-difficulty stages, the most crucial aspects are formation and gameplay. The stages are
  designed to be sufficiently clearable without refining skills. No entanto, by selectively refining
  your skills, you can expand the range of viable formations and create more opportunities for
  your favorite characters to shine.

・Added selection of Featured Talents in Scout Gacha
  You can now specify Featured Talents for each gacha. By designating a desired talent as Featured,
  it becomes easier to obtain than other talents of the same rarity.
  Normalmente, unobtained talents are more likely to appear, and if there is a duplicate, an automatic
  re-draw occurs once. No entanto, talents designated as Featured are not subject to automatic
  re-draws even if duplicated.
  The probabilities for each rarity, such as UR or SR, remain unchanged, so there is no significant
  impact on game balance. This setup makes it easier for players to personally draw their favorite
  talentos.
・Added consideration for when a talent that is fully limit-broken appears in Scout Gacha
  Anteriormente, if a talent that was fully limit-broken was scouted, nothing was obtained. Agora, você pode
  receive either 5,000 coins or a scout ticket randomly.
  Adicionalmente, as compensation to players who have already fully maxed out limit breaks, scout tickets
  equal to the number of fully limit-broken talents and 5,000 coins per talent will be granted at
  startup.
  Exemplo: If there are 5 fully limit-broken talents, você receberá 5 scout tickets and 25,000 moedas.

・Added synergy effects:
  AmeSame
  TakaMori
  PekoMoona
・Increased coin acquisition from tours:
  Below are the total coins obtained upon clearing the last stage of each tour (Velho → Novo)
  (Names are hidden to avoid spoilers)
  Tour 1: 4,200 → 5,400
  Tour 2: 9,200 → 11,600
  Tour 3: 16,000 → 20,800
  Tour 4: 26,000 → 31,000
This update has two main objectives:
For casual players, we have made it easier to obtain desired characters and slightly increased the amount of money earned from tours, allowing them to reach the end credits more easily.
For core players, we are alleviating the tedium and stress associated with progressing through end-game content and aiming for status caps by implementing things like skill evolution.
Como sempre, there are players who find the game easy and others who find it unreasonably difficult, resulting in a significant disparity. I plan to continue exploring ways (such as enhancing guides) to help players grasp the nuances of gameplay more effectively.
Please continue to enjoy Holoparade!

Para saber mais sobre esta nova atualização, verifique a fonte oficial mencionada acima.

Notas do Patch Tag:HoloParade

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  • Título: HoloParade
  • Data de lançamento: dezembro 1, 2023
  • Desenvolvedor: Roboqlo
  • Editor: holo Indie

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